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卧槽!!!RetroArch上Steam了!!!

posted by wap, platform: Chrome
https://store.steampowered.com/app/1118310/RetroArch/

7月30号出,炸裂!

本帖最后由 黑暗骑士巫妖王 于 2019-7-17 14:19 通过手机版编辑


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posted by wap, platform: Chrome
引用:
原帖由 @zengxx1986  于 2019-7-17 14:36 发表
啥游戏
全机种模拟器



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posted by wap, platform: Chrome
引用:
原帖由 @VODKA  于 2019-7-17 15:11 发表
神了,不过意义不大,还是绿色版好用。。。。。
如果能云同步存档


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posted by wap, platform: Chrome
引用:
原帖由 @duryu  于 2019-7-17 16:59 发表
当然有意义啊,本来被各路神仙随便免费玩,现在好歹可以收点费用
公告说了,是免费的

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posted by wap, platform: Chrome
So RetroArch is finally coming to Steam two weeks from now!

RetroArch is the official reference frontend of the popular Libretro API. While there is nothing particularly about RetroArch or the Libretro API that has anything to do with emulators, most do it use it for this purpose.

We want to grow our base and as of this month we have been putting a heavy focus into making sure that RetroArch can run originally bought content on game discs. There are further announcements to follow in the coming weeks, and we are open to dialogue with game developers/publishers that have the rights to original IP who want to bring their games over to Steam through the use of RetroArch*.

Do note that RetroArch is an agnostic frontend/backend application that can be used to run modular programs. As such, it can run real games, media engines, and emulators, as long as these programs are converted/ported into modular pieces of software known as 'Libretro cores'.

So, without further ado, here's the details on our initial release:
Free.
Windows version first, Linux and macOS versions will release later. We're a bit wary of the support burden that will come with a much wider audience, so we want to do the Windows version first to make sure we can handle the demand.
At the beginning, there will not be any difference between the version you can get on Steam and the one available on our own website. As such, no Steamworks SDK functionality will be present at launch or any additional Steam features. However, after the initial launch, we will begin exploring options on how we can start leveraging Steam's functionality as a platform.
Release date will be approximately 30th of July.

RetroArch as a program serves as the fundamental backbone of many retro gaming machines out there in the wild. Even when it is not deliberately namechecked, chances are it's running in the backend of said retro program. Same goes for its sister project Libretro. For instance, several programs available on Steam already, such as Grid Cartographer, and New Retro Arcade, integrate Libretro support to allow you to run the software that has been ported to the Libretro API. As for Libretro, this API is being leveraged by several retro gaming companies right now to serve as the backbone of their retro emulation services. Given all this interest and burgeoning activity, we feel now is the time to finally bring the official Libretro frontend to Steam. RetroArch is truly in a class of its own on a technical level when it comes to latency, shader features, and now soon-to-be disc loading and disc dumping. We can't wait to bring you complete control over your retro gaming library coming this summer on Steam!

* Our only condition is that we have to abide by the GPL license and any derivative works.


看了一下公告,他们准备先发布Windows版,然后再发布Linux和Mac版。
开始和你下载的一样,会慢慢增加Steam专属功能。

另外他们会和其它厂商沟通,通过RetroArch将老游戏带到Steam平台上来。

本帖最后由 黑暗骑士巫妖王 于 2019-7-17 17:11 通过手机版编辑

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posted by wap, platform: iPhone
引用:
原帖由 @greatliuli  于 2019-7-17 21:19 发表
这是最有价值的。多台机器同步模拟器存档烦死了。
还有一些设置,同步改几台机器改死人了

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posted by wap, platform: Chrome
引用:
原帖由 @古兰佐  于 2019-7-18 14:59 发表
能像vc arhive那样上一波老游戏也算是功德一件了吧,价格合适的话。

现在任天堂除了会员的每周两三款fc游戏,vc算是彻底停了。

psn上的archive除了一些版权问题重新上架的游戏,也是n年没更新了,不过archive本来就只支持ps3 psp psv平台,不更新也算正常。

所以除了零星一些打包,持续在做老游戏重新上线的只有hamster的aa系列和sega的ages系列了……

本帖最后由 古兰佐 于 2019718 14:59 通过手机版编辑
我觉得,不如G胖把RetroArch收了吧

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