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宝贝万岁 Viva Pinata 心得

中文的不详细啊


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Viva Pinata Character Guide (X-Box 360)
Version: 1.2
Author: Kyle Roy a.k.a. Pure Invasion

Copyright 2006, Kyle Roy

If you have any contributing information, please post on PinataIsland.com and
I will update through there.

All information (minus a few things I've added) are available at
PinataIsland.com, this guide was created solely as an easy way to print a
quick guide for anyone that may need it on GameFAQ's/Gamespot.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

TABLE OF CONTENTS:

Part 1) Revision History

Part 2) Pinata Breeds * * IN PROGRESS * *

(NOTE: To quick find any Pinata Press Ctrl+F and type in their name)

        1) Arocknid
        2) Badgesicle
        3) Barkbark
        4a) Bonboon
        4b) Sour Bonboon
        5) Bunnycomb
        6) Buzzenge
        7) Buzzlegum
        8) Candary
        9) Chewnicorn
        10) Chippopatamus
        11)Cinnamonkey
        12) Cluckles
        13a) Cocoadile
        13b) Sour Cocoadile
        14a) Crowla
        14b) Sour Crowla
        15) Doenut
        16) Dragonache
        17) Dragumfly
        18) Eaglair
        19) Elephanilla
        20) Fizzlybear
        21) Fourheads
        22) Fudgehog
        23) Galagoogoo
        24) Goobaa
        25) Horstachio
        26) Jameleon
        27) Jeli **UNCONFIRMED**
        28) Juicygoose
        29) Kittyfloss
        30) Lackatoad
        31) Lickatoad
        32a) Macaraccoon
        32b) Sour Macaraccoon
        33a) Mallowolf
        33b) Sour Mallowolf
        34) Moozipan
        35) Mothdrop
        36) Mousemallow
        37) Newtgat
        38) Parrybo
        39) Pigxie
        40) Ponocky
        41) Pretztail
        42a) Profitamole
        42b) Sour Profitamole
        43) Pudgeon
        44) Quackberry
        45) Raisant
        46) Rashberry
        47) Reddhott
        48) Roario
        49) Salamango
        50a) Shellybean
        50b) Sour Shellybean
        51a) Sherbat
        51b) Sour Sherbat
        52) Sparrowmint
        53) Squazzil
        54) Swanana
        55) Sweetooth
        56) Syrupent
        57) Taffly
        58) Twingersnap
        59) Whirlm
        60) White Flutterscotch
        61) Zumbug
        **Unconfirmed** (Giraffe Breed)
        **Unconfirmed** (Penguin Breed)

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


* *

Part 1) Revision History (PT1)

Updated Nov. 14/06 (Version 1.0):
- Created main guide outline
- Added in rough Viva Pinata breeds information

Updated Nov. 22/06 (Version 1.1):
- More Pinata updates (numbers 1-36 of list)
- Fixed errors in guide found on PinataIsland.info

Updated Nov. 23/06 (version 1.2):
- More Pinata updates (number 37-61 of list)

**

Part 2) Viva Pinata Breeds (PT2) * * IN PROGRESS * *

--
1) AROCKNID

Animal: Spider
Level: 5
Base Value: $1500
Housing Cost: ???

Appear Requirements: a) You are a level 6 gardener or better

Visit Requirements: a) There are 4 Tafflies or 4 Raisants in the garden

Resident Requirements: a) Has eaten 2 Tafflies or 2 Raisants

Romance Requirements: a) Has eaten 2 Buzzlegums
                      b) Have an Arocknid house in the garden

Variants: a) Feeding it a bluebell flower changes its colour to blue

Notes: a) Will keep Buzzlegums from becoming residents in your garden
--

2) BADGESICLE

Animal: Badger
Level: 5
Base Value: $1500
Housing Cost: $825

Appear Requirements: a) Garden has 2 nocturnal residents

Visit Requirements: a) Garden has 4 nocturnal residents

Resident Requirements: a) Has eaten 1 Newtgat
                       b) Has eaten 2 pumpkins

Romance Requirements: a) Has eaten 1 Squazzil
                      b) Have a Badgesicle house in your garden

Variants: a) Feeding it an apple changes its color to red

Species Conflicts: a) Syrupent
--

3) BARKBARK

Animal: Dog
Level: 6
Base Value: $2100
Housing Cost: $1155

Appear Requirements: N/A

Visit Requirements: N/A

Resident Requirements: a) Barbbark can be bought for $2310 from Miss Petula's
                          Paper Pets

Romance Requirements: a) Has a collar
                      b) Has eaten 1 bone
                      c) Have a Barkbark house in the garden

Species Conflicts: a) Kittyfloss
--

4a) BONBOON

Animal: Baboon/Mandrill
Level: 8
Base Value: $3600
Housing Cost: ???

