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IGN:X360版拳击之夜3画面9.5分,PS3版8.5分

Visually, Fight Night sees a few upgrades as well -- but they're so minimal when in motion that its hardly noticeable unless you're actively looking for them (re: the sweat looks more realistic and the lighting has been enhanced). Despite this better appearance, though, the PS3 version of Round 3 does suffer from slowdown (it gets particularly choppy during the close-up replays or fast multi-punch combos) and is has bizarrely-pixilated crowds as well. On the plus side, the amount of spaz-bounce (those random jittery reactions caused by a combination of rope and rag doll physics)

不要吵了,没人看原文么,人家说得很清楚,在视觉上ps3版有提高(更真实的汗水和光影),但不明显,在运动当中不仔细看看不出来。但是在贴近回放和快速组合拳的时候会有拖慢现象。另外观众看起来也比较怪异。但另一方面减少了spaz-bounce。总之就是虽然画质略有提高,但桢速不能得到保证。
总的来说不能说比xbox 360有明显提高。
看了若干个评测下来,感觉很多游戏都有桢数问题,结合之前的传闻,我觉得是因为这些软件开发者是根据开发机进行的开发,结果到了实机,不知道出于什么原因,frame rate明显下降,这个时候再补救也来不及了,因为要赶首发。几个游戏延期很有可能就是为了补救桢数下降的问题。
不知道这个问题在未来是否可以通过不影响画质前提下解决。


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