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» 育碧首先曝光WiiU游戏
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育碧首先曝光WiiU游戏
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发表于 2012-6-5 06:48
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posted by wap, platform: iPad
ubi采访中透露u板只对应一个
http://www.gonintendo.com/?mode=viewstory&id=178543
本帖最后由 阿西达卡 于 2012-6-5 06:49 通过手机版编辑
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发表于 2012-6-5 06:50
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雷曼传奇wiiu独占,zombieu是首发软件
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发表于 2012-6-5 06:53
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兔子聚会wiiu独占,ubi目前一共8个wiiu tittle
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发表于 2012-6-5 06:57
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Poix: Yeah. Actually at first it’s quite surprising, when you pick up the controller. But then you start to think… It’s really interesting for the main activity of the player when you hold the controller. So Zombie U is really dedicated to that. It’s what the second screen can bring to the experience of a zombie survival game. We like to say that it’s two screens, twice the feel. So we’re getting a lot of what this new screen can bring to the tension, bring to the game. We have many features, it will be hard to describe them without showing it, but basically… It controls the inventory, the tools for snipers for instance, it can be more accurate on the firing. You can use it as a scanner, you can use it for some exotic gameplay when you need to enter some codes to move some stuff on your screen while your character is on the screen surrounded by zombies… So many features are for the main character. We’ll be showing it at the booth. It brings some new experiences, such as… It’s an asymmetrical experience. One of the players uses the usual controllers, the other one has the game pad. Of course, if you were playing adversarial on the same objective, then it won’t be fair, because one player has the tactical screen and stuff. So we decided to go for adversarial where… It’s very funny. One person with the classic controller plays FPS against the zombies. The other one is the zombie master, selecting types of zombies and, by pressing on the screen, making them appear on the maps. It’s very interesting. You’re the computer, so to speak, and the other player is playing against you. It’s a really new way of playing, it’s very interesting. The Rabbids game is totally dedicated to that as well, we have 20 mini-games dedicated to this activity of asymmetrical gameplay. It’s very funny, because once you have played one side, you can play as the other side. It’s two kinds of gameplay in one. That’s really what the Wii U can bring to players.
GamesBeat: So why did you choose a zombie game as the main game for coming out…?
Poix: When we were experimenting with the new controller, we found that… The fact that you need to look at two screens, look at something on the controller… We found that you need to check what was on the main TV at the same time. So thinking about that, we went into the horror kinds of games, and zombies were something that we loved doing. The creative process led us to doing a game with zombies. And it’s really popular, so it worked out. The story will be based in London, because as you all know… It would be where an epidemic starts, in London after the Olympic Games. [laughs]
GamesBeat: I think a lot of people want that second tablet controller to work at the same time. That would be great, right?
Poix: I don’t know, honestly I don’t know. What the asymmetrical gameplay brings, it’s really interesting. But I don’t think it’s totally necessary.
GamesBeat: Is the zombie title going to be a launch title, most likely?
Poix: Yes. We have huge support from Nintendo on this title, huge support. You’ll see something tomorrow at our conference, and then something else at the Nintendo one.
基本就是昨天宅男小片里的游戏无误了
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发表于 2012-6-5 07:12
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http://venturebeat.com/2012/06/04/why-ubisoft-is-pouring-a-lot-of-resources-into-wii-u-games-interview/
雷曼独占的出处是这个访谈
We then have Rayman Legends, which is a Wii U exclusive title on the Rayman brand.
本帖最后由 阿西达卡 于 2012-6-5 07:22 通过手机版编辑
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发表于 2012-6-5 07:23
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http://www.gonintendo.com/?mode=viewstory&id=178469
老外从小片里抠出来的僵尸画面
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发表于 2012-6-5 08:24
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这是在暗示发售日吗?
本帖最后由 阿西达卡 于 2012-6-5 08:33 通过手机版编辑
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