Appear Requirements: a) Have a resident Bonboon in the garden

Visit Requirements: a) Have 1 monkeynut tree planted in the garden

Resident Requirements: a) Has eaten 7 bananas
                       b) Has eaten 7 monkeynuts
                       c) Have 1 monkeynut tree grown in the garden
                       d) Have 1 banana tree grown in the garden

Romance Requirements: a) Has eaten 3 Jameleons
                      b) Have a Bonboon house in the garden

Variants: a) Feeding it an orchid changes its color to white
--

4b) SOUR BONBOON

Appear Requirements: a) You are a level 34 gardener or better

Visit Requirements: a) You are a level 35 gardener or better

Resident Requirements: a) Has lost a fight against a member of the Syrupent
                          family (Twingersnap)
--

5) BUNNYCOMB

Animal: Rabbit/Bunny
Level: 3
Base Value: $600
Housing Cost: $330

Appear Requirements: a) A carrot in the garden

Visit Requirements: a) A carrot in the garden

Resident Requirements: a) You have 40 square pinometers of grass (4%)
                       b) Has eaten 3 carrots

Romance Requirements: a) Has eaten a daisy or a buttercup
                      b) You have 60 square pinometers of grass (6%)
                      c) Have a Bunnycomb house in the garden

Variants: a) Feeding it a pumpkin seed changes its colour to yellow
          b) Feeding it a water lily flower changes its colour to pink
          c) Feeding it a gooseberry seed changes it color to green
--

6) BUZZENGE

Animal: Buzzard
Level: 6
Base Value: $2100
Housing Cost: ???

Appear Requirements: a) Have a Candary in the garden

Visit Requirements: a) Have 5 Candaries in the garden

Resident Requirements: a) Have a fir tree in the garden
                       b) Has eaten 3 Candaries

Romance Requirements: a) Has eaten 2 Pudgeons
                      b) Has eaten 2 Sparrowmints
                      c) There is a Buzzenge house in your garden

Variants: a) Feeding it a buttercup changes its color to yellow
          b) Feeding it a bluebell seed changes its color to blue
          c) Feeding it a bottle of medicine changes its color to pink
--

7) BUZZLEGUM

Animal: Bee
Level: 4
Base Value: $1000
Housing Cost: $550

Appear Requirements: a) Have 2 buttercups in the garden

Visit Requirements: a) Have 4 buttercups in the garden

Resident Requirements: a) Have 6 buttercups in the garden

Romance Requirements: a) Has eaten any 2 pieces of fruit
                      b) There is a Buzzlegum house in your garden

Variants: a) Feeding it a venus pinata trap flower changes its color to orange

Species Conflicts: a) Raisant
--

8) CANDARY

Animal: Canary
Level: 3
Base Value: $600
Housing Cost: $???

Appear Requirements: N/A

Visit Requirements: N/A

Resident Requirements: a) Feeding a buttercup to a Sparrowmint will turn it
                          into a Candary

Romance Requirements: a) Has eaten 1 Yellow Flutterscotch
                      b) Have a Candary house in the garden

Variants: a) Feeding it a water lily seed changes its color to pink
          b) Feeding it a bluebell changes its color to blue
          c) Feeding it a gooseberry fool changes its colour to green
--

9) CHEWNICORN

Animal: Unicorn
Level: 9
Base Value: $4500
Housing Cost: $2475

Appear Requirements: a) Become a Master Horstachio Breeder (Have 7 Horstachios)

Visit Requirements: a) Have a fully grown gem tree in the garden

Resident Requirements: a) Has eaten 15 gems
                       b) Have a fully grown gem tree in the garden

Romance Requirements: a) Has eaten 3 rainbow gems
                      b) Have a Chewnicorn House in the garden

Variants: a) Feeding it a water lily seed changes its color to a pink
--

10) CHIPPOPATAMUS

Animal: Hippopotamus
Level: ???
Base Value: ???
Housing Cost: ???

