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[其他] HTML5勝利?Adobe官方宣佈停止开发移动瀏覽器版Flash!官方網站確認!!

Adobe公开宣布停止开发移动版Flash Player

ugmbbc发布于 2011-11-10 07:02:51|529 次阅读 字体:大 小 打印预览      

Adobe副总裁兼交互开发业务总经理丹尼·维诺 科(Danny Winokur)今日在公司网站上发表博客称,Adobe将不再为移动浏览器开发Flash Player,公司未来的发展方向是桌面浏览器、移动应用和HTML5。

以下为维诺科的博客内容摘要:

  Adobe将确保设计和开发人员创建最富表现力的内容,无论何种平与技术。10多年来,Flash赋予人们创建和部署丰富Web内容的能力,这是浏览器自身所无法实现的。在过去的两年中,我们为移动浏览器提供了Flash Player,为许多移动设备带去了完整的Web体验。

  而如今,除个别特例,HTML5已被主要的移动设备广泛支持,这使得HTML5成为创建和部署Web内容的最佳解决方案。我们对此感到兴奋,我们将继续与HTML社区的主要成员合作,包括谷歌、苹果、微软(微博)和RIM等,来推动HTML5领域的创新。

  将来,我们在移动版Flash方面的工作主要是确保Flash开发人员利用Adobe AIR针对所有主要应用商店封装本地应用。在针对Android和黑莓PlayBook推出Flash Player 11.1之后,我们将停止开发移动版Flash Player,但我们会继续为当前设备提供关键漏洞补丁和安全更新,源代码授权也将继续生效。



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Adobe今日宣布裁员750名,之后有消息传来,公司已经打算放弃Google Android和黑莓PlayBook平台的移动浏览器Flash插件的发展。

Adobe内部知情人士透露称,公司将不再让Flash Player支持新的移动设备,今后的工作重点将转移到Adobe AIR上,而对于已经发布的移动版Flash产品,公司将继续提供关键错误修复和安全更新。

这意味着Adobe在移动平台上进行的尝试完全失败,之前Adobe在黑莓与Android平台上曾发布相关Flash移动产品,而苹果一直拒绝其进入iOS系统,理由是性能过于低下。

ZDNET原文



[ 本帖最后由 总统先生 于 2011-11-10 07:51 编辑 ]
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  新浪科技讯 北京时间11月9日下午消息,据美国IT网站ZDNet报道,Adobe将于明天宣布,停止为移动浏览器开发Flash播放器。

  ZDNet记者詹森·珀罗(Jason Perlow)提前拿到的一份Adobe官方声明写道:“我们今后在移动设备中的Flash计划,将着眼于帮助Flash开发者借助Adobe AIR为所有的大型应用商店封装本地化应用。我们不会再针对新款浏览器、操作系统版本或设备配置推出移动版Flash播放器。”

  苹果一直以来都拒绝在移动版Safari浏览器中兼容Flash。苹果联合创始人史蒂夫·乔布斯(Steve Jobs)曾经列出过多个理由,包括速度缓慢、可靠性不高以及耗电量过大。过去几年来,Adobe一直承诺将解决这些问题,虽然也获得了Android等系统的支持,但体验一直不佳。

  苹果甚至曾经禁止iOS开发者使用Flash作为开发平台,但最终解封。而Adobe今后的发展方向就将转向这一领域。

  今天早些时候,Adobe宣布裁员750人,但该公司拒绝对此举可能给产品集团带来的影响发表评论。该公司在一份声明中称,今后的战略之一将“着眼于Flash资源,推出最尖端的PC网络体验,包括游戏和优质视频,以及移动应用。”(鼎宏)



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Adobe公开宣布停止开发移动版Flash Player

ugmbbc发布于 2011-11-10 07:02:51|529 次阅读 字体:大 小 打印预览      

Adobe副总裁兼交互开发业务总经理丹尼·维诺 科(Danny Winokur)今日在公司网站上发表博客称,Adobe将不再为移动浏览器开发Flash Player,公司未来的发展方向是桌面浏览器、移动应用和HTML5。

以下为维诺科的博客内容摘要:

  Adobe将确保设计和开发人员创建最富表现力的内容,无论何种平与技术。10多年来,Flash赋予人们创建和部署丰富Web内容的能力,这是浏览器自身所无法实现的。在过去的两年中,我们为移动浏览器提供了Flash Player,为许多移动设备带去了完整的Web体验。

  而如今,除个别特例,HTML5已被主要的移动设备广泛支持,这使得HTML5成为创建和部署Web内容的最佳解决方案。我们对此感到兴奋,我们将继续与HTML社区的主要成员合作,包括谷歌、苹果、微软(微博)和RIM等,来推动HTML5领域的创新。

  将来,我们在移动版Flash方面的工作主要是确保Flash开发人员利用Adobe AIR针对所有主要应用商店封装本地应用。在针对Android和黑莓PlayBook推出Flash Player 11.1之后,我们将停止开发移动版Flash Player,但我们会继续为当前设备提供关键漏洞补丁和安全更新,源代码授权也将继续生效。


