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古墓丽影周年纪念版登陆Wii.

http://www.ds-x2.com/index.php?id=10309
Eidos have now confirmed that a Wii version of Tomb Raider Anniversary is under way, I guess they weren't lying when they said 'more Nintendo support'.
Update More facts on the upcoming title have arrived.


Eidos has confirmed that a Nintendo Wii version of Lara Croft Tomb Raider: Anniversary is already well into development.

"The Nintendo Wii is a hugely innovative games console and we wanted to make a special version of Anniversary to appeal to Wii owners," said Kathryn Clements, Senior Brand Manager, Tomb Raider. "The Wiimote & Nunchuck controller allows Wii gamers to control Lara in brand new, unique ways, and there are plenty of new features, to be revealed soon, which will ensure Anniversary really hits the spot - literally."

Lara Croft Tomb Raider: Anniversary will be released on PlayStation 2 and PC Games For Windows on June 1st with a PSP version shortly after. An announcement on the release date for Tomb Raider: Anniversary on the Nintendo Wii to follow.



Eidos Talks Wii Lara Croft
President Bill Gardner gives us the scoop on the Wii build of Tomb Raider Anniversary and more.
by Matt Casamassina
http://wii.ign.com/articles/788/788338p1.html

May 14, 2007 - Earlier today Eidos Interactive announced that Lara Croft Tomb Raider: Anniversary has underway for Nintendo's next-generation Wii console. The title is a remake of the original Tomb Raider title, which sparked the Lara Croft craze.
"The Wii home video game system is a hugely innovative games console and we wanted to make a special version of Anniversary to appeal to Wii owners," said Kathryn Clements, senior brand manager for Tomb Raider at Eidos. "The Wii Remote and nunchuck controllers allow Wii gamers to control Lara in brand new, unique ways, and there are plenty of new features, to be revealed soon, which will ensure Anniversary really hits the spot -- literally." To clarify what today's news means for Wii owners, we chatted with Eidos Interactive's president and CEO, Bill Gardner. Here's what he had to say: IGN: Hey Bill, how it's going? Bill Gardner: It's going great. It's been a long time since I talked to you guys. How are you doing? IGN: Fantastic. The Wii is taking off, so we've been busy.

Lara's looking better than ever.

Bill Gardner: Yeah, I know, that's what I hear from everybody. I was talking to one of the big retailers and they said that the Wii is the only thing selling. I've been in the business a long time and I'm always concerned, because Nintendo comes along with Pokemon or Super Mario something or another, and the rest of us just get our lunch handed to us.
IGN: Yeah, we know. We're always concerned about that, too. But let's talk about today's news. You've just announced that Lara Croft Tomb Raider: Anniversary is coming to Wii. Bill Gardner: It is. You know, we put Tomb Raider on GameCube, DS, and GBA. I have many, many, many years in the business and I've had a great relationship with Nintendo. I think the world of the people and the company - they do a wonderful job. Eidos in the past kind of avoided Nintendo. IGN: Uh-huh. We were getting to that. Bill Gardner: Well, I was with Capcom [laughs]. I mean, I had a great relationship with them at Capcom. It's a business, as you know, and you have to go out with the idea in mind that you could get killed by Pokemon or a Mario title, but at the same time there are a lot of Nintendo consumers out there who like to play other types of games. IGN: This is true, but we are noticing a trend where people do seem to be buying more third party Wii games than they did on GameCube, so we hope that's an encouraging sign.
A screenshot from the PS2 build of the game.

Bill Gardner: They bought a ton of our Lego Star Wars on GameCube. I mean, we did really, really well with Lego Star Wars. At the end of the day, we also did fine with Lara Croft on GameCube. It did very well. And I honestly believe we will continue to do fine.
I've seen the proposal on the Wii version of Lara Croft Tomb Raider: Anniversary and I believe there is enough differentiation between what we're doing now and what we're planning on with the Wii version. There is enough unique gameplay with the controls that this is going to be a really fun experience for people. And I think we're going out of our way to make a unique version for the Wii. It's not a port. It's a unique version. IGN: So it's going to play differently? Bill Gardner: My understanding is that it will because of the way the Wii remote is handled. IGN: These other versions are supposed to be coming in June. Do you have an idea when the Wii build will be available? Bill Gardner: I can honestly say this year [laughs]. I don't have a date. Part of it has to do with how much we put into it. You know, how different do we want to make it? Do we want to go down the route of calling it something a little bit different, and none of those decisions have been made yet. IGN: We see. So let's speak a little more broadly for a moment. Why bring Anniversary to Wii now? What prompted this decision? Bill Gardner: A couple things. One, I wanted Wii product, as you know. Let's not kid - I saw the Wii coming quite awhile ago. [Nintendo] asked me to come up and I went up with the head of Crystal Dynamics and we played with a prototype before the Wii was introduced. We were both thrilled with what we saw and played and we felt that the company needed to make a commitment to going in that direction. The problem we had was getting the development kits in time to make it happen in a timely basis with the releases we had scheduled for this year. We couldn't do that. I mean, as you've probably heard, everybody was late in getting their dev kits. Well, that piled into us also - let's not kid each other. As a result, it was impossible for us to make a simultaneous release - we didn't have the expertise to do that because we were later on getting out kits, and so on and so forth. So what we wanted to do was to create a dynamic new experience with Tomb Raider to see how it'll work with Wii - to see if it goes out and does well on the platform. So that's where we are with it and it'll be out as quickly as we can possibly get it out.

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以下是来自Levelup.Cn的报道.
Eidos公司总裁Bill Gardner日前对外确认,《古墓丽影 周年纪念版》将于今年晚些时候登陆Wii平台。本作是《古墓丽影》系列初代作品的完全重制版,原先公布的对应平台只有索尼的PS2和PSP。
    Eidos公司游戏业务副经理Kathryn Clements在接受记者采访时也确认了这一消息,他表示:“Wii是游戏主机的一次革新,因此我们想开发一个专门面向Wii玩家的特别版本。”
    Clements对记者说:“Wii的遥控器与双节棍手柄相互配合的独特游戏方式,可以让玩家以全新的方式操纵主人公劳拉。之后我们还将陆续公布更多新的游戏特色,我相信《古墓丽影 周年纪念》将会是一款真正意义上的纪念作品。”
    同时Bill Gardner还补充道:“‘《古墓丽影》系列’将继续向多方向发展,我相信这次的《古墓丽影 周年纪念》只是在Wii平台上的一个开始,还会有更多的续作在将来推出。”



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