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[新闻] AMD夏威夷发布会简评-PC游戏优化可能会和游戏机一样高效 290X价格为600$

这次会感觉重点是要推广Mantle(硬件细节还要迟些才清楚),鼓吹在这API开发的话比在Console还方便和高效.

The proposal: Mantle. A low level high performance console style graphics API for PCs. It's being built by AMD. It's cross platform, but Windows initially. Battlefield 4 is the pilot project & first user of Mantle.

Talking about challenges for PC development - PC is easy to develop for on the CPU, GPU development is still stuck in a traditional model where the CPU is still feeding the GPU, and not all modern functionality on GPUs is exposed. Abstractions are nice but having low level access can be important (and obviously a benefit from a performance standpoint)

Mantle enables 9x more draw calls per second than other APIs by reducing CPU overhead.
这基本和X1P4用渣渣上网本CPU的思路吻合了.


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看来Anand瞎猜的照搬X1 API还真有可能猜中了. 如果X1游戏可以右键另存为Mantle PC版了的话,那也很好.



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