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[新闻] B3D 專家系列:GTA IV 原生分辨率探奇



PS3  framerate 在特定地方遭人痛批
引用:
However, I have suffered two steep severe drops in frame rates. Both times it occurred with a wanted level. One time, I was in Meadows park (running over peds, of course) while the other time I believe I was somewhere in the Dukes. The time in Meadows park it seemed to drop down nearly to 0, and I thought for sure it was going to freeze, but it didn't.


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引用:
原帖由 zhangjingy 于 2008-4-30 22:22 发表


是的,XO版本运动起来原处闪烁的问题很严重。
80%像素版以模糊付出遮醜代價



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引用:
原帖由 zhangjingy 于 2008-4-30 22:23 发表


喔,好就是好,不服?
好就是好,"好很多"與"好"不一樣
看看前面那位PS3苦主,玩到一個地方framerate 將近0了還以為是當機呢

結果不是


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引用:
原帖由 zhangjingy 于 2008-4-30 22:24 发表


不到80%的上古卷轴4呢?
不到80%的上古4 有兩倍AA啊

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引用:
原帖由 zhangjingy 于 2008-4-30 22:26 发表


有意思,刚在GAF看了个PS3版本玩家,说掉桢也就1-3桢,到底信谁的呢?当然我可以在拿到游戏后确认,而你却只能。。。
人家也就是PS3玩家,有你是而人家不是的道理?
引用:
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Here's my two cents on the framerate in the PS3 version after about 10 hours of play.

In general, it stays close to 30 fps, with the occassional drop of 2-3 frames. I would say it is "stable". It is certainly not "all over the place", at least to my eyes and on my PS3.

However, I have suffered two steep severe drops in frame rates. Both times it occurred with a wanted level. One time, I was in Meadows park (running over peds, of course) while the other time I believe I was somewhere in the Dukes. The time in Meadows park it seemed to drop down nearly to 0, and I thought for sure it was going to freeze, but it didn't.

Other than that, smooth sailing. I've grown to like the graphics, even if sometimes the quality seems to change literally as you move from one street to the next.

Thunderstorms at night will make you love this game!

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引用:
原帖由 zhangjingy 于 2008-4-30 22:28 发表


AF对比8:0。
有AA却比没AA的锯齿明显,XO版本GTA4也算开了先河了。
以後ps3版開發者可以將畫面打糊,這樣就不用開AA了。

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引用:
原帖由 zhangjingy 于 2008-4-30 22:29 发表
一个FP16比FP10就知道哪个强大了。
80%像素版,無AA

很好很強大

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引用:
原帖由 zhangjingy 于 2008-4-30 22:31 发表


所以我说我拿到游戏后可以验证嘛,我有说他肯定不对吗?只不过说了另一个玩家的观点。
等你就算發現也不敢上來講的

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引用:
原帖由 zhangjingy 于 2008-4-30 22:31 发表


是啊,以后谁还用AA这个技术啊,光用模糊就可以了。
用盡機能當然開不了100% 720p,只好以80%像素與打糊充滿面

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引用:
原帖由 zhangjingy 于 2008-4-30 22:32 发表


和HDR格式比?
HDR格式與像素差距比?

80%像素,no AA

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再給天師開一槍

媒體評測又來了
引用:
At a push we'd say that the pop-in is better in the PS3 game, but the frame rate seems generally smoother in the Xbox 360 game. Of more importance though is how rough the PS3 game looks in comparison to the Xbox 360 version. With both consoles set to 720p and connected to our 55" Sony HD TV via HDMI the PS3 game clearly features more aliasing issues and a general roughness. In comparison the Xbox 360 game is far sharper. Lighting is also an area of difference. The PS3 game features more yellow, giving it a slightly garish appearance, while the 360 game's more subdued lighting looks more natural.

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引用:
原帖由 zhangjingy 于 2008-4-30 22:37 发表


用尽机能开了AA的,结果锯齿更厉害,看来是白开了。
看LS那篇

我發現那篇也有講ps3 電視問題,看來天師以後抱著螢幕畫面中小小的電視慢慢看

怎麼講了電視,其他講別的你就不po了?都在同一篇啊

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引用:
原帖由 zhangjingy 于 2008-4-30 22:39 发表


这个好象有视频,好好看看去吧。
文字敘述就在那裡,學盤盤看圖片不看報導文字的?

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At a push we'd say that the pop-in is better in the PS3 game, but the frame rate seems generally smoother in the Xbox 360 game. Of more importance though is how rough the PS3 game looks in comparison to the Xbox 360 version. With both consoles set to 720p and connected to our 55" Sony HD TV via HDMI the PS3 game clearly features more aliasing issues and a general roughness. In comparison the Xbox 360 game is far sharper. Lighting is also an area of difference. The PS3 game features more yellow, giving it a slightly garish appearance, while the 360 game's more subdued lighting looks more natural.

所有東西都是我講過的,只有天師貌似看到這篇卻不敢po全段

媒體評測又給天師開一槍了

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引用:
原帖由 zhangjingy 于 2008-4-30 22:40 发表


没人否认分辨率不同问题啊,可惜不少媒体都认为PS3版本画面好,这是扯到1000页也不会改变的。
已經有玩家真正上手後,才發現軟軟的畫面不夠銳利,轉向喜好360版

80%像素版怎麼能與100% 720p比銳利清晰呢

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