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[新闻] 到目前为止最详细的PS4规格出炉了!!

CPU

4 core (2 core pairs) 3.2 GHz AMD x86 (Steamroller)
aggregate, 10x PS3 PPU performance
512 KByte L2 per core pair
64 bit pointers

GPU

AMD R10x series GPU @ 800 MHz (Tahiti)
aggregate 10x RSX performance, 1.84 TFlops
DX”11.5″
cheap branching
18 compute units, focus on fine grained compute & tessellation

MEMORY:

2 GByte UMA, pushing for 4 GByte
192 GByte/ sec non-coherent access for e.g. GPU
12 GByte/ sec coherent access for CPU
>50% longer memory latency for CPU/ GPU compared to PC!!!
DXT is lowest bpp texture compression format

MEDIA:

50 GByte BD drive
PCAV, between 3.3 and 8x BD, most likely clamped to 6x
automatic background caching to HDD
HDD SKU with at least 380 GByte
downloadable games

EXTRA HARDWARE:

video encoder/ decoder
audio processing unit, ~200 concurrent MP3 streams
HW zlib decompressor


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引用:
原帖由 礼嚒揍hi啊 于 2012-7-8 21:29 发表
posted by wap, platform: Nokia (E71)

不信,不过今次是因为这性能太烂了
还想怎么样?
XBOX NEXT的定位也只有6X-8X XBOX360
不过次世代主机的内存+显存确实是弱爆了



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引用:
原帖由 你老闆 于 2012-7-10 11:50 发表

不是支不支持的問題,是有"DX11.5"這東西存在嗎
明天年中的时候你就确定一定不会有吗?


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