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[新闻] SONY2017财年卖出1900万台PS4,2.46亿软件

引用:
原帖由 @金钱 于 2018-4-27 21:34 发表
posted by wap, platform: Android
谢谢你证明了任天堂不敢公布日美欧三地出货量
这金片又开始做梦了是么?这是属于被抽的太痛只好耍那个了是么?


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PS4 sales top 18.5 million worldwide
By Brenna Hillier, Tuesday, 6 January 2015 00:09 GMT
Share on:  Facebook  Twitter  Reddit  Google+
PS4 is creeping ever closer to 20 million sales, with another significant milestone under its belt.


ps4_glacier_white

Sony has announced that PS4 sales topped 18.5 million worldwide as of January 4.

According to a PlayStation Japan announcement translated by Gematsu, Sony shifted 4.1 million units over the 2014 holidays. The figures seems to refer to sell-through (purchased by consumers) rather than sell-in (shipped to retailers).

PlayStation Plus subscriptions now stand at 10.9 million, Sony also announced.

Moving forward, Sony highlighted the console’s upcoming release slate, which includes Street Fighter 5, Final Fantasy 15, Metal Gear Solid 5: The Phantom Pain, The Tomorrow Children, The Order: 1886 and Bloodborne along with various indies.

No comment on the Vita, so it presumably didn’t have a stellar holiday period.

During Sony’s CES 2015 keynote, CEO Kazuo Hirai took time to celebrate PlayStation’s success.

“I’m liking those numbers,” the executive said.

“This is a remarkable success for this next generation console, and, actually, exceeding the rate of adoption of any other PlayStation platform [to date].”

The news that the PS4 continues to outpace its precursors is quite cheering, given the doom cloud that’s been hanging over the industry for a few years; if the PS4 can sell faster than the PS2, the best-selling home console of all time, it bodes well for all three major platform holders in the coming years.

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“PlayStation 4 continues to attract our valued users while providing the best place to play, and together with our third party developers and publishers, including a remarkable group of independent game developers, we will continue to provide the best entertainment available, while delivering Sony signature wow to our valued customers,” Hirai concluded.

Sony is the first of the major platform holders to reveal sales figures after the all-important holiday period. Hopefully Microsoft will follow suit soon, as we’re all agog to see how the tallies stand since Xbox took the lead in the US for the first time in November following a temporary price cut.

Before the holidays kicked off, Microsoft had shipped nearly 10 million Xbox One consoles.



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引用:
原帖由 @金钱 于 2018-4-27 21:36 发表
posted by wap, platform: Android
其实我刚才就想笑你一件事,10%误差以内是容错范围?
那卖1600万ns可以虚报到1760万了。
你有什么证据证明人家虚报呢?


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引用:
原帖由 @金钱 于 2018-4-27 21:37 发表
posted by wap, platform: Android
随着ns装机量的提升,ns可以虚报的数量也越来越大,明年预期出货2000万,实际出货1800万就够了。而总虚报量大概可以到400万。lol
人家任地狱不像你大法那么不要脸。这点你可以放心,在不要脸问题上你大法是绝对的No1

对了,不是让你大法先把日美的报出来么?人家日美的报出来的吧?

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引用:
原帖由 yfl2 于 2018-4-27 21:38 发表
PS4 sales top 18.5 million worldwide
By Brenna Hillier, Tuesday, 6 January 2015 00:09 GMT
Share on:  Facebook  Twitter  Reddit  Google+
PS4 is creeping ever closer to 20 million sales, with another ...
把人家在哪儿说是销量不是出货的标出来,这么一大片你让谁帮你找呢?

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引用:
原帖由 yfl2 于 2018-4-27 21:38 发表
PS4 sales top 18.5 million worldwide
By Brenna Hillier, Tuesday, 6 January 2015 00:09 GMT
Share on:  Facebook  Twitter  Reddit  Google+
PS4 is creeping ever closer to 20 million sales, with another ...
另外,大法是可以生产出荷一样在翻译成英文的时候翻译成sales的(譬如当年PSP的1700万生产出荷,在欧美公布就是1700万 sales)。所以尽量找日本原文,汉字是更明确的。

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PLAYSTATION®4 (PS4™ SELLS THROUGH 6.2 MILLION UNITS WORLDWIDE DURING THE 2016 HOLIDAY SEASON

~PS4 Software Sell through 50.4 Million over the Same Period,
UNCHARTED 4: A Thief’s End, reached a cumulative sell through of more than 8.7 Million copies globally ~

