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[新闻] 巨硬的神秘力量:X1的ESRAM理论带宽从102GB/s飙升88%至192GB/s

http://www.eurogamer.net/article ... production-hardware

The 32MB of "embedded static RAM" within the Xbox One processor aims to make up the difference, and was previously thought to sustain a peak theoretical throughput of 102GB/s - useful, but still some way behind the 176GB/s found in PlayStation 4's RAM set-up. Now that close-to-final silicon is available, Microsoft has revised its own figures upwards significantly, telling developers that 192GB/s is now theoretically possible.

显卡频率还是800MHz,CPU也还是1.6GHz

我硬件小白,具体怎么回事你们还是去看DF的分析吧:D :D :D


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posted by wap, platform: HTC (8X)
引用:
原帖由 @BlackGod  于 2013-6-29 01:07 发表
喷了 原来是读写加起来192GB 那实际gpu频率=96GB/128bit=750MHz 比原先800少了50MHz ms自黑?
TitanFall有没有单机是不是全程联网搞清楚没?普及云计算的文章写起来没?话放出来的要说到做到啊……
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你能想象到什么,FF15亚洲区独占还是TitanFall无需全程联网?

PS3的开发者都没疯,比360还简单的X1开发者为什么要疯?


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