Appear Requirements: a) Have 400 square pinometers of water (40%)

Visit Requirements: a) Have 500 square pinometers of water (50%)
                    b) Have 14 watercress or 14 water lilies or 14 bullrush
                       in the garden

Resident Requirements: a) Has eaten 10 water lily flowers
                       b) Has eaten 10 watercress flowers
                       c) Has eaten 10 bullrush heads

Romance Requirements: a) Have 700 square pinometers of water (70%)
                      b) Own a Candary master breeder award
                      c) Have 1 Candary in the garden
                      d) Has eaten 4 bird of paradise flowers
--

11) CINNAMONKEY

Animal: Monkey
Level: 7
Base Value: $2800
Housing Cost: $1400

Appear Requirements: a) There is a fully grown monkeyfruit tree in the
garden

Visit Requirements: a) There is a fully grown monkeyfruit tree in the garden

Resident Requirements: a) Have 3 fully grown trees in the garden
                       b) Has eaten 8 monkeynuts

Romance Requirements: a) Is wearing a fez
                      b) Has eaten 4 bananas
                      c) There is a Cinnamonkey house in the garden

Variants: a) Feeding it a chili changes its color to red
          b) Feeding it a blackberry seed changes its color to purple
          c) Feeding it a water lily flower changes its color to pink
--

12) CLUCKLES

Animal: Chicken
Level: 4
Base Value: $1000
Housing Cost: ???

Appear Requirements: N/A

Visit Requirements: N/A

Resident Requirements: a) Cluckles can be bought for $1100 from Miss Petula's
                          Paper Pets

Romance Requirements: a) Has eaten an ear of corn
                      b) Has eaten a pumpkin seed
                      b) Have a Cluckles house within the garden

Variants: a) Feeding it a bluebell seed changes its color to blue
          b) Feeding it an oak seed changes its color to green
--

13) COCOADILE

Animal: Crocodile
Level: 6
Base Value: $2100
Housing Cost: ???

Appear Requirements: a) Have a resident Cocoadile in the garden

Visit Requirements: a) Have 160 square pinometers of water (16%)
                    b) Have 5 Quackberry residents in the garden

Resident Requirements: a) Have 190 square pinometers of water (19%)
                       b) Has eaten 3 Quackberries

Romance Requirements: a) Have 220 square pinometers of water (22%)
                      b) Has eaten 2 Juicygoose

Variants: a) Feeding it a water lily seed changes its color to pink

- -SOUR COCOADILE- -

Appear Requirements: a) You are a level 27 Gardener or better

Visit Requirements: a) You are a level 28 Gardener or better

Resident Requirements: a) Have 160 pinometers of water (16%)
                       b) Has eaten 1 Sweetooth
                       c) Has eaten 2 Swananas
--

14a) CROWLA

Animal: Crow
Level: 5
Base Value: $1500
Housing Cost: $825

Appear Requirements: a) Have a resident Crowla in the garden

Visit Requirements: a) Have 4 resident Lickatoads in the garden

Resident Requirements: a) Has eaten 2 Lickatoads

Romance Requirements: a) Has eaten 2 Shellybeans
                      b) Have a Crowla house in the garden

Variants: a) Feeding it a water lily changes its colour to pink
          b) Feeding it a bird of paradise changes its color to orange
--

14b) SOUR CROWLA

Appear Requirements: a) You are a level 14 Gardener or better

Visit Requirements: a) You are a level 15 Gardener or better

Resident Requirements: a) Have 1 birdbath in the garden
                       b) Has drunk 1 bottle of medicine
--

15) DOENUT

Animal: Doe (deer)
Level: 6
Base Value: $2100
Housing Cost: $1155

Appear Requirements: a) You have 400 square pinometers of grass (40%)
                     b) Have 80 square pinometers of long grass (8%)

Visit Requirements: a) Have 80 square pinometers of long grass (8%)
                    b) Have 10 blackberries or 10 gooseberries in the garden

Resident Requirements: a) Has eaten 6 blackberries or 6 gooseberries
                       b) Have 80 square pinometers of long grass (8%)

