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已经有传言说PS5游戏发布可能会延期了(已官宣)

posted by wap, platform: Android
其实也不是什么可靠的来源,但EA已经取消了一个麦登相关的活动了,所以这种可能性肯定是有的,尤其接下来一周美国的情况愈演愈烈的话,我是希望能像某届e3一样开始说几句关联一下就好了,但还是得有个取消推迟的心理准备

本帖最后由 king8910213 于 2020-6-2 04:37 通过手机版编辑
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posted by wap, platform: Android
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原帖由 @tobewind  于 2020-6-1 09:00 发表
hot girl videos 69。。。。


这种算什么账号
看era上说之前有很多任天堂的爆料但基本都不准,所以说不是什么可靠的来源,但jeff回了如果发生推迟也不会惊讶的话,所以肯定是有可能的,ea已经有一些行动了



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posted by wap, platform: Android
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原帖由 @南丫岛的龙猫  于 2020-6-1 11:33 发表
LZ不要听风就是雨,索黑新闻瞎讲。
看看隔壁的新闻吧 ——

https://www.a9vg.com/article/125717

SIE CEO吉姆·莱恩最近接受了BBC的采访,以下是重点内容:
  ·6月5日PS5游戏展,可以看做索尼的E3发布会。吉姆表示:“通常你会和2000人一起坐在LA的礼堂里,感受肾上腺素飙升。我们需要另辟蹊径实现这一点,为社区带来震动。几天后观看展示时,你就明白我们做到了。”

吉姆·莱恩表示本周的PS5游戏展将带来类似E3的体验

·新冠疫情增加了所有业务的复杂程度,但SIE对供应链充满信心。
·尽管硬件工程师们没法亲身前往中国,但他们还是和200多家供应商一起敲定了原型机。
·软件和游戏开发团队也在努力,能确保年底全球范围内推出
·吉姆表示,很多小规模的独立开发团队受疫情影响巨大,有些缺乏资金、勉强糊口的开发者在发售临界点上遇上了新冠,会遭受沉重打击。索尼已经向他们提供了紧急资金援助。
说的不是这个,是抗议yx暴动的事儿,所以ea取消了本周的麦登活动
PS5这个会全球性质肯定更强,但美国是最大的市场,所以也不好说,最好是发布会开头搞几句BlackLivesMatter然后继续原计划是最好的


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posted by wap, platform: Android
港真看到消息真的有点心碎了,虽然之前已经有所预感,但对很多东西都是期待已久,毕竟SIE这边自2017以来就一直没有新的大作公布,这回是特别期待,结果临近几天就能赶上这事儿
2020真的是操蛋透了,而且我觉得这个活动近期都很难举办了,这个事儿不是一时半会儿会结束的

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posted by wap, platform: Android
4chan上有人说新日期是6月12日,当然来源也是没什么可靠度,现在这种情况很难确定新日期,要看抗议活动的走势来定
目前George的悼念活动在4号,葬礼在9号,12号虽然可以但TLOU2评分解禁也在12号
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引用:
原帖由 Nemo_theCaptain 于 2020-6-2 19:44 发表
Rumor Japan Studio's ambitious new AAA IP set in space to be unveiled at PS5's event

https://www.neogaf.com/threads/japan-studios-ambitious-new-aaa-ip-set-in-space-to-be-unveiled-at-ps5s-event.1544 ...
这个东西从17年盼到现在,一直说是河野力导演,名字叫Rayspace,其实也是各个信息楞凑出来的,不过我觉得这些信息尤其是ruin4r那个泄露至少证明有这么个项目存在
era上有个叫Henrik的id经常推测这个项目的信息(我感觉这些东西最早就是他整理的),说很多KONAMI原来MGS团队的人加入SIEJ后应该就在搞这个所谓的太空设定游戏,估计本来也是PS4末期的游戏,给推到PS5首发了

I understand some people are disappointed right now because we are one of them who have been waiting ages for AAA titles from Japan Studio. People can only remember meager budgets after The Legend of Dragoon (that cost 16 million dollars for a PS1 game).

Sony has been more interested to support third party devs (Konami) where the talents were in the PS2 days compared to their own studio which was a ghost town. Just only a few individuals won't change the landscape in the studio. Games are team effort. Not even when So Toyota came onboard in 2006 was good enough.

According to recent credits, these are at Japan Studio:

Takashi Mizutani (Past: cinematic director, 3DCG director on MGS trilogy, ZOE2 and concept design for visual effects on ZOE2)

So Toyota (Past: motion director on MGS trilogy and ZOE2, plus some parts in MGS4 to act 3 before he left Konami, guns research on MGS3, MGS Portable Ops and technical advisor of motion capture unit)

Shigeo Okajima (Past: main programmer of effects on MGS trilogy and visual effects director and character programmer on ZOE2)= all electricity lightning from Fortune's railgun and Volgin's thunderbolt was his work. Very futuristic and sci-fi style

Daisuke Mogi (Past: background artist on MGS2, ZOE2, MGS3 and scripter on MGS3)

Noriyuki Katsumura (Past: background artist on MGS2, ZOE2 and MGS3)

Shinya Ishikawa (Past: caption integration on MGS2, character programmer on ZOE2, programmer on MGS3)

Tomokazu Fukushima (Past: Writer, radio/codec scripter, setting research on MGS trilogy, writer and constructor on MGS Ghost Babel)

Those who joined later after MGSV PP:

Masao Awaji (Past: visual effects programmer on ZOE2, effects program support on MGS Twin Snakes, programmer on MGS3, main programmer of effects on MGS4, programmer of graphics system and effects on MGS Peace Walker, lead fx programmer on MGSV GZ/PP)

Speculations due to non-credit for a while:

Yutaka Negishi, Juntaro Saito, Yoshiteru Kobayashi, Ryosaku Ueno, Nobumitsu Tanaka, Scott Dolph, Tomohiro Omori, Touru Kawakami

Team Silent:

Keiichiro Toyama, Naoko Sato and Isao Takahashi.

Plus four other Team Silent members who worked on SH2 to SH4.

Since Silent Hill soft reboot:

Now add Masahiro Ito and Akira Yamaoka.

Speculations:

Hiroyuki Owaku, Kazuhide Nakazawa, Suguru Murakoshi, Masashi Tsuboyama.

And Japan Studio looks more attractive to Sony than ever before. Confidence in AAA due to many talented individuals.

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