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[新闻] Call of Duty: Ghosts制作人:在所有平台上都将会是专用服务器,但我只能提Xbox one

原文地址:http://www.twitlonger.com/show/n_1rpgkjd
   
GHOSTS ONLINE CONNECTIVITY UPDATE: I wanted to give a quick update on some of the work that has been done to improve everyone’s online experience. We’ve already mentioned dedicated servers as part of the overall plan to improve connectivity. Dedicated servers will be used on current gen, next gen and PC with Ghosts. And, in order to make sure that people have the best possible experience regardless of platform, location or connection, Ghosts will be using a hybrid system of dedicated servers and listen servers. So no matter where you are the game will always be trying to give you the best online performance possible.There is also some great new tech in the matchmaking system that will place players in matches that have the best combined overall connectivity performance. Again these are just some of the things that are going into Call of Duty: Ghosts to give players a great online experience. Can’t wait to see you all online.”
   
Ghost的制作人Mark Rubin说为了让玩家无论在什么地区或者使用什么样的宽带都能获得最好的体验,COD Ghosts会在本世代,次世代和PC平台都使用专用服务器。
   
同时他也在推特上基本承认了和MS有协议要求Infinity Ward/Activision只会提到Xbox one版本有专用服务器,因为在有人问他PS3和PS4版本是否有专用服务器的时候,他回复他在这点上不能提其他平台的名字
   
https://twitter.com/IWMarkRubin/status/387298456726802433
   


[ 本帖最后由 madrista7 于 2013-10-8 11:24 编辑 ]


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有啥好假的,当初Diablo3的xbox360版暴雪不也一个字没提吗,money talk



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引用:
原帖由 polobak 于 2013-10-8 11:07 发表

说的是这消息假,当初暴雪也没跳出来说:索尼塞钱让我不能说有xbox360版。
截图里的英文看不见吗?neogaf论坛的各大fans们都战起来了。制作人也没直说微软塞钱了,只说我不能提其它平台的名字
可能“付钱”两字太扎眼了,我改改,和微软“有协议”,可以不

[ 本帖最后由 madrista7 于 2013-10-8 11:24 编辑 ]


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引用:
原帖由 Nemo_theCaptain 于 2013-10-8 11:31 发表

这句话才是重点吧
dedicated servers和listen servers的差距大着呢
hybrid是怎么个hybrid方法?是一部分dedicated一部分listen还是把两种模式的特点结合到一起?
从前后句看,好像是结合起来会让体验更好,但是吹牛谁不会呢?

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原帖由 tianshicon 于 2013-10-8 12:03 发表
posted by wap, platform: iPad

之前不是已经确认ps4的cod也有服务器了么,这新闻算马后炮?
你记错了,之前说的是kz

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