»
首页
|
手机数码
|
汽车资讯
|
游戏硬件
|
评测专题
|
手机壁纸
|
海淘值得买
|
度假
|
求职招聘
|
广告联系
» 您尚未登录:请
登录
|
注册
|
标签
|
帮助
|
小黑屋
|
TGFC Lifestyle
»
游戏业界综合讨论区
» 《莎木》系列 PS4 复活有戏??!!
发新话题
发布投票
发布商品
发布悬赏
发布活动
发布辩论
发布视频
公司招聘信息
打印
[新闻]
《莎木》系列 PS4 复活有戏??!!
npx
魔头
帖子
1125
精华
0
积分
15544
激骚
91 度
爱车
主机
相机
手机
注册时间
2001-12-16
发短消息
加为好友
当前离线
1
#
大
中
小
发表于 2013-11-26 23:43
显示全部帖子
铃木裕将在GDC14回味莎木,担当翻译的就是SONY的达芬奇Mark Cerny
http://www.gdconf.com/news/yu_suzuki_revisits_shenmue_in_.html
Yu Suzuki revisits Shenmue in GDC 2014 Classic Game Postmortem
For March's Game Developers Conference 2014, we're announcing one of the most exciting game postmortems yet.
Yu Suzuki, the influential Japanese game designer famously known for his work at Sega, will be delivering a Classic Game Postmortem on the iconic Dreamcast game Shenmue. Mark Cerny, game designer and lead system architect for PlayStation 4 will be on-hand to translate Suzuki's presentation into English for the audience.
Suzuki, currently president of his own studio YsNet, will talk for the very first time about the creation of the console classic Shenmue. Beginning with the origin of the title as a Virtua Fighter-based RPG on the Sega Saturn, he will take the audience through the long journey of the game that led to its ultimate release in 1999 on the Sega Dreamcast.
This is an hour-long session - we'll have more scheduling details about the talk as GDC gets closer, but we figure a lot of you would like to get this on your radar! If you can't make it to GDC, be sure to watch the session livestreamed on GameSpot.
UID
1416
帖子
1125
精华
0
积分
15544
交易积分
0
阅读权限
40
在线时间
4938 小时
注册时间
2001-12-16
最后登录
2021-7-8
查看详细资料
TOP
控制面板首页
密码修改
积分交易
积分记录
公众用户组
基本概况
版块排行
主题排行
发帖排行
积分排行
交易排行
在线时间
管理团队
管理统计