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[新闻] 老闻新说:ps4规格(已被某业内确认)

(360的具体规格透露时间为2004年6月)

"This http://www.vgleaks.com/world-exclusi...p-first-specs/ is what we know about Orbis. And lherre confirmed it as accurate, but old info.
some things i think could have changed, moving from steamroller to jag cores, an increase from 2gb to 4gb of ram."

TLDR SPECS

CPU

4 core (2 core pairs) 3.2 GHz AMD x86 (Steamroller)
aggregate, 10x PS3 PPU performance
512 KByte L2 per core pair
64 bit pointers
GPU

AMD R10x series GPU @ 800 MHz (Tahiti)
aggregate 10x RSX performance, 1.84 TFlops
DX”11.5″
cheap branching
18 compute units, focus on fine grained compute & tessellation(btw:7970为32个cu)

MEMORY:

2 GByte UMA, pushing for 4 GByte
192 GByte/ sec non-coherent access for e.g. GPU
12 GByte/ sec coherent access for CPU
>50% longer memory latency for CPU/ GPU compared to PC!!!
DXT is lowest bpp texture compression format
MEDIA:

50 GByte BD drive
PCAV, between 3.3 and 8x BD, most likely clamped to 6x
automatic background caching to HDD
HDD SKU with at least 380 GByte
downloadable games
EXTRA HARDWARE:

video encoder/ decoder
audio processing unit, ~200 concurrent MP3 streams
HW zlib decompressor

[ 本帖最后由 倍舒爽 于 2013-1-11 02:39 编辑 ]


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引用:
原帖由 npx 于 2013-1-11 02:39 发表
8 June, 2012

火星新闻。。。。。
火星不要紧。。



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posted by wap, platform: Nokia (E71)
引用:
原帖由 @你老闆  于 2013-1-11 07:21 发表
別亂發啊樓主,這個斂催^lherre有確認過這消息
可以看看在b3d该贴出处的前后回帖,再个我在vgleaks这个网看了它的其他老闻,也还是有它的可参考度的,尽管不完全是。。

我认为这个配置不算差了,只是cpu方面不靠谱。。
另外192g的带宽也跟sony的次世代方针符合,假设是256bit的话,那就是用的d5@6ghz。。

本帖最后由 倍舒爽 于 2013-1-11 16:44 通过手机版编辑


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