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守望先锋有时候输赢并不重要

posted by wap, platform: iPhone
As the clock winds down to zero, you backtrack in time to drop a perfect pulse bomb on the enemy position, blowing apart the greedy robot-turned-turret and his teammate, a slick sniper assassin who was too busy tracking her prey to notice your explosive gift. The game heads into overtime as the payload wagon rests mere inches away from the victory point, but your team has just been annihilated by an enormous magical dragon. Then you hear it: “Heroes never die!” As your one chance, your team’s Mercy hero activates her ultimate ability and brings your entire group back to life for one last stand. After Mei brings a scientifically sound winter to your opponents by freezing them, victory is yours. Moments like these define Overwatch, including amazing victories and last-second defeats. No matter what happens – win or lose – you’re going to have fun. Overwatch may not have a campaign to speak of, entertaining stories emerge from the interactions with your team and your enemies.


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posted by wap, platform: iPhone
我现在快140多级了,单排的话很大几率排到都是同样级别的队友和对手,那比赛是真叫激烈,两面玩家都是对英雄、地图和游戏的机制有一定了解的,自己该干什么不该干什么也都是比较清晰,对抗的激烈程度让我整个后半场都是颤抖地在按键盘和鼠标,apm比和级别低的队友和对手高太多了,因为你不在单位时间内做更多的动作和射击就意味着你会被敌人杀死。



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