Romance Requirements: a) Has eaten 1 sunflower
                      b) There is a Doenut house in the garden

Variants: a) Feeding it a jack 'o lantern and an ear of corn changes its
             color to orange
          b) Feeding it an oak seed changes its color to green
          c) Feeding it a thistle flower and a gooseberry fool changes its
             color to purple
--

16) DRAGONACHE

Animal: Dragon
Level: 11
Base Value: $8250
Housing Cost: N/A

Appear Requirements: N/A

Visit Requirements: N/A

Resident Requirements: a) A dragonache egg is obtained by digging in a mine
                          using the Diggerling. You then send a Cluckles to
                          the egg to hatch it into a Dragonache

Romance Requirements: N/A
--

17) DRAGUMFLY

Animal: Dragonfly
Level: 2
Base Value: $2800
Housing Cost: ???

Appear Requirements: a) Level 25 Gardener or better

Visit Requirements: a) Level 26 Gardener or better
                    b) Have 150 square pinometers of water (15%)

Resident Requirements: a) Have 200 square pinometers of water (20%)
                       b) Have 12 bullrushes in the garden
                       c) Has won a fight against a Reddhott

Romance Requirements: a) Have 250 square pinometers of water (25%)
                      b) Has eaten 1 Raisant
                      c) Have a Dragumfly house in the garden

Species Conflicts: a) Reddhott
--

18) EAGLAIR

Animal: Eagle
Level: 9
Base Value: $4500
Housing Cost: ???

Appear Requirements: You are a level 33 Gardener or better

Visit Requirements: Have 5 different species as residents in the garden

Resident Requirements: a) Have a fully grown oak tree in the garden
                       b) Has eaten 4 Buzzenges
                       c) Have 15 different species as residents in the
                          garden

Romance Requirements: a) Have eaten 3 Sweetooths
                      b) Have 2 fully grown Oak Trees in the garden
                      c) Have an Eaglair house in the garden

Variants: a) Feeding it a buttercup seed changes its color to yellow
          b) Feeding it a bluebell seed changes its color to blue
          c) Feeding it a bottle of milk changes its color to white
--

19) ELEPHANILLA

Animal: Elephant
Level: ???
Base Value: ???
Housing Cost: ???

Appear Requirements: a) You are a level 36 Gardener or better

Visit Requirements: a) Any of 16 blackberries, corn, gooseberries or monkey
                       nuts

Resident Requirements: a) Has eaten 4 blackberries
                       b) Has eaten 4 corn
                       c) Has eaten 4 gooseberries
                       d) Has eaten 4 monkey nuts

Romance Requirements: a) Has eaten 2 bananas
                      b) Has eaten 2 acorns
                      c) Has eaten 2 chillis
                      d) Has eaten 2 pumpkins
                      e) Wearing ballet shoes
                      f) Elephanilla house built

Variants: a) Feeding it a bluebell changes its color to blue
          b) Feeding it a buttercup changes its color to orange
--

20) FIZZLYBEAR

Animal: Grizzly Bear
Level: 7
Base Value: $2800
Housing Cost: $5600

Appear Requirements: a) You are a level 30 gardener or better

Visit Requirements: a) Have 12 fir cones or 3 jars of honey in the garden

Resident Requirements: a) Has eaten 2 jars of honey
                       b) Has eaten 8 fir cones

Romance Requirements: a) Has eaten 2 raisants
                      b) Has eaten 1 bottle of medicine
                      c) Have a Fizzlybear house in the garden

Variants: a) Feeding it a sunflower seed changes its color to gold
--

21) FOURHEADS

Animal: Snake
Level: 8
Base Value: $3600
Housing Cost: ???

