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» 4CHAN测试人员地平线零之黎明泄露信息汇总(更新教学视频,想了解近战的可以看下)
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4CHAN测试人员地平线零之黎明泄露信息汇总(更新教学视频,想了解近战的可以看下)
king8910213
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发表于 2017-1-9 21:14
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操作教学视频(4:28近战介绍):
http://www.bilibili.com/video/av7935804/
4chan流言,大家谨慎看待,没有翻译剧透部分,因为我也没看,想看的话可以去4chan自己找
Game takes 20 hours to complete, around 45 hours to 100%, difficulty level Zero Dawn unlocked upon completion, makes every robot creature corrupted, with a few different AI moves and loot
20小时通关,45小时100%,通关后开启新难度ZeroDawn,所有机械生物都是感染状态,敌人有新的攻击动作同时有新的物件掉落(二周目相当于)
No story DLC planned, but an arena mode will come in Q2-Q3 2017
没有故事DLC计划,但会在二三季度发布一个新的竞技场模式
You can override pretty much any creature in the game. The flying creature will actually let you fly around the map, which is pretty cool. It's one of the last things you learn in the game
所有的机械生物几乎都能覆写,后期会学习覆写飞行生物可以带你游荡整个地图
The world is huge. It's Witcher 3's Velen huge, with no oceans as a cheat to increase size. Desert, Tropical forest, hills, ancient ruins, snow mountains are the 'biomes'. Feels like a very traditional RPG, which is surprising to see coming from Guerrilla
世界很大,巫师3维伦规模的大(每个生态还是总共不明),没有辐射4那样充数的海洋面积,共有沙地、热带雨林、丘陵、古遗迹、雪山几种生态环境
the dynamic weather can actually make some arrow types even stronger. For instance, when it's raining, the electric arrow does 3x more damage and has a higher chance of bringing robots down.
动态天气会影响箭的攻击效果,比如下雨时电系箭有三倍伤害并更容易将机械击倒
It has like one main hub for every 'biome' (except ancient ruins, which has none and is an isolated area with tough robots to fight) and a few camps here and there, but yeah, you basically don't see people around, only roaming creatures. The world looks great, but the transitions between biomes could have been better. It feels kinda artificial.
除古遗迹区域外(一个独立有着许多强大机械的区域)每个区域都有一个主要城镇和若干小型的营地,野外几乎看不到人烟
Most of the quests are hunting ones, like a Monster Hunter game, with a few fetch quests and some that are about protecting the camp from robot attacks, protect stranded people etc. None really stand out. I liked the main story, by the way.
The dialogue choices are basically just to learn more about how the people live in this world.
大多任务是类似怪猎的狩猎任务,还有一些跑腿任务保护村落抵抗机器人保护村民等等,但主线故事不错,对话选择更多是让你了解更多世界背景
It was very polished, even back in August, except for the pop-ups here and there. I was playing on a PS4 standard and the framerate was stable. A few bugs here and there, the usual stuff with open world games. I can only imagine it's even more polished now, after they delayed the game.
八月时做的测试,当时游戏已经相当程度的打磨了,除了LOD的问题外bug并不多,玩的是OGPS4版
There are some creatures larger than the T-rex in the desert, tropical forest and the ancient ruins.
沙地雨林和古遗迹有一些比演示里的恐龙机械还要大的生物
Simplistic melee combat with spears. They're pretty much just to finish small enemies. There are 6 ranged weapon types, a bow, an arbalest, a slingshot, a laser rifle, a laser shotgun and a rocket launcher
近战比较简单只有矛,基本是用来终结小型敌人的。有6种远程武器,弓、弩、弹弓、镭射步枪、镭射散弹、和火箭发射器
I've seen 10~12 types of clothes that change visuals (not by much, they all look tribal), but loot is generated, so they can have different benefits and rarity levels.
测试者见过10到12种服装外观,但数值是掉落随机生成的,所以能力值不同
There are cool vistas, caves and weapons to find all over the world, specially the Ancient Ruins
世界各地有很多很酷的景色洞穴武器去探索,尤其是古遗迹区域
总体来说测试人员对战斗系统和主线故事比较乐观,支线任务显然不是巫师老滚那样的支线,更类似UBI的FC34那种估计,另外就是觉得游击队设计这游戏时八成没少玩怪猎
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本帖最后由 king8910213 于 2017-1-10 11:05 编辑
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发表于 2017-1-9 21:21
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引用:
原帖由
redoctober
于 2017-1-9 21:19 发表
posted by wap, platform: iPhone
一句话 好不好玩?
作者说战斗和主线故事很不错,地图很漂亮
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http://www.bilibili.com/video/av7935804/
4:28近战介绍
R1轻击R2重击类似魂的按键安排,但战斗效果类似巫师3,潜行可以刺杀小型敌人,看起来确实只是辅助武器
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