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[业评] 使命召唤6现代战争2,,神机版,,三红版,,PC版对比图!~~~~~~~~~~~!!!!!!






帧数对比:Clip 1:
PlayStation 3 Avg. FPS: 51.88 / Xbox 360 Avg. FPS: 55.04
PlayStation 3 Avg. Frame Tear: 0.0% / Xbox 360 Avg. Frame Tear: 0.0% Clip 2:
PlayStation 3 Avg. FPS: 47.00 / Xbox 360 Avg. FPS: 54.45
PlayStation 3 Avg. Frame Tear: 0.0% / Xbox 360 Avg. Frame Tear: 0.0%
Clip 3:
PlayStation 3 Avg. FPS: 50.17 / Xbox 360 Avg. FPS: 57.53
PlayStation 3 Avg. Frame Tear: 0.0% / Xbox 360 Avg. Frame Tear: 0.0% Clip 4:
PlayStation 3 Avg. FPS: 59.45 / Xbox 360 Avg. FPS: 59.96PlayStation 3 Avg. Frame Tear: 0.0% / Xbox 360 Avg. Frame Tear: 0.0%
Clip 5:
PlayStation 3 Avg. FPS: 58.78 / Xbox 360 Avg. FPS: 59.60
PlayStation 3 Avg. Frame Tear: 0.0% / Xbox 360 Avg. Frame Tear: 0.0% Clip 6:
PlayStation 3 Avg. FPS: 60.00 / Xbox 360 Avg. FPS: 59.98
PlayStation 3 Avg. Frame Tear: 0.0% / Xbox 360 Avg. Frame Tear: 0.0%
Clip 7:
PlayStation 3 Avg. FPS: 59.10 / Xbox 360 Avg. FPS: 59.98
PlayStation 3 Avg. Frame Tear: 0.0% / Xbox 360 Avg. Frame Tear: 0.0% Clip 8:
PlayStation 3 Avg. FPS: 58.42 / Xbox 360 Avg. FPS: 59.65
PlayStation 3 Avg. Frame Tear: 0.0% / Xbox 360 Avg. Frame Tear: 0.0%
Clip 9:
PlayStation 3 Avg. FPS: 59.11/ Xbox 360 Avg. FPS: 59.91
PlayStation 3 Avg. Frame Tear: 0.0% / Xbox 360 Avg. Frame Tear: 0.0% Global:
PlayStation 3 Avg. FPS: 53.73 / Xbox 360 Avg. FPS: 57.31PlayStation 3 Avg. Frame Tear: 0.0% / Xbox 360 Avg. Frame Tear: 0.0%

Both versions of CoD: MW2 perform well, but neither version is perfect. As you will see in our analysis video, when things get hectic on the screen the frame rate starts to take a dive south. The frame rate range in some segments of the game are drastically different, starting at 60fps and dropping down to around the 30fps mark. The good thing is that the game very rarely drops below 30fps so you don’t feel the plummet as much. However, the PlayStation 3 version consistently had the lower frame rate when the screen was packed with action. It also appears that both versions of the game suffer performance loss when there is a large amount of alpha smoke on the screen. Just like the previous CoD entries this generation, Infinity Ward decided to v-lock the game. Good choice, as it is refreshing to be able to fire a weapon and not have the screen split into two due to frame tearing. Overall, we were very impressed with the performance Infinity Ward was able to squeeze out of their engine. Listed below are the averages for both versions of CoD: MW2

更多对比请点以下链接,,,鼠标点小图片会变版本:http://www.lensoftruth.com/?p=16236

[ 本帖最后由 神话传说完美版 于 2009-11-11 13:35 编辑 ]


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引用:
原帖由 arthurking 于 2009-11-11 13:36 发表
xbox 360看上去好这么一点点,不过实际可能根本没区别.
要是PS3和360这帖改变个位置,,不知你又会怎么说呢??



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引用:
原帖由 machaototti 于 2009-11-11 15:22 发表
[posted by wap]

那就不是他说,而是你说了吧:D
好像你很清高客观的样子~
清高,,客观的是网站评测人员,,不是我,,谢谢


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引用:
原帖由 wyp 于 2009-11-11 18:43 发表
大家仔细看一下,所有的对比图都不是同一帧同一个时间点,比什么?
满足你要求:http://www.lensoftruth.com/?p=16236

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现在索饭说话等于放屁,,,,一会吃盘,,,一会退出战区,,,一会露脸!!等于不要脸!!

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