SAN MATEO, CA, January 4, 2017 – Sony Interactive Entertainment (SIE) today announced robust sales for PlayStation®4 (PS4™ computer entertainment system and its software titles this holiday. That includes:

    PS4 has sold through more than 6.2 million units during the 2016 holiday season*1.
    PS4 has now cumulatively sold through more than 53.4*2 million units globally as of January 1, 2017.
    PS4 software sales also remained strong during the 2016 holiday season with more than 50.4 million copies*3 sold in retail stores worldwide and through digital downloads on PlayStation®Store as of January 1, 2017.  UNCHARTED 4: A Thief’s End reached a cumulative sell through of more than 8.7 million copies globally*4 as of December 21, 2016.

“We are truly grateful for the tremendous support from our fans and partners, which has helped to make this holiday season one of the best in our history.” said Andrew House, President and Global CEO of Sony Interactive Entertainment.   “We will aim to continue the momentum this year by broadening the PS4 title portfolio, further enriching the revolutionary gaming experiences on PlayStation VR*5 and high quality gaming experience on PlayStation4 Pro*6, while also expanding network services.  We will remain steadfast in making the PS4 the best place to play.”

The PS4 system is currently available in 123 countries and regions*7 worldwide.


*1  Number of retail sales to consumers is estimated by SIE. PS4 sales data in Japan and Asia collected 11/21/2016 – 1/1/2017, in North America and Latin America collected 11/20/2016 – 12/31/2016, in Europe collected 11/21/2016 – 12/31/2016.

*2   Number of retail sales to consumers is estimated by SIE. Sales data in Japan collected 2/22/2014 – 1/1/2017, in North America collected 11/15/2013 – 12/31/2016, in Europe and Latin America collected 11/29/2013 – 12/31/2016, and in Asia collected 12/17/2013 – 1/1/2017.

*3   Number of retail sales to consumers is estimated by SIE.  Sales data in Japan and Asia collected 11/21/2016 – 1/1/2017, in North America and Latin America collected 11/20/2016 – 12/31/2016, in Europe collected 11/21/2016 – 12/31/2016.

*4   Includes worldwide sell through data for both Blu-ray Disc sell-through quantities and digital sales.

*5   PlayStation®VR

*6   PlayStation®4 Pro

*7   As of 12/7/2016

About Sony Interactive Entertainment

Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation® brand and family of products and services. PlayStation has delivered innovation to the market since the launch of the original PlayStation in Japan in 1994. The PlayStation family of products and services include PlayStation®4, PlayStation®VR, PlayStation®Vita, PlayStation®3, PlayStation®Store, PlayStation®Plus, PlayStation™Video, PlayStation™Music, PlayStation™Now, PlayStation™Vue, PlayStation®Original and acclaimed PlayStation software titles from SIE Worldwide Studios. Headquartered in San Mateo, California, SIE is a wholly-owned subsidiary of Sony Corporation and has global functions and regional headquarters in California, London and Tokyo.

“PlayStation” is a registered trademark of Sony Interactive Entertainment Inc.. “PS4” is a trademark of the same company.All other trademarks are property of their respective owners.


https://www.playstation.com/en-a ... units-worldwide-du/

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引用:
原帖由 @yfl2 于 2018-4-27 21:46 发表
PLAYSTATION®4 (PS4™ SELLS THROUGH 6.2 MILLION UNITS WORLDWIDE DURING THE 2016 HOLIDAY SEASON

~PS4 Software Sell through 50.4 Million over the Same Period,
UNCHARTED 4: A Thief’s End,  ...
杠神是开始看不懂汉语了么?

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SAN MATEO, Calif., December 7, 2017 – Sony Interactive Entertainment (SIE) today announced new sales milestones for PlayStation®4 (PS4™ computer entertainment system,   PlayStation®VR (PS VR) virtual reality system, and PS4 and PS VR games.

    PS4 has cumulatively sold through more than 70.6M units to consumers worldwide as of December 3, 2017*1.
    More than 617.8 million copies*2 of PS4 games have been sold at retail stores globally and through digital downloads on PlayStation®Store as of December 3, 2017.
    Based on strong momentum of PS4, PS VR cumulatively sold through more than 2M units to consumers worldwide as of December 3, 2017*1.
    150 titles have been released for PS VR*3, achieving more than 12.2 million copies sold at retail stores globally and through digital downloads on PlayStation Store as of December 3, 2017. *2

“We are delighted that so many people are enjoying the unique entertainment proposition of PlayStation 4, and that an emerging technology like PlayStation VR continues to gain traction,” said Andrew House, Chairman of Sony Interactive Entertainment. “I cannot thank our fans and partners enough. Their support, since the launch of the very first PlayStation in 1994, has helped to make PlayStation one of the biggest console gaming networks in the world. We will continue to work closely with partners to maintain this momentum, and remain steadfast in making PS4 the best place to play."