Appear Requirements: N/A

Visit Requirements: N/A

Resident Requirements: a) To create a Fourheads romance any two Twingersnaps
                          and then watch the resulting egg carefully. It will
                          make a small hop several times and then finally make
                          a big jump. After the egg makes its big jump whack
                          it with your shovel and a Fourheads baby will emerge

Romance Requirements: a) Has eaten 1 Lackatoad
                      b) Has eaten 2 nightshade berries
                      c) Has eaten 1 toadstool
                      d) Have a Fourheads house in the garden

Variants: a) Feeding it a bluebell flower changes its color to blue
          b) Feeding it honey changes its color to yellow
          c) Feeding it medicine changes its color to pink
--

22) FUDGEHOG

Animal: Hedgehog
Level: 4
Base Value: $1000
Housing Cost: $550

Appear Requirements: a) 4th night after you take over the garden

Visit Requirements: a) Have 4 Whirlms or 2 thistles in the garden

Resident Requirements: a) Has eaten 2 Whirlms
                       b) Has eaten 1 thistle

Romance Requirements: a) Has drunk a bottle of milk
                      b) Have a Fudgehog house in the garden

Variants: a) Feeding it a chili changes its color to red
          b) Feeding it a bluebell seed changes its color to blue
--

23) Galagoogoo

Animal: Galago
Level: 9
Base Value: $4500
Housing Cost: $2475

Appear Requirements: a) Have a Tower of Sour with 8 parts

Visit Requirements: a) Have a Moon-on-a-Stick light in the garden
                    b) Have 8 Mothdrops or 16 tulips in the garden

Resident Requirements: a) Has eaten 4 tulips
                       b) Has eaten 2 Mothdrops
                       c) You have a groundskeeper in the garden

Romance Requirements: a) Has eaten 4 orchids
                      b) Have a Chewnicorn resident in the garden
                      c) Have a Galagoogoo house in the garden

Variants: a) Feeding it a sunflower changes its color to yellow
--

24) GOOBAA

Animal: Sheep
Level: 6
Base Value: $2100
Housing Cost: $1155

Appear Requirements: N/A

Visit Requirements: N/A

Resident Requirements: a) Goobaa can be bought for $2310 from Miss Petula's
                          Paper Pets

Romance Requirements: a) Has eaten 1 water lily flower
                      b) Has eaten 2 poison ivy flowers
                      c) Have 120 square pintometers of long grass (12%)
                      d) Have Goobaa house in garden

Variants: a) Feeding it a bluebell changes its color to blue
          b) Feeding it a tulip seed changes its color to black
          c) Feeding it a water lily seed changes its color to pink

--

25) HORSTACHIO

Animal: Horse
Level: 7
Base Value: $2800
Housing Cost: $1540

Appear Requirements: a) Have a Ponocky in the garden

Visit Requirements: a) Have a Ponocky as a garden resident
                    b) Have 500 square pinometers of grass (50%)

Resident Requirements: a) Have 500 square pinometers of grass (50%)
                       b) Has eaten 8 apples

Romance Requirements: a) Have 500 square pinometers of grass (50%)
                      b) Is wearing a rosette
                      c) Has eaten 1 toffee apple
                      d) Has eaten 3 carrots
                      e) Have a Horstachio house in the garden

Variants: a) Feeding it a watercress flower changes its color to green

Species Conflicts: a) Ponocky
                   b) Zumbug
--

26) JAMELEON

Animal: Chameleon
Level: 5
Base Value: $1500
Housing Cost: $1155

Appear Requirements: a) Have 3 different colored Flutterscotches

Visit Requirements: a) Have 4 different colored Flutterscotches

Resident Requirements: a) Have 5 different colored Flutterscotches

Romance Requirements: a) Has eaten 1 Green Flutterscotches
                      b) Have a Jameleon house in the garden

Variants: a) Feeding it a bluebell seed changes its color to blue
--

27) JELI * * UNCONFIRMED * *

Animal: Yeti
Level: ???
Base Value: ???
Housing Cost: ???

Appear Requirements: ???

Visit Requirements: ???

Resident Requirements: ???

Romance Requirements: ???
--

28) JUICYGOOSE

Animal: Goose
Level: 5
Base Value: $1500
Housing Cost: $850

Appear Requirements: N/A

Visit Requirements: N/A

Resident Requirements: a) Feeding a gooseberry to a Quackberry will turn it
                          into a Juicygoose

Romance Requirements: a) You have 100 square pinometers of water
                      b) Has eaten 2 Newtgats

Species Conflicts: a) Quackberry
--

29) KITTYFLOSS

Animal: Cat
Level: 5
Base Value: $1500
Housing Cost: $???

