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氛围诡异的Xbox360《战争机器》新画面

引用:
Jacob- Will UE3.0 support predicated tiling to make use of 4xAA on Xbox 360?

Sweeney- Gears of War runs natively at 1280x720p without multisampling. MSAA performance doesn't scale well to next-generation deferred rendering techniques, which UE3 uses extensively for shadowing, particle systems, and fog.
http://www.nvnews.net/vbulletin/showthread.php?t=70056


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