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暴雪新游戏终于公布 Starcraft2 (顶楼更新视频地址)

引用:
原帖由 qieyifonger 于 2007-5-19 18:39 发表
对rts如同fps一样没有爱,不就一个rts,至于么,俺还不如去玩好歹都是人类的帝国时代3,呵呵~~~
去死去死去死。。。


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引用:
原帖由 cc0128 于 2007-5-19 18:58 发表

去死去死去死。。。
不用理这样的人

你去看他的签名

说出这样的话,23333333MAX



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该出2了,星际老兵们在前线奋战了10年,是该时候更新装备补充兵员了,RTS满塞,挑战手指记忆的极限~

无论是SC还是WC,偶的内心总是偏向人类一些的~


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妈的,决定了

重装了SC

再通关一次

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788414,你是湿人吗:D :D

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引用:
原帖由 qieyifonger 于 2007-5-19 18:39 发表
对rts如同fps一样没有爱,不就一个rts,至于么,俺还不如去玩好歹都是人类的帝国时代3,呵呵~~~

什么是软饭?这才是软饭的最高境界!
TGFC的那虾米软组织学着点吧.
要比饭微软,你们还都太不够格.
强烈建议软硬化组织吸收此君为你们光辉伟大的指导者.

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下面是来自世界最大的游戏网站IGN.Com对暴雪WWI开幕式以新游戏公布的文字报道,请大家不断刷新页面以得到最新的消息(注:以下全部为北京时间):

  14:50 - Blizzard has not yet announced a release date for StarCraft 2.
  暴雪还没有确定SC2上市的准确时间。(完)

  14:44 - Had to run out of conference room to plug in laptop - there's an hour long information session starting in about 30 minutes - don't know if there's an internet connection there so I might not be able to update until i get back. As for initial StarCraft 2 impressions - the game looked very similar to SC1 - nearly identical user interface - graphic styles and unit proportions nearly the same - more flashy lighting effects but it seems like Blizzard didn't want to mess with SC's underlying formula very much. The screens they showed the video on didn't display the video very clearly, unfortunately, but the game still looked pretty with some nice animations. We'll have to wait to bring you any updates on what kind of story elements are in SC2 - hopefully they're in the panel discussion. Anyway, gotta run - thanks for reading and we'll update as soon as possible.
  我现在要冲出去找个东西把这里面的消息发布出去,不知道这附近有没有网络接口能让我把我了解到的东西更新到网络上去。SC2给我的印象——看起来和SC1非常相似,几乎相同的用户界面,图形和单位比例也没什么区别,光影效果更多了,但暴雪明显不想让SC的模式被破坏。打在银幕上的视频并不十分清楚,但游戏看起来不错。我们还需要等待些时间才能更新故事元素,希望他们进行一个论坛讨论活动。好了,我要冲出去更新了。感谢阅读。

  14:31 - Announcements are over - transitioning into a musical act - hopefully it's not as bad as the music they were playing before the ceremony.
  发布活动结束,变成了音乐活动,希望不要是向活动开始前的音乐一样糟糕。

  14:26 - Showing another video of "things to come." concept art for SC2 - zerg landscapes - ruined terran structures - freen filds - SC2 looks, at least visually, strikingly similar to SC1 - both in unit and map designs. Now showing a giant rush of zerglings - probably over 100 of them, swarming with no slowdown - mroe character art - finishes with the StarCraft II logo.
  开始演示另外的一个“即将引入”视频,里面介绍了一些SC2的概念,Zerg的地面,破败的Terran建筑,SC2开起来,至少在视觉上和SC1非常相似。无论是单位还是地图的设计。现在展示了Zergling的Rush,大概有100多只,一起冲过来,画面很流畅。更多的人物设定,最后是SC2的Logo。

  14:23 - now showing terran and protoss fight - marines and zealots clashing on the ground - mothership and battle crusers in the air - framerate seems relatively stable as more units stream in - hard to tell - about 100 units on screen right now - a few of the new protoss units just came in - nuclear launch detected warning - every unit on screen destroyed - three nukes were launched at once - then zergs rush in and spell "GG" while turning into suicidal bombs.
  现在Terran正在和Protoss战斗,机枪兵和Zealot在地面上冲撞,母舰和巡洋舰在天空中争霸,随着单位的增多画面还算流畅,现在频幕上大约有100个单位,又有一些Protoss单位冲进银幕,传来了核弹警报,频幕上单位全灭,3个核弹同时引爆,这时Zerg冲进来并在变异成自杀炸弹时拼出GG。

