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[家电] 不kuso不cos,牛排确实问题非常多

3几十g就是重多了?这个多也太少了吧?


4简直是一派胡言……都是无机酸自己YY的吧。牛排玩哪怕是ip游戏,显示效果也比pad2好很多很多……



The New iPad Uses Retina Assets for Non-Universal Games

So here's something cool you may not have noticed about the new iPad: If you're playing an iPhone game (or using an iPhone app) that has Retina Display assets for the iPhone, it will use the higher resolution set of assets. On previous models of the iPad, this functionality required the jailbreak utility Retina Pad. It actually makes a massive difference.

It's a little hard to do that accurate of a comparison without just looking at both devices side by side, but I've doubled the resolution of the iPad 2 screenshots on the left to be the same size as the new iPad on the right. It may seem exaggerated, but the difference is even more noticeable when you've got a game like Flight Control running on two iPads side by side.


If you remember, back when the iPad was first released to make up for the complete lack of iPad-specific apps, Apple added the pixel doubling functionality to allow iPhone-specific apps to run full screen. The results were always a pixelated mess, and while it worked, it was a pretty terrible overall user experience. Now, with (almost) every iPhone app coming bundled with Retina Display assets, this new fullscreen functionality actually results in surprisingly decent looking upscaling.


Of course, iPad apps and games that are actually designed for the Retina Display of the new iPad look tons better, but now you don't need to essentially write off any non-universal app as being a huge pixel party.

UPDATE: Here are some shots of Real Racing 2, an iPhone-only game with Retina Display assets as well as Real Racing 2 HD which is optimized for the Retina Display of the new iPad:

iPad 2 running Real Racing 2 pixel doubled:


New iPad running Real Racing 2 utilizing iPhone Retina Display assets:


Real Racing 2 HD running on iPad 2:


Real Racing 2 HD running on new iPad:


There are differences in lighting between the screenshots since each version of the game seems to render the scene at a different in-game time of day. Also, the iPhone versions running full screen on the iPad have a slightly different UI so I tried to line things up as close as I could. Regardless, the jump in quality is just astounding, and it seems like the image quality between iPhone Retina Display-ready games and non-Retina Display iPad games is pretty similar.



[ 本帖最后由 真忘私绵 于 2012-3-22 10:19 编辑 ]


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2代玩ip游戏                                                3代玩ip游戏



你说呢?



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引用:
原帖由 小文 于 2012-3-22 10:24 发表

不来虚的,现场截图

这效果没有呕吐感吗?
99.9%的app没针对iPad3屏幕做过优化,拿着iPad3,看着全是iPad2的效果。





你喜欢用事实说话,我也喜欢这样。

结论是:即使很多软件和网页还没有根据牛排优化,显示效果也比pad2好很多很多……什么拿着牛排,看着全是pad2的效果,就是无机酸自己YY的。

另外,有些软件截图的时候没有经过抗锯齿优化,加上图片比较大,在电脑上看会比较挫(比如PSV),但在真机上看效果会好很多。
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引用:
原帖由 小文 于 2012-3-22 10:43 发表

不否认有效果好的,但效果不好的更多
正好相反,99%的ip软件,都因为屏幕提升显示效果更好了。
本来ip软件在pad上简直是惨不忍睹。

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引用:
原帖由 小文 于 2012-3-22 10:42 发表

你太geek,普通用户又不管的,用户没义务去分清哪些是文字,哪些是图片,用户只会觉得,太糊了!什么高清屏!不清楚!:D
这张图在pad2上也不会清楚的……

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引用:
原帖由 shacg 于 2012-3-22 11:19 发表
posted by wap, platform: iPhone

真忘举出来的例子全是iPhone软件,没意思啊,还是小文举出iPad原生软件在牛排上屎一样的表现更有说服力,谁高兴老在iPad上玩iPhone app
我只是反驳“99.9%的app没针对iPad3屏幕做过优化,拿着iPad3,看着全是iPad2的效果。”这句话……

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引用:
原帖由 小文 于 2012-3-22 11:14 发表

这个仅限于PSV,PSV的机内截图效果渣一是因为它用了压缩参数过低的JPG,二是本身屏幕艳丽过头,所以出来的图片效果很差。
但这个问题在iOS上是没有的,iOS一直输出高质量的png,截图没有劣化的问题。
可以明确告诉你有,和引擎有关,我们开发的过程中就遇到过。

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软件没优化不是很正常吗?这才发售了多少天啊。除了几个大厂,谁在发售之前就能优化的。。。

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