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阿兰醒醒2首个主机版数毛出炉更新:df总结

posted by wap, platform: Android
引用:
原帖由 @级替四  于 2023-11-1 14:20 发表
亲密合作伙伴嘛。
发行商是epic,索尼还是epic的股东呢,remedy只是个打工的,个人猜测这也是主机端只送评ps5版的原因之一。


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引用:
原帖由 级替四 于 2023-11-1 13:43 发表
差这么多的话,应该是PS5版没有优化好,连读取速度都没优化。微软工作室么,怎么也得给东家面子。
也可能是优化过了也就这样了,机器性能的差距弥补不了,不好说



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毕竟25%的XSX呢


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posted by wap, platform: iPhone
喷了,索索连这都输不起

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这表现是正常的机能差距。

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引用:
原帖由 C男 于 2023-11-1 16:00 发表

也可能是优化过了也就这样了,机器性能的差距弥补不了,不好说
都3年了,半斤八两的性能。另外看读取速度就知道了,连这都没优化。

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挺正常的

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posted by wap, platform: Samsung
DF指出,《心灵杀手2》在“性能模式”下,Xbox Series X版比PS5版快了大约20%-25%。性能模式下,XSX版能提供几乎稳定的60FPS,而PS5版看起来有掉帧情况,有时候只有49FPS。而在质量模式下,XSX能稳定30FPS,但PS5有偶尔掉帧的情况。
  DF记者Alexander Battaglia认为《心灵杀手2》Xbox Series X版的表现更有优势的原因在于其本身的性能优势。 
 

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是首个使用mesh shader的游戏?

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我亲眼看到微软给remedy送牛奶

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微软和Remedy工作室今天发表联合声明,正式公布:Remedy已经从微软手中“赎”回了《心灵杀手》的出版权。
新闻发布会上微软谈到:“在2019年上年内,Remedy将此前发行游戏的版税记录为一次性收入,约为250万欧元。这些金额会在2019年下半年被支付给Remedy。并且《心灵杀手》的出版权将回到Remedy手中。”

还多少有点关系。

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1.00.08 patch notes

Global

-Various localization fixes, such as improved subtitle timings for all languages
-Improved localized audio for live-action cinematics
-Various audio-related improvements and additional polish
-Improved lip sync in some instances
-Fixed various graphical issues in the environments
-Fixed various minor issues in cinematics
-Minor improvements to image aliasing in Performance mode and Xbox Series S
-Improved lighting
-Fixed lighting bugs in multiple locations
-Various UI-related fixes and additional polish
-Various gameplay fixes and improvements
-Minor gameplay finetuning
-Improved auto-aim for specific circumstances
-Fixed rare player character animation issues
-Fixed various issues in the Case Board
-Fixed various map issues
-Several conversations failing to trigger and thus blocking progress later have been fixed
-Fixed Rose’s dialogue choices, sometimes not being selectable, blocking progress
-Fixed a rare issue with Saga’s lines not playing when going to the Sheriff’s Station, blocking progress
-Resolved a potential problem in the player getting stuck in a Case Board Tutorial
-Fixed exploration rewards for Lighthouse

Mission specific

INVITATION:
-Fixed a bug where Saga could get stuck in the environment (“Crazy forest”)

CASEY:
-Fixed potential issue with players able to get stuck when falling from ladders
-Fixed potential issues with Dark Presence (it remains a threat)
-Fixed a rare crash

ZANE’S FILM:
-Fixed a bug where Alan could fall through the environment

SCRATCH:
-Fixed a bug where Saga could fall through the world
-Fixed a bug in where a gate could get locked after reloading a save game, causing the player to get blocked from progressing
-Fixed an issue where, in rare circumstances, the player could end up outside of the game world when opening the map
-Fixed an issue where, in rare cases, the Lighthouse key could not be picked up

WE SING:
-Fixed a bug where Alan could get stuck in the environment

ROOM 665:
-Fixed an issue that caused the Oceanview Hotel Lobby Echo not to align correctly (this one was really annoying; we apologize)

MASKS:
-Fixed an issue where if the player performed specific tasks in an unpredictable order, the mission progress could get blocked

DEERFEST:
-Fixed an issue (much to Rose’s chagrin) with physics-related props that could block the player in and halt progress

COME HOME:
-Fixed an issue where the player, in rare instances, could not exit the radio, TV, or manuscript interact modules.

PC specific

-Fixed a bug that could cause graphics settings to reset when launching the game
-Improvements to PC Window handling logic
-Fixed mouse cursor sometimes not appearing in menus

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posted by wap, platform: Android
问题是如果有ps5 pro,xsx半代能不能跟进

现在买xsx游戏很纠结。。。

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posted by wap, platform: Android
引用:
原帖由 @狂涂  于 2023-11-2 21:09 发表
问题是如果有ps5 pro,xsx半代能不能跟进

现在买xsx游戏很纠结。。。
ps5pro并不能自动强化上半世代的游戏,最多就是帧率稳定些而已

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