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之前公布的新专利用于新马wii?

Nintendo Working on a "Hand Holding" Mode for Future Games
June 5, 2009 by Deux Michaels Wii | View feedback (14) | Show/Hide

Legendary game designer Shigeru Miyamoto says the feature is tentatively called "demo play."

"In New Super Mario Bros. Wii, if a player is experiencing an area of difficulty, this will allow them to clear troubled areas and take over when they're ready"
Miyamoto says. "And yes, we're looking into this for future games."

没记错的话,这应该是之前那个针对苦手玩家的专利了吧
好像是有过不去的地方时,会提供demo讲解怎么过这个区域,然后玩家按键继续闯关

[ 本帖最后由 阿西达卡 于 2009-6-6 00:45 编辑 ]


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Nintendo to introduce “demo play” in new games
June 5th, 2009 Posted in News, Wii, Written by Valay | No Comments »

A patent discovered in January with Shigeru Miyamoto as the creator hinted that Nintendo may be making their games easier for casual gamers.
And this past week, it was teased that, starting with New Super Mario Bros. Wii, Nintendo will implement a system in which these players would find assistance in beating a level.
Now Miyamoto has shed light on the first details of a new mode that Nintendo is introducing - demo play.

In New Super Mario Bros. Wii, players will have the ability to temporarily stop the game.
The system will then take over and show how to beat that particular level. Once that is complete, gamers can press a button and continue.

“In New Super Mario Bros. Wii, if a player is experiencing an area of difficulty, this will allow them to clear troubled areas and take over when they’re ready. And yes, we’re looking into this for future games.” - Shigeru Miyamoto



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应该主要是为休闲玩家提供的讲解服务,现在将在新马wii中应用
换句话说,游戏会内置全程过关的演示?


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首先肯定是用来通过流程的,进阶的收集要素未必会去讲解
基本算是更个详尽的游戏教程吧

这就跟攻略一样,就算是核心玩家也一样有很多去翻攻略玩的
要不官方的攻略书都那么多呢,记得当初好像是光环2的攻略本成为最畅销书还成了新闻,也没见谁说它非核心了..
只不过现在n把它做进游戏里去了,服务更到家了吧

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