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[新闻] [接力棒系列]DMC4 IGN评分发布,接1UP棒继续抽

8.5Presentation
While this is more Nero's story than Dante's, this chapter of the DMC franchise maintains just about every facet of the series fans have come to know and love.
9.0Graphics
Visually arresting and vibrantly depicted, this is one of those games that showcases the power of your system.
9.0Sound
From sarcasm to apathy, the dialogue is almost perfectly delivered. Mixed with the trademark electrometal soundtrack, this is DMC through and through.
8.5Gameplay
Dante feels more like an afterthought than a real addition, the Exceed system is a bit weak, and the repetitive level design is particularly dismaying.
9.0Lasting Appeal
Six difficulty levels, survival modes and other extras will keep you playing for a long time.
8.7
Great
OVERALL
(out of 10 / not an average)


原文地址:http://ps3.ign.com/articles/849/849224p4.html
节选:
Like most multi-console games, any review would inevitably have to come down to which system is better, and for this instance, the PS3 winds up winning out just slightly. It's not in the gameplay department, because DMC4 plays the same regardless of which system that you play on. Nor is it in the visual department, because visual issues are virtually negligible. For example, the 360 has some harder edges to some characters during cutscenes, and a little more screen tearing than the PS3 at times. The PS3 can be a wee bit darker during some scenes, though. Both systems show off a certain amount of render passing that pops into focus on sweeping vista shots, but they occur at the same time on each system and are quickly dismissed. However, observing these differences will only come via frame-by-frame analysis of each game side-by-side. Even then, you're still receiving an incredible visual experience.

No, the edge comes in the fact that the PS3 installs a large amount of game files to the hard drive, dramatically reducing load times between stages and cinematics. I've timed the game on both systems numerous times, and each time has been consistently in the PS3's favor. Transitions to gameplay from starting menus are relatively close, frequently within half a second or so of each other, but when you're loading up a cutscene or having another pause in the action, the 360's times are easily three times that of the PS3.

[ 本帖最后由 zhangjingy 于 2008-2-4 21:08 编辑 ]


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将近10分钟还能抢到SF,基本局势很明朗了,大家都洗洗睡吧。

[ 本帖最后由 zhangjingy 于 2008-2-4 21:12 编辑 ]



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又是天师,这么多lu斑竹里只有你一个上窜下跳试图证明360比不过ps3的,当然你会说“这是事实嘛”,你有没有一点做斑竹的样子


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喜欢比的又不是天师

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ps3版分数高了多少?

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说实话,发这个帖子是抽人用的。

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xo 8.7  

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天师在LU从良了 这里可没有:D

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However, observing these differences will only come via frame-by-frame analysis of each game side-by-side.

蛋疼不仅在tgfc

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引用:
原帖由 cfqxd 于 2008-2-4 21:13 发表
又是天师,这么多lu斑竹里只有你一个上窜下跳试图证明360比不过ps3的,当然你会说“这是事实嘛”,你有没有一点做斑竹的样子
他在LU是版主?

推荐一下他负责的版块吧

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引用:
原帖由 zhangjingy 于 2008-2-4 21:02 发表
8.5 Presentation
While this is more Nero's story than Dante's, this chapter of the DMC franchise maintains just about every facet of the series fans have come to know and love.
9.0 Graphics
Visually arresting and vibrantly depicted, this is one of those games that showcases the power of your system.
9.0 Sound
From sarcasm to apathy, the dialogue is almost perfectly delivered. Mixed with the trademark electrometal soundtrack, this is DMC through and through.
8.5 Gameplay
Dante feels more like an afterthought than a real addition, the Exceed system is a bit weak, and the repetitive level design is particularly dismaying.  
9.0 Lasting Appeal
Six difficulty levels, survival modes and other extras will keep you playing for a long time.  
8.7
Great OVERALL
(out of 10 / not an average)
8.5 Presentation
While this is more Nero's story than Dante's, this chapter of the DMC franchise maintains just about every facet of the series fans have come to know and love.
9.0 Graphics
Visually arresting and vibrantly depicted, this is one of those games that showcases the power of your system.
9.0 Sound
From sarcasm to apathy, the dialogue is almost perfectly delivered. Mixed with the trademark electrometal soundtrack, this is DMC through and through.
8.5 Gameplay
Dante feels more like an afterthought than a real addition, the Exceed system is a bit weak, and the repetitive level design is particularly dismaying. The longer load times aren't a plus, either.
9.0 Lasting Appeal
Six difficulty levels, survival modes and other extras will keep you playing for a long time.  
8.7
Great OVERALL
(out of 10 / not an average)

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引用:
原帖由 youngwilly 于 2008-2-4 22:03 发表



他在LU是版主?

推荐一下他负责的版块吧
你觉着写轮眼天师除了PS3板块,还能适合哪里?

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引用:
原帖由 火彩 于 2008-2-4 22:08 发表


你觉着写轮眼天师除了PS3板块,还能适合哪里?
看到了,他确实很尽职:D

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也没差多少吧

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引用:
原帖由 no1cat 于 2008-2-4 22:27 发表
也没差多少吧
便也是连配图都一模一样.......

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