» 您尚未登录:请 登录 | 注册 | 标签 | 帮助 | 小黑屋 |


 31 123
发新话题
打印

[新闻] 很遗憾,Capcom说:不能移动开枪

VG247的头条
Back in early December, a member of Capcom’s crack team (who actually knows better, oops!) misspoke when asked about the new controls, saying the “action” controls (as they were known at TGS, but not in the final game) would allow players to move and shoot at the same time.

那个兄弟口误了
http://www.vg247.com/2009/02/02/ ... un-controls-in-re5/


TOP

艹,消遣我们呢



TOP

消息变得这么快?


TOP



神了,一天一變,各類人群輪流紗布~~~

TOP

http://www.capcom-unity.com/kram ... _in_resident_evil_5

Every day, the internet gets into some kinda tizzy, just like clockwork (if clockwork was prone to TYPE IN ALL CAPS AND USE TOO MANY EXCLAMATION MARKS!!1). Today's tempest in a teacup comes to you courtesy of a slight error in a discussion about Resident Evil 5 controls. Back in early December, a member of Capcom's crack team (who actually knows better, oops!) misspoke when asked about the new controls, saying the "action" controls (as they were known at TGS, but not in the final game) would allow players to move and shoot at the same time.

To correct this whoopsie: THE NEW CONTROL OPTIONS IN RESIDENT EVIL 5 DO NOT ALLOW YOU TO MOVE AND SHOOT SIMULTANEOUSLY. While RE5 is very action-heavy, the base RE game design mechanic of holding fast while shooting remains. This mechanic will be immediately familiar to any of the 36+ million people who have played previous Resident Evil games, but may require some mental readjustments by players who are new to the series.

In every Resident Evil game, there are always consequences for your actions; combat, while an important part of the game, requires a steady hand and the correct timing. Have you ever tried walking (much less running) while shooting? If you have, you'll know how hard it is to hit a target while in motion. This design  reinforces the importance of playing co-op, as having a partner watching your back is crucial for success in the game.

The newer controls (which are selectable from the easily-accessed Options menu while in game) allow players to choose from four control schemes. The first two (A and B) are very, very similar to what you would consider "classic" Resident Evil controls. The second pair (C and D) are newer variants, mostly focused on moving more natural motion to the second analog stick on your 360 or PS3 controller. For the first time, you will be able to strafe in a Resident Evil game, just not while shooting! C and D will be the right choices to experiement with if you are coming off of games like Lost Planet, Gears of War or Call of Duty. A and B are where you should stick if you have played past Resident Evil titles and want to stay true to the purity of the original.

TO REPEAT: THERE IS NO "RUN AND GUN" IN RESIDENT EVIL 5. Don't believe me? Go download the demo on either the 360 or PS3 and see fer yerself. Sorry for the confusion!

TOP

引用:
原帖由 solbadguy 于 2009-2-3 00:25 发表
这下前阵子那些欢呼的怀古厨又SB了。

TOP

消息变来变去累不累

TOP

要雷了

TOP

根本就无法边走边射经,除非想失去某些操作感。
不过某SB确实强,连边走边射经都说成类似战争机器。。。。笑翻....呵呵:D

TOP

三點神的言論我越來越無法瞭解了

TOP

无论如何,已经定好游戏了,怎么样都得玩

TOP

真的假的。。。这下火了

TOP

[posted by wap]


我在之前那个贴就说过不敢相信,这么短的时间哪来的急呢。。。
不该就不该吧,type4差不太多了。。

TOP

操TM的

TOP

引用:
原帖由 老江湖 于 2009-2-3 11:50 发表
操TM的
你很想玩啊:D

TOP

 31 123
发新话题
     
官方公众号及微博