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QTE 的发明到底归于谁? 莎木?

QTE本身就是个代入感的东西,觉得意义不是很大~~~


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我只记得在生化4和僵尸围城中出名的电锔最早就是出现在莎木中!



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电剧在那里出现的?


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寂静岭1代时就有电锯了~~

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引用:
原帖由 z19872002 于 2007-3-25 07:07 发表
我只记得在生化4和僵尸围城中出名的电锔最早就是出现在莎木中!
德州链锯杀人狂   :D

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快打刑事就有QTE了

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引用:
原帖由 z19872002 于 2007-3-25 07:07 发表
我只记得在生化4和僵尸围城中出名的电锔最早就是出现在莎木中!
在这个地球上
有一个伟大的游戏叫做DOOM

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引用:
原帖由 超越神的牛肉人 于 2007-3-25 14:01 发表



在这个地球上
有一个伟大的游戏叫做DOOM
DOOM对战加个电锯太牛逼了

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D之石桌,我觉得这个qte是个很烂的系统,当然玩纱幕是玩内涵的。遗憾的是当年莎木2第4碟没有存档现在想看莎花都看不到。

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Diehard快打刑事就有了

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以前3DO上面有个叫《S战记》的游戏
通篇就是QTE,基本上就是你来按键,然后看动画
后来我把这个游戏玩了1一个月实在受不了了就拿去换了《幽白》,大喜~

PS:其实最受不了的怪车大赛

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莎木吧........使用的比较多

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据说83年就有某个叫“dragon‘s lair”的游戏用过类似东西:

http://en.wikipedia.org/wiki/Shenmue

QTE

Screenshot from an early Quick Time Event of the game.QTE (Quick Time Event) is a large part of what makes Shenmue a unique experience. During these sequences, a button will flash on screen briefly and the player must press the relevant button or combination of to trigger Ryo's actions. Fights against opponents can take place in QTE form as frequently as in Free Fight form. In addition to battles, QTE sequences are used for various other scenarios. For example, at one point a QTE sequence is used when Ryo must chase an escaping crook and Lan Di associate who has stolen money from him. The sequence takes place in the middle of a busy town center, and a variety of incoming obstructions must be avoided. As the game progresses, the reaction speeds required of the player become quicker and the button combinations become more complex. The player's success or failure in these scenes can affect the flow of gameplay as well as the current cutscene.

The QTE concept is not new to Shenmue, however. The earliest known example of the QTE, is the gameplay of the original Dragon's Lair, released in 1983. While not referred to as a QTE (that term having been coined by SEGA), in principle it was the same thing, and can be seen as its origin. There is also an earlier example of a SEGA game featuring prominent use of the QTE, 1996's Die Hard Arcade. Nevertheless, it was Shenmue which has made the QTE into the well recognised, and increasingly popular gameplay-mechanic that it is today. Since its release, several other games have included a QTE system, or something similar. Some of the higher profile titles with such a system include Resident Evil 4, Fahrenheit, God of War, Kingdom Hearts II, and Lara Croft Tomb Raider: Legend.

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我想说的就是Dargon's Lair
以及类似的一系列游戏,都是通篇QTE,除了QTE可让玩家操作外,其他都是播片
这些游戏才是QTE的鼻祖
莎木比Dynamite刑事都要晚,怎么可能是QTE的发明游戏....

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