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http://blogs.adobe.com/conversations/2011/11/flash-focus.html

Flash to Focus on PC Browsing and Mobile Apps; Adobe to More Aggressively Contribute to HTML5

POSTED BY DANNY WINOKUR, VICE PRESIDENT & GENERAL MANAGER, INTERACTIVE DEVELOPMENT AT ADOBE ON NOVEMBER 9, 2011 5:59 AM IN BUSINESS PROFESSIONALS, CREATIVE PROFESSIONALS, DEVELOPERS, VIDEO

Adobe is all about enabling designers and developers to create the most expressive content possible, regardless of platform or technology. For more than a decade, Flash has enabled the richest content to be created and deployed on the web by reaching beyond what browsers could do. It has repeatedly served as a blueprint for standardizing new technologies in HTML.  Over the past two years, we’ve delivered Flash Player for mobile browsers and brought the full expressiveness of the web to many mobile devices.

However, HTML5 is now universally supported on major mobile devices, in some cases exclusively.  This makes HTML5 the best solution for creating and deploying content in the browser across mobile platforms. We are excited about this, and will continue our work with key players in the HTML community, including Google, Apple, Microsoft and RIM, to drive HTML5 innovation they can use to advance their mobile browsers.

Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores.  We will no longer continue to develop Flash Player in the browser to work with new mobile device configurations (chipset, browser, OS version, etc.) following the upcoming release of Flash Player 11.1 for Android and BlackBerry PlayBook.  We will of course continue to provide critical bug fixes and security updates for existing device configurations.  We will also allow our source code licensees to continue working on and release their own implementations.

These changes will allow us to increase investment in HTML5 and innovate with Flash where it can have most impact for the industry, including advanced gaming and premium video.  Flash Player 11 for PC browsers just introduced dozens of new features, including hardware accelerated 3D graphics for console-quality gaming and premium HD video with content protection.  Flash developers can take advantage of these features, and all that our Flash tooling has to offer, to reach more than a billion PCs through their browsers and to package native apps with AIR that run on hundreds of millions of mobile devices through all the popular app stores, including the iTunes App Store, Android Market, Amazon Appstore for Android and BlackBerry App World.

We are already working on Flash Player 12 and a new round of exciting features which we expect to again advance what is possible for delivering high definition entertainment experiences.  We will continue to leverage our experience with Flash to accelerate our work with the W3C and WebKit to bring similar capabilities to HTML5 as quickly as possible, just as we have done with CSS Shaders.  And, we will design new features in Flash for a smooth transition to HTML5 as the standards evolve so developers can confidently invest knowing their skills will continue to be leveraged.

We are super excited about the next generations of HTML5 and Flash.  Together they offer developers and content publishers great options for delivering compelling web and application experiences across PCs and devices.  There is already amazing work being done that is pushing the newest boundaries, and we can’t wait to see what is still yet to come!

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posted by wap, platform: iPhone
引用:
原帖由 @u571  于 2011-11-10 08:25 发表
应该说是移动应用软件的胜利,html5和flash作为网页应用在移动平台上都是失败者
這段大贊HTML5,承諾全力支持HTML5作為最好移動方案的文字被無視了。


However, HTML5 is now universally supported on major mobile devices, in some cases exclusively. This makes HTML5 the best solution for creating and deploying content in the browser across mobile platforms. We are excited about this, and will continue our work with key players in the HTML community, including Google, Apple, Microsoft and RIM, to drive HTML5 innovation they can use to advance their mobile browsers.

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posted by wap, platform: iPhone
引用:
原帖由 @u571  于 2011-11-10 08:37 发表
乔布斯当年贬低flash最主要原因还是flash会影响其apps收入,换成html5其实也一样。苹果这2年在html5上面没看到有什么推动。

html5搞了这么多年标准还是四分五裂,矢量图形效率和多线程优化还是极其初级水准,webG ...
那放棄移動瀏覽平台flash的原因?管理層腦殘?移動版效率低下?水果不支持?HTML5大勢所趨?

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posted by wap, platform: iPad
引用:
原帖由 @u571  于 2011-11-10 09:03 发表
就拿Facebook为例,iPhone用户使用app浏览的比例是90%,android用户也高达63%,移动平台app取代web成为主要网络窗口的趋势已经越来越明显

如果说html5真的如Adobe所说已经成为移动平台最佳解决方案,那它干嘛还出 ...
那是否iOS主力推動的移動應用apps化已大勢所趨,當然Android也功不可沒。

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引用:
原帖由 u571 于 2011-11-10 09:21 发表



这个我承认,乔教主确实是高瞻远瞩,但是谁都知道flash长远看肯定是会被其他技术取代,有多久是不是html5谁也打不了包票。

android提供一个无缝兼容的选择项,相比IOS来说对用户更为人性化。
所以比版一定要開發 TGFC apps啊:D

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