  14:18 - warprey also very effective against structures - very vulnerable to small unit fire - shws warpreys getting wiped out by terran marines. Physics system lets debris from warpreys roll down a ramp. Showing one more unit - warped in in a serious of cubes - giant floating base - called a protoss mothership - can only have 1 at a time - cost big resources - special abilities include timebomb that slows all enemy missiles inside - shows terran missle launcher shooting in projectiles that stop in the field before they reach the ship - when field ends missiles drop the ground - planet cracker attack - giant lasers stream from ship to ground - ship can be moved around while planet cracker laser is active - the ship looks like a metallic, triangular sand dollar - mothership can create a black hole anywhere it wannts to - creates distortion that actually sucks ships in and destroys them - in the demo the black hole destroyed four terran battle cruisers in about ten seconds.
  Warprey对建筑有很大的杀伤力,但在小型单位的火力面前却不堪一击——演示中Warpreys被Terran的Marine屠杀。这些Warprey的残骸滚落到一个坡道内。展示出另一个单位——一个严格的立方体,巨大的漂浮基地,并成为Protoss母舰--只能同时拥有一个,并且消耗很多资源,特殊能力包括能让对方导弹减速的定时炸弹,演示了Terran的导弹发射后在没有达到母舰前就停止了。此外还有巨大的激光柱攻击,并且能够一边移动一边攻击,母舰还能够在它希望的地方制造黑洞,把其他飞船吸收进去并消灭,在演示中黑洞在10秒内消灭了4架Terran巡洋舰。

  14:16 - showing space platform environment, land mass floating over planets / nebulae. Showing phoenix units failing to destroy terran battle cruisers - new protoss unit - Warprey - flying unit that does increased damage the longer it hits a target with it's continuous blue laser.
  正在展示空间平台环境,地面星球和星云。凤凰没打过Terran的巡洋舰,又一个Protoss新兵种——Warprey——能够通过不断攻击来增加攻击力不断使用蓝色的激光进行着攻击。

  14:15 - Zerglings can mutate into suicidal bomb things thar roll across the ground - very powerful explosions. Colossus using new IK system to move across differences in terraing height. Colossus extremley weak against air strike - New unit for protoss - Pheonix - can overcharge guns for multiple projectile blast - but after blast the ship is rendered inert for a short period.
  Zergling能够变异成自杀炸弹,并在战场上滚动前进,并制造强大的爆炸。巨人能够使用IK系统在不同地形高度间移动。巨人很怕空军。新的Protoss空军——凤凰——能够充电并进行多重发射,但发射过后会变成废物一段时间。

  14:14 - Protoss colossus - huge unit that can blast out dual lasers and use long legs to traverse differences in terrain height - in the demo two of them obliterate about fifty or so zerglings.
  Protoss的巨人——大型单位能够射出2个激光束并使用长腿迈过不同地形的边界,演示动画里他们大约干掉了50多个Zergling。

  14:10 - Terran reapers - can hop across unever terrain with jump packs - two types of small pistols that don't activate immortals. Protoss now have the ability to create shields whereever they want. Protoss can now warp in units from manufacturing facilities anything within pylon range. New protoss unit - stalker - can teleport - quadripedal thing - can keep blinking forward - seems to be a shot cooldown on the ability. Zerg start coming in, giant worms pop out of ground unleasing zerglings. Protoss can use phase fields and teleporting abilities to create an army anywhere on the battlefield, according to Blizzard.
  Terran的农民,能够使用跳跃能力在不同高度间进行跳跃,两种小型手枪并不能触发Immortal,Protoss现在能在任何地方建立盾牌。新的Protoss单位Stalker能够瞬移——他一直向前蹦——看起来CD很短。Zerg出现了,母虫在地面出现生产Zerglings。Protoss能够使用Phase场以及瞬移能力在战场的任意一处制造出一支军队,暴雪的人这样说。

