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制作人表示:制作中的《Infamous》只用了SPU能力的30%。

本作制作人在接受gamespot网站采访时表示,目前正在开发中的PS3用ACT作品《'Infamous》只使用了PS3 SPU处理能力的30%.该主机未来还有很大潜力可挖。

we are currently using about 30 percent of the SPUs' capabilities--with the SPUs doing lots of heavy lifting for us on rendering, visibility, particle systems, skinning, animation blending, and so on...this with scores of pedestrians, cars, fires, etc., all going on. And the best part? We've not made any significant attempts to even optimize the SPU code. I think it's reasonable to guess we could put 10 times as much stuff on the SPUs and still make our frame budgets. It's really pretty amazing."


即日起本人恢复向tgfc论坛提供新闻作品,预订与本人blog同步更新。

















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