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[新闻] |||PS3 体感 PlayStation Move 完败于WII(记者现场体验感想 )|||

記者試玩感想:

主打舞劍格鬥的遊戲就如看上去的那樣好玩,然而遊戲是以要求玩家對預先定義的動作做出反應而設計,自由度無法與wiisport resort中劍技遊戲實現的的1:1 真實相比。

The gladiator game is about as fun as it looks, we'll have video after the break momentarily. Unfortunately, while it's less of a defined experience than something like the sword game on Wii Sports Resort, you're still working through a library of sensed, pre-defined actions instead of a true 1:1 fighting game with simulated physics.

光槍射擊類型遊戲的表現上面仍存在相當程度的延遲,精準度上尚無法與wiimote比擬。

We hate to say this about "pre-alpha" software, but we're feeling lag. An on-rails shooter we tried out, dubbed The Shoot, was discernibly inferior to shooting experiences we've had on the Wii, both in precision and refresh rate of the aiming cursor.

http://www.engadget.com/2010/03/ ... ove-first-hands-on/


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