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[新闻] 阿伦醒醒关于分辨率的官方回复

引用:
原帖由 D-JoeV2 于 2010-4-20 16:11 发表
天師在a9挺厲害的,MLAA原來能堪比16AA
看起來還很專業
http://bbs.a9vg.com/read.php?tid ... mp;uid=&page=40
天师姐姐一直是baidu,google找几个名词,然后C+A 如果放个5贴不理天师,天师姐姐就要转战了:D


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Remedy confirms Alan Wake's resolution a composite between 720p and 540p

Modern renderers don't work by rendering everything to a certain final on-screen resolution, but use a combination of techniques and buffers to compose the final detail-rich frames, optimizing to improve the visual experience and game performance.

Alan Wake's renderer on the Xbox360 uses about 50 different intermediate render targets in different resolutions, color depths and anti-alias settings for different purposes. These are used for example for cascaded shadow maps from sun & moon, shadow maps from flashlights, flares and street lights, z-prepass, tiled color buffers, light buffers for deferred rendering, vector blur, screen-space ambient occlusion, auto-exposure, HUD, video buffers, menus and so on. In the end all are combined to form one 720p image, with all intermediate buffer sizes selected to optimize image quality and GPU performance. All together the render targets take about 80 MB of memory, equivalent in size to over twenty 720p buffers."

Beyond3D appears to be somewhat confused as well. Most consider the opaque geometry framebuffer to be the "game resolution," which is 960x540 in the case of Alan Wake, but they do agree that there is more to Alan Wake than just that, which makes this entire situation sort of complicated... It isn't strictly 540p. But it isn't strictly 720p either.

http://n4g.com/xbox360/News-510664.aspx

这话应该怎么去理解,是不是在720p中混合了540p的东西,那么到底是720p的还是540p。



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还在搞啊,Remedy那个声明不是很清楚了,Remedy confirms Alan Wake's resolution a composite between 720p and 540p。

接下来就是认知问题了,一大堆游戏机零件在日本或者美国生产,然后送进中国组装成一台游戏机。
这个是中国产的还是日本或者美国产的?我说中国产的,日本产的,美国产的,反对的话都可以辩论到2012年的。

生产工艺和组装工艺同样重要。

Remedy一定说是720p,你可以拿出540p的东西抽Remedy,当然你一定说是540p的,Remedy也可以拿720p的来反抽你。

占卜网也有这个条新闻,就是链接不能

[ 本帖最后由 希思黎 于 2010-4-20 18:51 编辑 ]


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这个是videogamezone的但丁地狱测评图,ps3完胜的


videogamezone敢再放第三段视频么

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引用:
Look out for Digital Foundry's analysis of Alan Wake at review time.
DF也够小心的

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引用:
原帖由 倍舒爽 于 2010-4-21 00:44 发表


刚刚看了,都说毫无意外嘛~
基本上df就是把俺们几个说的总结下来~~
这一段~
Maki is quite right to point out that individual elements of the image operate at their own individual resolutions, but in ...
...............

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