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斯宾塞说的有意思,你们fanboy再不收敛,后果很严重

posted by wap, platform: Samsung
To be honest, I love the industry I’m in. This is the job I love. My wife will tell me it’s the only job I’m qualified for, but this is definitely the job I love. But that tribalism in the industry, if there was anything that would ever drive me out of the industry, it’s actually that, what you’re talking about.

I look at shipping a product, shipping a game, as one of the bravest things a team can do. You put your product out there, it gets analyzed and prodded and reviewed. It can’t defend itself. It’s an inanimate object. You can’t go on the internet and defend it. We’ve seen that way too many times. That never works.

When a team releases something into the market for the world to tear it apart on the internet — it’s just such a brave thing for a team to do. I’m never going to vote against any creative team or any product team to do poorly because I have a competitive product. It’s not in me. I don’t actually think it helps us in the long run in the industry.

But especially in the console space, there’s like a core of the core, that have, I think, taken it to a destructive level of, “I really want that to fail so the thing that I bought succeeds.” I’m saying on both sides. I’m not saying that it’s all people crushing Xboxes and everybody that loves Xbox is always completely inviting to all the PlayStation stuff. I’ve said before, that I find it distasteful, but maybe that is too light. I just really despise it. I don’t think we have to see others fail in order for us to achieve the goals. That’s not some kind of “kumbaya” thing. It’s actually real. We’re in the entertainment business. The biggest competitor we have is apathy over the products and services [and] games that we build.

We see that today. Everybody is doing well in the industry right now for the most part with the stay-at-home and the surge. That’s what we should be focused on as an industry. We’ve done it with things like cross-play and other things that we focused on breaking some of those tropes. But there is a core that just really hates the other consumer product. Man, that’s just so off-putting to me. Again, maybe that word is probably too light.

To me, it’s one of the worst things about our industry.

嗯,快急死了233


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posted by wap, platform: MAC OS X
引用:
原帖由 @cgyldn  于 2020-11-27 15:46 发表
To be honest, I love the industry I’m in. This is the job I love. My wife will tell me it’s the only job I’m qualified for, but this is definitely the job I love. But that tribalism in the industry, if there was anything that would ever drive me out of the industry, it’s actually that, what you’re talking about.

I look at shipping a product, shipping a game, as one of the bravest things a team can do. You put your product out there, it gets analyzed and prodded and reviewed. It can’t defend itself. It’s an inanimate object. You can’t go on the internet and defend it. We’ve seen that way too many times. That never works.

When a team releases something into the market for the world to tear it apart on the internet — it’s just such a brave thing for a team to do. I’m never going to vote against any creative team or any product team to do poorly because I have a competitive product. It’s not in me. I don’t actually think it helps us in the long run in the industry.

But especially in the console space, there’s like a core of the core, that have, I think, taken it to a destructive level of, “I really want that to fail so the thing that I bought succeeds.” I’m saying on both sides. I’m not saying that it’s all people crushing Xboxes and everybody that loves Xbox is always completely inviting to all the PlayStation stuff. I’ve said before, that I find it distasteful, but maybe that is too light. I just really despise it. I don’t think we have to see others fail in order for us to achieve the goals. That’s not some kind of “kumbaya” thing. It’s actually real. We’re in the entertainment business. The biggest competitor we have is apathy over the products and services  games that we build.

We see that today. Everybody is doing well in the industry right now for the most part with the stayathome and the surge. That’s what we should be focused on as an industry. We’ve done it with things like crossplay and other things that we focused on  ...
这不就是反对部落主义,不行我就要从业界滚蛋的重要讲话么,有新的解读了?



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posted by wap, platform: Samsung
引用:
原帖由 @GYNECOMASTiA  于 2020-11-27 15:53 发表
这不就是反对部落主义,不行我就要从业界滚蛋的重要讲话么,有新的解读了?
这么解读你看怎么样?

言下之意是不是,你们再站队索尼,游戏这行当老子可能就不干了。


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posted by wap, platform: MAC OS X
引用:
原帖由 @cgyldn  于 2020-11-27 15:55 发表
这么解读你看怎么样?

言下之意是不是,你们再站队索尼,游戏这行当老子可能就不干了。
他不干不等于微软不干,他走了有的是人顶他位置,有可能塞塞是在为自己将来的离去找借口。

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这人说的话就不像是懂游戏的,让大猩猩来都比他好

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