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There's no two ways about this - the PS3 version of the game commands a significant frame-rate advantage over the Xbox 360 build. Let's kick off with perhaps the fairest and most accurate form of analysis: like-for-like video where we can assume that the engine is under equivalent load in mostly scripted scenes. In this case, we have included two different tests What is quite remarkable about this is that in the like-for-like scenes there is a pretty consistent performance difference between the PS3 and Xbox 360 versions of the game: a substantial 12 frames per second. Assuming that the exact same stuff is being drawn, it really does suggest the bandwidth is the issue here - if there is indeed the same amount of overdraw (i.e. transparent textures upon textures), it points to a consistent difference in performance level in terms of pure pixel fill-rate.
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原帖由 1X111 于 2009-11-12 23:52 发表 看lz那么兴奋,那么锲而不舍,这代应该是三红版稍好,不过上代是三红版完败!
原帖由 神话传说完美版 于 2009-11-13 00:25 发表 来两张!!!重点词,,"帧数"
原帖由 wuqu 于 2009-11-13 00:37 发表 说实话, 说话那么阴阳怪气,矫揉造作,还自以为很幽默的“版主” 在那么多游戏里论坛里,还真是找不到第2个了。。
原帖由 wuqu 于 2009-11-13 10:08 发表 哈哈。。装芙蓉确实牛啊。。一般人确实是比不了的 233