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[新闻] EA宣布取消PS3版本的消红色警戒3,极品飞车12!

引用:
原帖由 jojo121 于 2008-8-24 19:05 发表
求连接求原文求官方声明
EA: PS3 Red Alert 3 Cancellation Due to 'Exotic and Tough' Development Environment

by Aaron Linde Jul 28, 2008 3:15pm CST tags: Command & Conquer: Red Alert 3, EALA

Following the indefinite hold of the PlayStation 3 version of EALA's Command & Conquer: Red Alert 3 (PC, 360), publisher Electronic Arts has revealed that the title was shelved due to development issues on the platform.

"We actually announced a PS3 version early on but that was when we were still doing a lot of technical exploration of the architecture," EALA producer Amer Ajami told Videogamer. "PS3 is a very powerful system but as you guys know it's very exotic and tough to develop for and our engine really at the time wasn't designed for PS3."

Ajami further noted that EALA "might go back and do something with the PS3 later on."


Electronic Arts had not divulged any reason for the cancellation when word came early last month, stating only that it was "refocusing resources" towards the Xbox 360 and PC versions of the alternate-timeline RTS.

Red Alert 3 was to be the first traditional Command & Conquer entry on PlayStation 3, with the Xbox 360 having received C&C3: Tiberium Wars last year and C&C3: Kane's Wrath earlier this summer. The first-person shooter spinoff Tiberium is still planned to hit PC, PS3 and 360 sometime later this year.

Command & Conquer: Red Alert 3 is currently slated to arrive on the PC and Xbox 360 this coming October.

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it's very exotic and tough to develop for and our engine really at the time wasn't designed for PS3

这就是“第一开发平台”的待遇啊~感人

[ 本帖最后由 RestlessDream 于 2008-8-24 19:12 编辑 ]


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引用:
原帖由 NintendoVii 于 2008-8-24 19:13 发表
这个早就不是新闻了,都一个月了,NFS呢?
一个月以前的消息是“PS3 version ON HOLD

今天的消息是“Cancellation

Speaking to Video Gamer, EALA producer Amer Ajami explained the reasons behind the decision, citing the fact that the game engine wasn’t suited to the PS3. He said:

    We actually announced a PS3 version early on but that was when we were still doing a lot of technical exploration of the architecture. PS3 is a very powerful system but as you guys know it’s very exotic and tough to develop for and our engine really at the time wasn’t designed for PS3.

    [We] might go back and do something with the PS3 later on.



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引用:
原帖由 jojo121 于 2008-8-24 19:21 发表
丢人还不够多么
说的好。索尼你好,索尼再见。


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