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[新闻] csgo画面分析,valve暴露出索黑本质,ps3版激战20fps。360大胜ps3

however, some differences with regards to the lighting in both versions, which generally favour the PS3 version, giving it a warmer, more vibrant look. While light shafts and bloom are generally replicated identically on both formats, in some locations these features are missing on the 360, leaving the affected areas looking dimmer than the PS3 and PC games


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特效等级都不同!360靠降低特效提高帧数:D



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文中提到影子各有千秋,有些地方360影子多一些、后处理AA 各有不同In some shots we actually see the PS3 version featuring better coverage on select edges, 光源PS3更好更接近PC版!
帧数360高点、LOD好一点。

请问特效有什么地方被灭?

[ 本帖最后由 leon2510 于 2012-9-14 23:04 编辑 ]


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我本来就是说360阴影多!但PS3的阴影更柔和! 还给我看图?纠结多多少?

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