» 您尚未登录:请 登录 | 注册 | 标签 | 帮助 | 小黑屋 |


 24 12
发新话题
打印

[新闻] 任天堂发行,3DS零系列新作杂志图









TOP

晚上戴好点的耳机加上3d玩这种游戏是一种心灵上的折磨......

如果再加上vr和体感......

[ 本帖最后由 rinlord 于 2011-9-1 15:06 编辑 ]



TOP

哦也,任天堂是我爹。


本帖最近评分记录

TOP

发英文版不,地狱,亲。:D

TOP

引用:
原帖由 古兰佐 于 2011-9-1 15:11 发表
哦也,任天堂是我爹。
:D :D :D
别急呢,搞不好是个文字类游戏

TOP

引用:
原帖由 混血王子 于 2011-9-1 15:19 发表

:D :D :D
别急呢,搞不好是个文字类游戏
图片上写的很清楚,类型AVG。。。
零系列算是跟3ds最搭调的游戏了,反正我是不敢玩。。。

TOP

3D视觉效果和零这类游戏就是绝配,晚上一个人真不敢玩。。

TOP

任天堂发行.碉堡了

TOP

问题是怎么配合AR?看字没看懂表达意思。

TOP

posted by wap, platform: UC

女主角和我女同事长得一模一样

TOP

出月蚀那时候交给NIN也就算了,这都合并一年多了又是给NIN自己搞,TECMO方面还是一个P都没有啊,菊地启介你在搞毛啊,被架空了有木有啊

TOP

小小的期待一下。

TOP

不敢玩撸过

TOP

引用:
原帖由 古兰佐 于 2011-9-1 15:11 发表
哦也,任天堂是我爹。
古叔叔变得太快了……

TOP

- Game is a co-production involving both Nintendo and Keisuke Kikuchi’s studio at Tecmo
- AR notebook will have hidden messages, clues to your past, demos
- Published by Nintendo
This information comes from Keisuke Kikuchi, producer and chief mind behind the Fatal Frame series…

“I wasn’t all that interested in AR to start with, but as I explored the possibilities, I really started to get into it. I thought we could really do something with it if we combined our traditional strengths in horror and adventure with the AR technology. It was a big challenge, but we went through with it, and the result is this style of horror that does away with the boundaries between the natural and the supernatural.”

“One big theme during development was how to incorporate AR into an adventure game. I think we succeeded in achieving that, because the story uses AR consistently right up to the ending. Compared to previous Fatal Frame titles, though, there isn’t as much actual time spent with the game itself — that’s because you’ll also be spending time turning pages on the AR notebook and looking around in real life instead of moving your character around within the game.”

[ 本帖最后由 阿西达卡 于 2011-9-1 16:31 编辑 ]

TOP

 24 12
发新话题
     
官方公众号及微博