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wii机能不足导致上古卷轴4移植搁浅

原文: http://www.destructoid.com/ninte ... c-games-29747.phtml

A ShackNews interview with Bethesda reveals that the company wanted to bring Elder Scrolls Oblivion to the Wii, but the system obviously doesn't have enough under the hood to support the game. This is unfortunate, as the control scheme might have contributed to quite a work out when level grinding. Peter Hines also gives insight as to how the company views rolling out its games on multiple platforms:

Our philosophy has always been that we don't believe in trying to design the game for a platform. Our philosophy is to [decide] what game we want to make, then determine which platforms can run that game ... It's not really going to run on a Wii for example, but if it could we would put it there.

Our philosophy is to make a game and make it available to as many people as possible. We're not looking to limit who can play a game. We want to make something that's fun and we want as many people as possible to play it.




大意是在记者对Bethesda的采访中得知,该公司原计划移植上古4给WII,但由于WII 机能有限,导致一个很不幸的结果,计划取消!

PS:可惜啊,本人本来很期待的说...缩点水也没关系啊.



[ 本帖最后由 混血王子 于 2007-2-15 16:57 编辑 ]


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记得原来TG也转过一篇采访,说什么Bethesda的人对WII赞口不绝,还说以WII的机能优化优化移植上古问题不大,这么快就痿了么...



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