On the software front, PS4’s portfolio will continue to expand with an array of games including God of War, Detroit: Become Human and Marvel’s Spider-Man. Currently there are more than 130 highly anticipated games and other entertainment content in development for PS VR, launching by the end of 2018.*4

SIE will continue to further expand both PS4 and PS VR to deliver entertainment experiences that are only possible on PlayStation.

###

*1  Number of retail sales to consumers is estimated by SIE. Sales data in Japan collected 2/22/2014 – 12/3/2017, in North America collected 11/15/2013 – 12/2/2017, in Latin America collected 11/29/2013 – 12/2/2017, in Europe collected 11/29/2013 – 12/3/2017, and in Asia collected 12/17/2013 – 12/3/2017.

*2   Number of retail sales to consumers is estimated by SIE. Sales data in Japan collected 2/22/2014 – 12/3/2017, in North America collected 11/15/2013 – 12/2/2017, in Latin America collected 11/29/2013 – 12/2/2017, in Europe collected 11/29/2013 – 12/3/2017, and in Asia collected 12/17/2013 – 12/3/2017. Does not include add-on content.

*3   Number of title differs by region.

*4   Title line-up differs by region.



About Sony Interactive Entertainment
Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation® brand and family of products and services. PlayStation has delivered innovation to the market since the launch of the original PlayStation in Japan in 1994. The PlayStation family of products and services include PlayStation®4, PlayStation®VR, PlayStation®Vita, PlayStation®3, PlayStation®Store, PlayStation®Plus, PlayStation™Video, PlayStation™Music, PlayStation™Now, PlayStation™Vue, PlayStation®Original and acclaimed PlayStation software titles from SIE Worldwide Studios. Headquartered in San Mateo, California, SIE is a wholly-owned subsidiary of Sony Corporation and has global functions and regional headquarters in California, London and Tokyo.


https://www.playstation.com/en-u ... on-units-worldwide/

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引用:
原帖由 铁西瓜 于 2018-4-27 21:48 发表


杠神是开始看不懂汉语了么?
我只是贴出来,不指望你了...

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引用:
原帖由 yfl2 于 2018-4-27 21:49 发表
SAN MATEO, Calif., December 7, 2017 – Sony Interactive Entertainment (SIE) today announced new sales milestones for PlayStation®4 (PS4™ computer entertainment system,   PlayStation®V ...
杠神果然看不懂汉语了,让人同情

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引用:
原帖由 yfl2 于 2018-4-27 21:50 发表

我只是贴出来,不指望你了...
贴出这个想说明什么呢?

你指望谁也没用啊

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引用:
原帖由 铁西瓜 于 2018-4-27 21:55 发表


贴出这个想说明什么呢?

你指望谁也没用啊
最后两个是索尼官网公告
你想要的信息和疑问都可以看到
鉴于你先质疑再撒泼的态度,我觉得贴出来就行了,你看不看都不妨碍别人,何况这文章很短

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引用:
原帖由 yfl2 于 2018-4-27 21:57 发表

最后两个是索尼官网公告
你想要的信息和疑问都可以看到
鉴于你先质疑再撒泼的态度,我觉得贴出来就行了,你看不看都不妨碍别人,何况这文章很短
我看不太懂英文,所以你贴出这些东西自己以为什么都说了其实什么都没说。而且具体为什么我前面也说了,能把生产出荷(日文)翻译成销量(英文)的厂商,你贴出英文的官网公告实际上只能说明心里有鬼的肯定不止大法一个

至于撒泼,杠神你真的觉得把这个词往别人身上泼合适么?

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引用:
原帖由 铁西瓜 于 2018-4-27 22:05 发表


我看不太懂英文,所以你贴出这些东西自己以为什么都说了其实什么都没说。而且具体为什么我前面也说了,能把生产出荷(日文)翻译成销量(英文)的厂商,你贴出英文的官网公告实际上只能说明心里有鬼的肯定不止大 ...
你看不懂英文,所以可以主张我贴的英文消息其实什么也没说

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