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[新闻] 算啊?叫你算!算成这样了~某5灵异车损~更新nascar

更灵异的估计陆续有来~



更新nascar damage~
这个靠谱多了~可能是跟模型简单有关系~
的确是撞哪里坏哪里~

http://youtaba.tk/laobubu/ng/watch.php?id=92mDRnjgwmc

[ 本帖最后由 倍舒爽 于 2010-8-6 16:04 编辑 ]


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posted by wap, platform: Nokia (E71)
引用:
原帖由 @EG瘦AA  于 2010-8-2 19:02 发表
难道你想要车尾撞一下,车身两侧掉漆的那种车损吗?
我不想要车损,谢谢



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引用:
原帖由 EG瘦AA 于 2010-8-2 19:48 发表
posted by wap, platform: UC

不要车损,你可以关闭车损啊,谁强迫你一定要开车损玩了?

本帖最后由 EG瘦AA 于 2010-8-2 19:51 通过手机版编辑  
你不懂俺的意思~
俺也不解析了~


更多细节from gayfuck:
NASCAR似乎有点不同标准~

I was the one posting about the damage on nascar at GTPlanet. I can confirm that there was deformation damage to the car. I tried out almost all the cars except for the nascar and they all seemed to have a slighty updated damage model than previous events, however as I was about to leave I thought I'll try the nascar on tokyo. I crashed on the first corner intentionally and the rear bumper didn't just dangle but it actually deformed where I hit it. So I hit the wall again and the side of the car crumpled a little and the back of the car caved in a little. It looked just like the GT5 Damage Trailer. My time was up so I had to go. It seemed like the 2D version of the game in the racing pods where more updated than the 3D versions as the 3D version had some bugs while racing like textures popping up and alot of clipping.

Will post a video of some footage I managed to record. Unfortunately no nascar damage footage.

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I’ve just got back from the beta rooms event in Birmingham. Played gt5 in 3D. The 3G effect was very subtle on the example I saw. The physics were excellent. There was beginner, intermediate and pro. Pro seemed v similar to gt academy demo. Extremely difficult on the narrow roads of the nurburgring. Intermidate was a great compromise of difficulty and feel. Beginner was similar to prologue standard. Graphics were excellent but we already know this. Toscana was beautiful, especially to day to night transitions and the way the headlights pick up different sign posts etc. Handling was slippy as you’d expect, nothing unusual for a rally racing game. There were however variations in the road surface, going from sand up gravel to some harder stuff ( not quite Tarmac). Damage was a lot more dramatic than I’ve seen on previous videos circling the web. Saw some people mash their cars up pretty good. Polyphony can now say they have the best damage physics on a console driving sim. Didn’t notice anydamage affecting the car handling. Thing that most impressed me? Probably the feel given by the new physics. Probably the best I’ve experienced from a driving game. Pretty close to real driving, and that is a massive complement. Spoke to a Sony guy about a uk release date, he said the “20th of November or around there”. Sorry if my writing is poor, I’m typing this on my phone.


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Went to BETA event today unfortunatley camera battery died before I got to record footage of nascar. The car was awesome as it had actual deformation damage and looked miles ahead of anything we have seen of the damage for GT5 except for the trailer. The rear bumper crumpled and deformed quite a bit exactly where I hit it. The other cars had damage like all other previous demos but the nascar damage was on another level. Hopefully someone recorded some nascar footage.


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引用:
原帖由 allensakura 于 2010-8-4 13:11 发表
我早說了,gt5車損出來時群體大眾會紛紛表示車損是不被需要的:D
至於批評gt5車損的,那全是一小撮別有用心為黑而黑的心裡陰暗盧瑟
两年前偶就说不该弄车损了,谢谢。。。

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看到有新料,更新~

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