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[新闻] 日式RPG饭们,请不要鄙视枪车球!

http://www.1up.com/do/newsStory?cId=3165162

Bioshock创意制作人Ken Levine访谈(不是第一次了 囧)

新东西不多(譬如那个记者和他未婚妻的趣事是很久前就讲过的),但看看下面这个吧:

1UP: Which game are you most looking forward to playing in 2008, and what was your GOTY for 2007

KL: I may disappoint some people with this, but the game I'm looking forward to in 2008 is Smash Bros. Now that I finally managed to crack my way into Outland, I'm now psyched for the next WOW expansion. In terms of Best of '07; that's a tough one.

My friend Andrew Mayer, who's also a game designer, said that '07 was kind of like 1939 in Hollywood, when the nominees included Gone with the Wind, The Wizard of Oz, Mr. Smith Goes to Washington and a bunch of other all-time classics. So, I'm gonna stay away from the traditional favorites here and go with J'eanne D'Arc on the PSP. That said, Portal was amazing, as was Rock Band, Galaxy and too many others to mention. What an insanely great year.

圣女贞德……呵呵,虽然我觉得L5这个SRPG还是嫩了点,但重点不在这里。一个做“枪车球”的制作人一样玩日式RPG并且很喜欢,那么日式RPG饭呢?是不是也该抛弃某种心态呢?Bioshock恰好还是比较有所谓“内涵”的FPS,但FPS里面当然也有优劣之分,正如日式RPG里也有。

我很有同感,因为我也是日式RPG和枪车球通杀的玩家


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引用:
原帖由 tales 于 2007-12-29 12:47 发表
枪球车饭请不要诋毁日式rpg!
现实中两种人都有。

而且,我也可以去发一个坂口玩GeoW或者崎元大神玩团队要塞的帖子,哈哈



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引用:
原帖由 大头木 于 2007-12-29 12:55 发表
只要那些枪车不掉帧,还是可以玩的,比如最近的MOH2.GT5.

至于那些看得眼睛受不了的还是算了,画面再强也没有用.
那是当然啊,我玩枪车球都要牺牲画面质量取帧数的:D 我觉得追求太好的画面也没意思,但不能让自己的眼睛受累


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原帖由 gq00001 于 2007-12-29 13:26 发表
FPS的操作目前只有WII才最适合,鼠标键盘都靠边站。
我该说,Wii的操作目前来看,最能给人临场真实感,但未必最适合长时间玩。。。MP3玩的我累死了

其实怎么操作并不是最重要的。。。Halo 3,PC上玩HL2 Quake4我都感觉很好。。那是因为游戏本身的level design,视觉效果等做得到位。。。

[ 本帖最后由 Ophelia 于 2007-12-29 13:38 编辑 ]

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