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[新闻] XBOX ONE最新开发套件将进一步提高 GPU能力



     Phil Spencer 近日向开发者表示最新的 Xbox 开发套件将让有可能获取更多的 GPU 带宽和更好的图像表现能力,让开发者开发游戏更具有灵活性。对此 Phil 并没有发表更多的评论。

引用:
Microsoft’s head of Xbox Phil Spencer has shared some news about what the latest Xbox One update means for developers. We brought up the possibility of enhanced power in a recent interview, but at that point Spencer wasn’t yet able to comment.

June #XboxOne software dev kit gives devs access to more GPU bandwidth. More performance, new tools and flexibility to make games better

— Phil Spencer (@XboxP3) June 4, 2014
One of the common threads that has emerged during the early days of the new generation is that of graphical discrepancies between the Xbox One and PlayStation 4. This new update gives developers some more flexibility and could bring us closer (and hopefully achieve) visual parity between the two leading platforms.

Thanks to reader "WickedCommander" for the tip.


Our Take
It’s only a matter of time before developers become fluent enough with both systems that visual parity becomes reality. This enhanced GPU bandwidth will hopefully accelerate this. It’s not yet clear if this is tied to Kinect unbundling and changes to platform requirements imposed on developers. If not, that would leave even more untapped potential in those shiny black boxes.


http://www.gameinformer.com/b/news/archive/2014/06/04/xbox-one-devkits-get-more-gpu-power-in-latest-update.aspx



[ 本帖最后由 cangying 于 2014-6-5 09:18 编辑 ]


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