»
首页
|
手机数码
|
汽车资讯
|
游戏硬件
|
评测专题
|
手机壁纸
|
海淘值得买
|
度假
|
求职招聘
|
广告联系
» 您尚未登录:请
登录
|
注册
|
标签
|
帮助
|
小黑屋
|
TGFC Lifestyle
»
主机&掌机游戏讨论区
» 第2四半期决算说明会FAQ,宫本茂表示塞尔达传说Wii确定对应MotionPlus
发新话题
发布投票
发布商品
发布悬赏
发布活动
发布辩论
发布视频
打印
第2四半期决算说明会FAQ,宫本茂表示塞尔达传说Wii确定对应MotionPlus
阿西达卡
版主
帖子
19137
精华
2
积分
36505
激骚
703 度
爱车
主机
相机
手机
来自
不一定~~
注册时间
2004-6-9
发短消息
加为好友
当前离线
1
#
大
中
小
发表于 2009-11-6 00:06
显示全部帖子
Zelda team “preparing gorgeous graphics” for Zelda Wii
November 5th, 2009 Posted in News, Wii, Written by Valay | 1 Comment »
This quote comes from Shigeru Miyamoto at the Q&A session of Nintendo’s latest financial briefing.
We posted this information a few days ago, but now it’s clearer and complete.
“…On developing the recent Zelda for DS, I found out that one of Zelda’s core appeals is its uniqueness.
Of course we are preparing gorgeous graphics for the sake of users’ anticipation for a grand role-playing adventure.
But what I believe is very important is the realistic, actual feeling players have experienced themselves;
the feeling to have really been on an adventure, to have explored the unknown terrains, to have solved the puzzle through trial and errors, to have themselves grown through various experiences!
In that sense, a personal sense of creativity is becoming important among us.
We have assembled one of the most creative team for the recent Zelda for DS, and we want to be as creative as possible for upcoming Wii Zelda.
UID
25940
帖子
19137
精华
2
积分
36505
交易积分
0
阅读权限
100
来自
不一定~~
在线时间
14593 小时
注册时间
2004-6-9
最后登录
2025-1-18
查看详细资料
TOP
控制面板首页
密码修改
积分交易
积分记录
公众用户组
基本概况
版块排行
主题排行
发帖排行
积分排行
交易排行
在线时间
管理团队
管理统计