  14:09 - controlling protoss zealots - still has psi blades and personal shield - new charge ability that let him quickly close range on enemies. Siege tanks shown - still the same type of behavior where they can lock down - take out zealots really quickly - new protoss unit - called immortals - have special shield that only activates upon being powerfully attacked - siege tanks could barely do any damage to them.
  他控制着Protoss的Zealot——仍然使用Psi刀以及盾——新的冲锋技能让他们更快地接近敌人。攻城坦克出现了——仍然有架起的功能——而且轻松收拾了Zealot,新的Protoss单位叫做Immortal,他们有只有在强力攻击时才开启的特殊防御盾——坦克对他们几乎没有威胁。

  14:07 - Showing gameplay footage - Looks like protoss ships - floating over asteroid/ base structure - entering protoss ase - similar looking buildings - vespene gas still in the game - character pane shows up on right side - some protoss guy - shifts to terran bases floating on rockets over same type of territory - sill collecting crystals as resources - marines load out. Dustin is actually playing the game - nothing in the game is final.
  演示游戏片段——看起来像Protoss的飞船——飞跃了基地的建筑进入了其中一个基地——建筑看起来很熟悉——Gas还会出现在游戏中——角色界面在银幕右侧——一个Protoss小伙——转到Terran基地在同样地域的上空漂浮——依然收集水晶作为资源——一群Marine冲出来。Dustin实际上正在玩这款游戏——但并不是最终版。

  14:05 - Morheim says everyone eager to see actual game - going to show actual gameplay - bringing up SC2 lead designer. Dustin Browder.
  Morhaime说肯定大家都想看到最终的游戏,并让SC2的首席设计师Dustin Browder开始进行游戏演示。

  14:00 - FMV sequence in a spaceship - looks Terran - zooming in on a metal door - door opening - reveals a guy with a cigar in chains - prisoner - door shuts behind him - there's so much bass the room is shaking - guy steps into some kind of metallic devicce - legs are strapped in - guy rising toward ceiling - Korean text on screen got people very excited - another part of the machine is dropping metal arms on him - machine whirring - applying armor to his torso - extremly detailed visuals here - now guy is strapping on gloves - armor is molding together - seems like a Terran marine - rockets turn on - zerg now onscreen - Marine delivers a line - StarCraft 2 officially announced.
  一些太空飞船划过银幕,看起来像Terran,最后落在一扇铁门上,门分左右,一个口叼雪茄的人——看起来像战俘——出现在我们面前,门在他的背后关闭--房间里的低音太重了,整个房间都在抖动——这人走进了一个金属装置中,腿被捆住,随着装置上升——频幕上的韩文让在场的人员非常兴奋——另一个机器向他身上的这个安装了一个什么东西——这里的视觉细节效果很细腻——现在这个人开始戴手套,他身边的机器开始成为它的装甲——看起来像Terran的marine——火箭发动,现在Zerg出现了,人族进行了攻击——StarCraft 2正式发布。

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引用:
原帖由 海苔 于 2007-5-19 20:03 发表
788414,你是湿人吗:D :D
只是个骚人,谢谢

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vista下硬盘版运行不能,草泥马

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引用:
原帖由 doomking 于 2007-5-19 18:36 发表
喷射包,激光锁定,终极母舰,开始借鉴C&C了?

这画面估计要求和C&C3差不多,别VISTA独占就好了
在某些论坛,CNC3和SC2的玩家吵得挺厉害的.那个战锤40000RMB倒没人说借鉴于他.

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引用:
原帖由 doomking 于 2007-5-19 18:36 发表
喷射包,激光锁定,终极母舰,开始借鉴C&C了?

这画面估计要求和C&C3差不多,别VISTA独占就好了
在某些论坛,CNC3和SC2的玩家吵得挺厉害的.那个战锤40000RMB倒没人说借鉴于他.

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我既可以爱上MARIO,又要研究PM,还要沉迷DQ,还时不时得彻夜玩VVOVV......我已经没精力和时间把爱献给SC了...

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今天听说有新作发布,于是一大早就到处搜索有没有消息,结果,就发现有个叫网元网的,在今天一大早就说新作是星际争霸2 然后胡乱搜索了一下,发现这是一个代理单机游戏的公司 一大早,这时候任何媒体都应该没有消息才对,网元是tmd怎么知道是星际争霸2的 难道他们在谈星际2的代理不成? 这是网元那边做的星际争霸专题

http://www.ccnec.com/zt/starcraft2/default.shtml

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引用:
原帖由 788414 于 2007-5-19 19:06 发表



不用理这样的人

你去看他的签名

说出这样的话,23333333MAX

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玻璃渣借鉴你那是给你面子

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