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[家电] 体验了下Sony HMZ-T3W,完全脑补不出大屏幕的震撼,只有近处看手机的感觉。

等E3吧,传闻索尼要出的新VR秒杀oculus


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引用:
原帖由 lvcha 于 2014-2-5 15:37 发表

ces不是出了么已经。
t3w的ps4专用版。
CES没有公布过跟PS4有关的VR,将来出的也不是T3W

http://www.roadtovr.com/sonys-ps ... new-details-emerge/



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引用:
原帖由 scalper 于 2014-2-5 15:40 发表


CES没有公布过跟PS4有关的VR,将来出的也不是T3W

http://www.roadtovr.com/sonys-ps ... new-details-emerge/
RoadtoVR rumor: Sony’s PS4 VR Headset As Impressive As Valve’s


We’ve now received word from someone claiming to not only have tried Sony’s secretive virtual reality hardware but is actively developing software to utilise the device. Our source describes the HMD as having an FOV comparable to that of the Oculus Rift DK1 but with a much higher resolution. Further, the prototype our source had extensive time with, used two glowing orbs mounted atop the headset. Using a camera, assumed at this point to be the standard PS4 stereo camera that launched alongside the console late last year, the system tracks the user’s head in 3D space using the orbs to pinpoint position. Currently we have no information as to how head orientation is tracked, but it would make sense for Sony to include a solution similar to the Oculus Rift headtracker (IMU).

Perhaps more interestingly, though, is that our developer source claims also to have attended the recent Steam Dev Days event in Seattle and sampled Valve’s apparently impressive prototype VR headset. According to the source, the two HMDs compare very favourably. The general impression was that resolution was comparable between Sony’s and Valve’s unit (reported to use two 1080p panels) and that head tracking accuracy was very close.

Finally, the developer also tells us that Sony’s VR headset was supposed to be revealed already but that technical issues delayed the announcement. What those issues were, we do not know.


In short:
- similar FOV like Oculus Rift DK1
- much higher resolution
- positional tracking via PS4 camera
- VR sensation comparable to Valve VR hardware


edit - for people who did not catch the news, Valve VR made an awesome VR test kit (they will never produce it, it was just R&D) that manages to completely fool our brain that what we see is real. Consumer version of Oculus Rift will use that tech [minimum 1080p screen, 95hz refresh rate]


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