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[其他] 为什么大家会觉得APU弱呢??

vg今天爆什么大料了?

等倍舒爽

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GPU:

GPU is based on AMD’s “R10XX” (Southern Islands) architecture
DirectX 11.1+ feature set
Liverpool is an enhanced version of the architecture
18 Compute Units (CUs)
Hardware balanced at 14 CUs
Shared 512 KB of read/write L2 cache
800 Mhz
1.843 Tflops, 922 GigaOps/s
Dual shader engines
18 texture units
8 Render backends

这显卡什么水平?

IT硬件达人分析下啊

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引用:
原帖由 erererr 于 2013-1-29 00:13 发表
http://www.vgleaks.com/world-exclusive-orbis-unveiled/


LIVERPOOL SOC

Custom implementation of AMD Fusion APU Arquitecture (Accelerated Processing Unit)
Provides good performance with low powe ...
這麼說吧,這配置如果已經是次世代最高性能的主機,很多人真的可以返歸玩PC去

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可以说是毫无亮点

One week ago we published a detailed report about Durango, the next-gen Microsoft system. The company has built a powerful system, more than Wii U. Now, we would like to share with you the specs for Orbis, Sony’s alternative machine for the next-gen. After you gents and ladies.



LIVERPOOL SOC

Custom implementation of AMD Fusion APU Arquitecture (Accelerated Processing Unit)
Provides good performance with low power consumtion
Integrated CPU and GPU
Considerably bigger and more powerful than AMD’s other APUs




CPU:

Orbis contains eight Jaguar cores at 1.6 Ghz, arranged as two “clusters”
Each cluster contains 4 cores and a shared 2MB L2 cache
256-bit SIMD operations, 128-bit SIMD ALU
SSE up to SSE4, as well as Advanced Vector Extensions (AVX)
One hardware thread per core
Decodes, executes and retires at up to two intructions/cycle
Out of order execution
Per-core dedicated L1-I and L1-D cache (32Kb each)
Two pipes per core yield 12,8 GFlops performance
102.4 GFlops for system


GPU:

GPU is based on AMD’s “R10XX” (Southern Islands) architecture
DirectX 11.1+ feature set
Liverpool is an enhanced version of the architecture
18 Compute Units (CUs)
Hardware balanced at 14 CUs
Shared 512 KB of read/write L2 cache
800 Mhz
1.843 Tflops, 922 GigaOps/s
Dual shader engines
18 texture units
8 Render backends


Memory:

4 GB unified system memory, 176 GB/s
3.5 available to games (estimate)


Storage:

- High speed Blu-ray drive

single layer (25 GB) or dual layer (50 GB) discs
Partial constant angular velocity (PCAV)
Outer half of disc 6x (27 MB/s)
Inner half varies, 3.3x to 6x


- Internal mass storage

One SKU at launch: 500 GB HDD
There may also be a Flash drive SKU in the future


Networking:

1 Gb/s Ethernet, 802.11b/g/n WIFI, and Bluetooth


Peripherals:

Evolved Dualshock controller
Dual Camera
Move controller


Extra:

Audio Processor (ACP)
Video encode and decode (VCE/UVD) units
Display ScanOut Engine (DCE)
Zlib Decompression Hardware


All this info is subject to change in the future by Sony.

So, we have a new technical war between Durango and Orbis. Which one will be better? Discuss. Leave a comment please.



We will give more detailed information about each component in future articles.

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客厅概念真是害死人啊

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等等,這配置為什麼幾乎跟neogaf那邊非業內人士的預測幾乎一樣?他們就是去那邊收集下資料然後做個"leaks"出來嗎?

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CPU:102.4 GFlops for system


PS3的CELL都是200G FLOPS了,骚尼这是玩历史的倒车么。。。

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引用:
原帖由 你老闆 于 2013-1-29 00:20 发表
等等,這配置為什麼幾乎跟neogaf那邊非業內人士的預測幾乎一樣?他們就是去那邊收集下資料然後做個"leaks"出來嗎?
有这个可能。。。
VGLEAKS的资料来源不会是NEOGAF论坛收集来的吧

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引用:
原帖由 狂风007 于 2013-1-29 00:16 发表
GPU:

GPU is based on AMD’s “R10XX” (Southern Islands) architecture
DirectX 11.1+ feature set
Liverpool is an enhanced version of the architecture
18 Compute Units (CUs)
Hardware balanced at  ...
7970是32 Compute Units (CUs),你自己比较下是什么水平

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这配置是PS3的多少倍了?

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引用:
原帖由 狂风007 于 2013-1-29 00:16 发表
GPU:

GPU is based on AMD’s “R10XX” (Southern Islands) architecture
DirectX 11.1+ feature set
Liverpool is an enhanced version of the architecture
18 Compute Units (CUs)
Hardware balanced at  ...
GTX660 1.88TFLOPs
HD7850 1.76TFLOPs

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引用:
原帖由 变色龙 于 2013-1-29 00:23 发表

有这个可能。。。
VGLEAKS的资料来源不会是NEOGAF论坛收集来的吧
而且有個奇怪的事情...不是說APU+GPU嗎,為什麼現在變成GPU+CPU的1+1配?


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引用:
原帖由 狂风007 于 2013-1-29 00:24 发表
这配置是PS3的多少倍了?
光看浮点运算的话,PS4的CPU是PS3的0.5倍
GPU貌似也好不了多少。。。
综合起来叫PS3.5比较合适



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引用:
原帖由 你老闆 于 2013-1-29 00:25 发表

而且有個奇怪的事情...不是說APU+GPU嗎,為什麼現在變成GPU+CPU的1+1配?
所以我很怀疑这货爆出的料根本就是烟雾弹


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