»
首页
|
手机数码
|
汽车资讯
|
游戏硬件
|
评测专题
|
手机壁纸
|
海淘值得买
|
度假
|
求职招聘
|
广告联系
» 您尚未登录:请
登录
|
注册
|
标签
|
帮助
|
小黑屋
|
TGFC Lifestyle
»
游戏业界综合讨论区
» engadget 记者对 Project Natal 辨识精度感到惊讶,并支援旧游戏?
发新话题
发布投票
发布商品
发布悬赏
发布活动
发布辩论
发布视频
公司招聘信息
打印
[新闻]
engadget 记者对 Project Natal 辨识精度感到惊讶,并支援旧游戏?
s7912
小黑屋
帖子
613
精华
0
积分
11080
激骚
4 度
爱车
主机
相机
手机
注册时间
2006-6-25
发短消息
加为好友
当前离线
1
#
大
中
小
发表于 2009-6-4 10:38
显示全部帖子
http://www.engadget.com/2009/06/ ... nd-further-details/
The second demo was actually just a hack of Burnout Paradise, and in some ways was more interesting than the ball swatting. Kudo and his team retrofitted the racing game to take advantage of the Natal, implementing a virtual wheel for steering, and a foot forward or back as the gas pedal. The effect was nothing short of amazing -- the first time we stepped in to play it was immediately natural (save for the part about having to imagine a wheel in your hands). Sure, we wrecked the hell out of a few cars, but it was striking how easy it was to pick up the feel for it. Kudo insinuated that it would be easy for developers to incorporate this tech into pre-existing games, and we have to say, the possibilities are exciting.
We watched a chair being dragged into the middle of the playing field, and the software was able to continue to track the human movement, as well as that person sitting down -- it didn't break a sweat. The accuracy is far better than you would imagine it could be; it's very impressive stuff.
Obviously, Microsoft is still working out kinks and perfecting this thing, but what we saw at our demo (and super-secret demo) was mighty convincing. The demo that Sony showed of its new motion controller was interesting, but the fact that Natal is forgoing physical controls of any kind sets your mind reeling. For the other two competitors in this space, Natal could make a very, very strong rival. Ultimately it's up to developers to find truly compelling ways of using this stuff -- though they'd be fools to waste an opportunity like this.
engadget实地玩过了Natal的操作新玩法,对于辨识能力感到惊讶,重点在于他们用Natal试玩了 Burnout: Paradise(旧游戏也支援?),有趣的是,游戏中是使用右脚往前、往后来踩油门及煞车!
最后记者认为这演示具有强大的说服力证明微软的Natal实力。 虽然SONY展示它新的行动控制器的演示是有趣,但是Natal却是完全抛弃任何物理控制器。 对于在这领域的另外两个竞争者会是非常强劲的敌手。
UID
58120
帖子
613
精华
0
积分
11080
交易积分
0
阅读权限
1
在线时间
1272 小时
注册时间
2006-6-25
最后登录
2023-6-23
查看详细资料
TOP
控制面板首页
密码修改
积分交易
积分记录
公众用户组
基本概况
版块排行
主题排行
发帖排行
积分排行
交易排行
在线时间
管理团队
管理统计