»
首页
|
手机数码
|
汽车资讯
|
游戏硬件
|
评测专题
|
手机壁纸
|
海淘值得买
|
度假
|
求职招聘
|
广告联系
» 您尚未登录:请
登录
|
注册
|
标签
|
帮助
|
小黑屋
|
TGFC Lifestyle
»
游戏业界综合讨论区
» 死亡循环 媒体评分解禁
发新话题
发布投票
发布商品
发布悬赏
发布活动
发布辩论
发布视频
公司招聘信息
打印
[新闻]
死亡循环 媒体评分解禁
peaceland
大侠
帖子
798
精华
0
积分
17229
激骚
92 度
爱车
凤凰自行车
主机
相机
手机
注册时间
2009-5-1
发短消息
加为好友
当前离线
1
#
大
中
小
发表于 2021-9-14 12:49
显示全部帖子
https://opencritic.com/
今年新遊戲中,評價非常不錯
附件:
您所在的用户组无法下载或查看附件
UID
129384
帖子
798
精华
0
积分
17229
交易积分
0
阅读权限
40
在线时间
11748 小时
注册时间
2009-5-1
最后登录
2024-12-4
查看详细资料
TOP
peaceland
大侠
帖子
798
精华
0
积分
17229
激骚
92 度
爱车
凤凰自行车
主机
相机
手机
注册时间
2009-5-1
发短消息
加为好友
当前离线
2
#
大
中
小
发表于 2021-9-14 15:05
显示全部帖子
https://youtu.be/yNZUmRtkhiw
ElAnalistaDeBits
PS5 Ray-Tracing Mode: Dynamic 2160p at 30FPS with Ray-Traced shadows. (2160p ~ 1440p) 1800p Average
PS5 Performance Mode: Dynamic 2160p at 60FPS without Ray-Tracing. (2160p ~ 1368p) 1440p Average
PS5 Quality Mode: Dynamic 2160p at variable 60FPS without Ray-Tracing (2160p ~ 1800p) Average of 1800p
The PC version reduces its resolution by up to about 20% with AMD FSR with all settings in Ultra on an RTX 3080.
Both versions have the September 12 release patch installed.
PS5 uses temporal reconstruction rendering to scale the resolution. I don't know if it's AMD FSR, but I wouldn't rule it out.
Ray-tracing is applied in the shadows generated by natural lighting and part of the ambient occlusion. However, the main character does not cast a shadow.
PS5 features some noisy shadows in Ray-Tracing mode. Especially in small closed places.
In some areas, when ray-tracing is activated, the lighting direction is also modified to favor and get more out of this option. This results some scenarios with quite interesting differences.
Reflections on PC have higher resolution, however their overall quality leaves something to be desired on both platforms.
The overall textures are of the same quality on both platforms and modes. Some have a quality really worthy of the Nextgen.
The PS5 quality mode features superior anisotropic filtering over Performance / Ray-Tracing mode (similar to the PC version).
The PC version has a slightly higher draw distance.
Ray-tracing mode on PS5 has stuttering issues. The quality mode ranges from 60 ~ 40fps.
Definitely, the most recommended way to enjoy Deathloop on PS5 is Performance. 60FPS is non-negotiable in this game.
UID
129384
帖子
798
精华
0
积分
17229
交易积分
0
阅读权限
40
在线时间
11748 小时
注册时间
2009-5-1
最后登录
2024-12-4
查看详细资料
TOP
控制面板首页
密码修改
积分交易
积分记录
公众用户组
基本概况
版块排行
主题排行
发帖排行
积分排行
交易排行
在线时间
管理团队
管理统计