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 23 12
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[其他] 今天古墓更新了什么?

一个140m左右的更新,什么东西?


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posted by wap, platform: Galaxy S6 EDGE+
希望是优化SLI,回去赶紧试试。



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#Discussions_QuoteBlock_Author
We have just released the first PC patch for Rise of the Tomb Raider, build 1.0.610.1. This patch focusses on critical issues users ran into immediately following release, as well as minor updates based on user feedback which we could get in quickly.

This patch will be applied by Steam or Windows automatically when you next start the game. If your game does not update, please restart the Steam client or manually look for updates in the Windows Store.

Startup issues (Steam Only):
Fixed C++ runtime error showing up on startup preventing some users from running the game.
Provided work-around for issue where the VC++ redist would not properly get installed, stopping the game from starting at all.
Solved problem where the game would crash on startup when tools like Bins Taskbar organizer or Spacedesk are installed.
Updated options screen with among other things:
Independent mouse sensitivity control for aim and regular navigation.
Mouse and Gamepad X axis inversion
Option to disable keyboard button prompts.
Option to disable mouse smoothing (very light mouse smoothing is present otherwise)

Other fixes included in this patch:
A variety of fixes and improvements to UI including map, basecamps, and Remnant Resistance mode.
New graphics option 'Specular Reflection Quality' to enhance resolution and reduce aliasing of specular reflections, at some performance cost.
New graphics option to disable film-grain independently from 'Screen Effects'.
Improved HBAO+ quality, including better occlusion for distant objects.
Improved NVIDIA SLI performance. (Steam only)
Fixed SLI glitches during water/snow effects. (Steam only)
Resolution Modifier option that allows you to use a lower rendering resolution independent from window size when running in windowed mode.
Performance optimization for situations where Razer Chroma features are enabled. (Steam Only)
Improvements to Razer Chroma effects. (Steam Only)
Fixed an issue that could rarely lead to an error on machines with 16 hardware threads or more.
Fixed mouse cursor not always being hidden when using gamepad.
Fixed major stuttering in Endurance mode.
Fixes for Endurance leaderboards.
Fixed Remnant Resistance missions occasionally not starting.
Fixed rendering glitches on some objects on NVIDIA 6x0 and 7x0 hardware. Some issue do still happen and we are working with NVIDIA to resolve those in future patches or drivers.
Warning messages for users turning textures to Very High or enabling SSAA to indicate high-end hardware is required.
A variety of other smaller optimizations, bug-fixes, and tweaks.

While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on the old version we have made a Beta available on Steam, Build 604.2, that can be used to switch back to the previous version.

We will keep monitoring for feedback and will release further patches as it seems required. We always welcome your feedback!


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posted by wap, platform: Galaxy S6 EDGE+
看到了我想要的了,回去赶紧试试。

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调了灵敏度?
怎么感觉枪有点飘了

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posted by wap, platform: Galaxy S6 EDGE+
测试了,爽翻了。双卡占用率都可以飙到90以上,完美。
附件: 您所在的用户组无法下载或查看附件

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posted by wap, platform: 华为 Mate 8
不懂英文,貌似对n卡优化了?

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更新了电脑黑屏好几次。。。

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苏联基地掉帧的感觉没那么严重了,虽然帧数还是那个帧数。
过场好像变卡了
不过多了几个画面选项,我都开到了最高

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居然很多都是Steam only。

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引用:
原帖由 we520 于 2016-2-5 21:10 发表
居然很多都是Steam only。
因为还有个Windows10 Store版。

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玩到后面进入城堡后又不行了,占用率50%,帧数40几。
继续暂停,等待第二个补丁。。。。

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强迫症晚期。。

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然而还是没有扳机震动

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posted by wap, platform: VIVO Xplay3S
引用:
原帖由 @DeepSearchz  于 2016-2-5 22:20 发表
然而还是没有扳机震动
扳机震动貌似分手柄的,我昨天用X1手柄玩了下,枪一掏出来就震一下,以前用360手柄就没有。

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