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[新闻] 《巫师 3》的目标是用尽 XBOX ONE、PS4的机能

新闻来源:Stick Skills



对于 CD Projekt RED 来说,只是将 PC 版的《巫师 3:狂猎 | The Witcher 3: Wild Hunt》移植到 Xbox One、PS4 是没有难度的。开发组透露,家用机版将不会缩水,他们的目标是榨取 Xbox One、PS4 的机能,看两台新世代主机的硬件能力能够去到什么程度。

游戏总监 Konrad Tomaszkiewicz 在接受独家采访时称,如果说制作《巫师 3》的过程中有什么挑战,那就是需要同时开发三个版本。在新主机上开发是一个期待的过程:获得最大的硬件机能、思考如何创造性地使用技术,总是一件很开心的事情。
引用:
For CD Projekt RED, simply porting the PC version of The Witcher 3: Wild Hunt to the new consoles would be too easy. The next-generation RPG won't be cutting any corners on either the PlayStation 4 or Xbox One, as the developers have stated that they're looking to max out this soon-to-be-released hardware early next year.

“We're creating a really big game for three major platforms at the same time – if something's a challenge, it's that,” game director Konrad Tomaszkiewicz told StickSkills in an exclusive interview. ”Additionally, developing on next-gen consoles is always a process to look forward to – working to get the max out of the hardware and thinking how one can creatively use the technology is always a blast.”

To be able to push mostly untested hardware to its limits this early on would be a true feat, but if anyone's to do it, the bright minds behind The Witcher franchise are high on the list. Look to see if it all pans out for the Polish studio when the game hits PC, PS4 and Xbox One in 2014.


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