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Update: Edge has posted further details from its article saying that Carmack is confident that the PS3 version will match that of all other supported platforms: "Everything is designed as a 60 hertz game. We expect this to be 60 hertz on every supported platform. "The work remaining is getting it locked so there's never a dropped frame or a tear, but we're confident that we're going to get that."
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原帖由 cfqxd 于 2009-7-31 13:52 发表 ROP性能不足是正常的,才八个ROP单元,但是反锯齿能力不足大不了少开或不开么,干嘛非开那么高,卡到才20多帧
原帖由 爱游戏 于 2009-7-31 16:40 发表 微笑大湿不是前几天才刚刚捧过rage,说秒杀360版本是板上的钉钉,怎么一下又改口了..这种人格分裂的人....活着还真是一件痛苦的事啊!!
原帖由 cangying 于 2009-7-31 17:27 发表 最新一期的《Edge》杂志透露,id最新力作《Rage》的Xbox 360版可像PC版那样跑出60帧/秒的水准,而PS3版仍在20-30帧之间挣扎。 id传奇人物约翰·卡马克谈到了这一点: “PS3因执行效能问题(在开发进度上)稍稍有 ...