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[业评] [轉載] MUL動作遊戲《鬼泣4》PS3版將獨佔動態模糊效果

都没有人去看一眼原文么?
http://www.ripten.com/2008/01/25 ... lur-in-ps3-version/
The reason there are less visible jagged edges on the PS3 version is that it smoothes them out by blending frames (what I’ve called “motion blur” here), whereas the Xbox 360 version has no need to blend frames, as it has “real” 2xAA.

It has further transpired that without the blending of frames, the PS3 would have no AA at all.  This method of Anti-aliasing is not new or uncommon, but it can have disadvantages, as shown in the above still images.

话说楼主要不是喜欢挨抽的受虐狂的话,就一定是无间了啊无间


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