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不会划船怪河妖——CAPCOM解释为什么生化间谍无在线合作模式

“Online co-op isn’t just a ‘oh, let’s just tuck that in there.’ There’s a ton of design work on top of the technological implementation that would have to be done. Then there’s online testing to do. Online is really, really hard in anything and should never be done as an afterthought. And in 2009, I don’t think it’s absolutely required in every game. How many Wii titles have online co-op, even from Nintendo?” - Christian Svensson, Corporate Officer/VP of Strategic Planning & Business Development

“你以为搞个在线模式很简单啊,那可是成本的提升啊~要测试,要写代码。不是想想就可以了的。再说2009年的今天有多少游戏需要在线合作模式。那就再退一步说,你看看任天堂自己做出几个在线游戏了?”


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原帖由 趣味第二 于 2009-7-20 13:47 发表
归根结底是预算问题
这也就算了,还提到任天堂。让我想不通了



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