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Much has already been said about Killzone: Mercenary’s graphical fidelity, but I’ll add my voice to the choir: this is one fine, fine-looking game. Because Mercenary runs on a modified version of the Killzone 3 rendering engine, you’ll see modern niceties such as volumetric lighting and smoke, high-res environment textures, gleaming metal and realistic-looking shadows. None of this would be out of place for a modern PS3 shooter, but portable gaming rarely sees this level of extreme graphical detail. Screenshots and internet videos only tell part of the story – just wait until you see this puppy in action on Vita’s 5″ OLED screen.
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原帖由 爱姿病 于 2013-3-9 20:08 发表 posted by wap, platform: Galaxy S II 抵抗不是已经超越家用机了吗?
原帖由 magtree 于 2013-3-9 21:24 发表 posted by wap, platform: iPhone 怎么感觉忍龙2也是这么说的。。。。。。。。
原帖由 hypergiant 于 2013-3-9 21:49 发表 能超越gameloft的nova3或现代战争4吗?