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VG Tech孤岛惊魂6数毛

補網址:https://youtu.be/a9WoV9M_ykc

VG Tech

PS5 uses a dynamic resolution with the highest resolution found being 3392x1908 and the lowest resolution found being approximately 2944x1656.

Xbox Series X uses a dynamic resolution with the highest resolution found being 3840x2160 and the lowest resolution found being approximately 3072x1728.

Xbox Series S uses a dynamic resolution with the highest resolution found being 2560x1440 and the lowest resolution found being approximately 1920x1080.

The above pixel counts were during gameplay. The cutscenes are letterboxed and during cutscenes PS5 can reach 3840x1608 (3840x2160 with black bars at the top and bottom of the frame).

The PS5 and Xbox Series X have some graphical improvements over the Xbox Series S such as: improved draw distance, improved LOD transition distance and improved texture quality.

The cutscenes run at 30fps and stuttering can happen when the camera cuts during cutscenes.


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加一個 ElAnalistaDeBits

https://youtu.be/OssV1boLwCc

ElAnalistaDeBits

PS5: dynamic 2160p/60fps
XSX: dynamic 2160p/60fps
XSS: dynamic 1440p/60fps

- The PC version runs at 2160p with AMD FSR on an RTX 3080.
- The average resolution tested is around 1800p on PS5 and Xbox Series X, however, in some areas Series X has a higher average resolution.
- Better reflections on PS5 than Xbox S/X, but PC is the only version with DXR reflections.
- Shadows by DXR on PC add greater number and quality to shadows and improve ambient occlusion. However, this technology causes some bugs in certain assets.
- PS5, Series X and PC include an extra 26GB texture pack that improves the quality of some textures compared to other versions.
- Some textures on PC do not load correctly, showing a lower resolution than PS5 / SeriesX.
- The PC version is the only one with CAS technology, which dynamically adapts the contrast.
- Higher drawing distance on PC, same on PS5/SeriesX and slightly lower on SeriesS.
- Loading times are faster on PS5 (by half a second).
- The framerate is practically perfect on all 3 platforms, except for the cinematic ones (they run at 30fps and suffer stuttering).
- A good optimization job on all platforms. No matter which platform you choose, it will be a good choice.



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