Appear Requirements: N/A

Visit Requirements: N/A

Resident Requirements: a) Kittyfloss can be bought for $1650 from Miss
                          Petula's Paper Pets

Romance Requirements: a) Has eaten 1 ball of wool
                      b) Has eaten 1 milk
                      c) Has eaten 1 Mousemallow
                      d) Have a Kittyfloss house in the garden

Variants: a) Feeding it a bottle of medicine changes its color to pink
          b) Feeding it a bluebell changes its color to blue

Species Conflicts: a) Barkbark
                   b) Shellybean
--

30) LACKATOAD

Animal: Toad
Level: 5
Base Value: $1500
Housing Cost: $825

Appear Requirements: N/A

Visit Requirements: N/A

Resident Requirements: a) Feeding a nightshade berry to a Lickatoad and then
                          quickly hitting it with your shovel before it gets
                          sick will turn it into a Lackatoad

Romance Requirements: a) Have 4 Arocknids in the garden
                      b) You have 60 square pinometers of water (6%)
                      c) Has eaten 2 toadstools
                      d) Have a Lackatoad house in the garden

Variants: a) Feeding it a bluebell changes its colour to blue
--

31) LICKATOAD

Animal: Toad
Level: 3
Base Value: $600
Housing Cost: $330

Appear Requirements: a) You have the pond head for your shovel

Visit Requirements: a) You have 10 square pinometers of water (1%)

Resident Requirements: a) You have 20 square pinometers of water (2%)
                       b) Has eaten 1 Taffly

Romance Requirements: a) Has eaten 1 Green Flutterscotch
                      b) Have a Lickatoad house in the garden

Species Conflicts: a) Newtgat

Variants: a) Feeding it a bluebell seed changes its color to purple
--

32a) MACARACCOON

Animal: Raccoon
Level: 6
Base Value: $2100
Housing Cost: ???

Appear Requirements: a) Have a resident Macaraccoon in the garden

Visit Requirements: a) There are 5 Syrupent family residents in the garden

Resident Requirements: a) Has eaten 3 Syrupents

Romance Requirements: a) Has eaten 1 Arocknid
                      b) ???

Variants: a) Feeding it a water lily seed changes its color to pink
          b) Feeding it a mushroom changes its color to yellow
--

32b) SOUR MACARACCOON

Appear Requirements: a) You are a level 23 gardener or better

Visit Requirements: b) You are a level 24 gardener or better

Resident Requirements: c) You have 5 Master Romancer awards
                       b) Has eaten a Cluckles
--

33a) MALLOWOLF

Animal: Wolf
Level: 7
Base Value: $2800
Housing Cost: ???

Appear Requirements: a) Have a resident Mallowolf in the garden

Visit Requirements: a) Have 6 Rashberry residents in the garden

Resident Requirements: a) Has eaten 3 Rashberries

Romance Requirements: a) Has eaten 1 Goobaa
                      b) ???

Variants: a) Feeding it a blackberry changes its colour to pink
--

33b) SOUR MALLOWOLF

Appear Requirements: a) You are a level 31 gardener or better

Visit Requirements: a) You are a level 32 gardener or better

Resident Requirements: a) Has eaten a Pigxie
--

34) MOOZIPAN

Animal: Cow
Level: 7
Base Value: $2800
Housing Cost: $1540

Appear Requirements: N/A

Visit Requirements: N/A

Resident Requirements: a) Moozipan can be bought for $3080 from Miss Petula's
                       Paper Pets

Romance Requirements: a) Have 12 daisies or 12 buttercups in the garden
                      b) ???
--

35) MOTHDROP

Animal: Moth
Level: 3
Base Value: $600
Housing Cost: $330

Appear Requirements: a) Nighttime

Visit Requirements: a) Nighttime

Resident Requirements: a) Has a light in the garden

Romance Requirements: a) Has eaten 1 thistle
                      b) Have a Mothdrop house in the garden

Variants: a) Feeding it a daisy flower changes its color to yellow
--

36) MOUSEMALLOW

Animal: Mouse
Level: 2
Base Value: $300
Housing Cost: $165

Appear Requirements: a) A turnip in the garden

Visit Requirements: a) A turnip in the garden

Resident Requirements: a) Has eaten 1 turnip

Romance Requirements: a) Has eaten 1 daisy seed or 1 buttercup seed
                      b) There is a Mousemallow house in the garden

Variants: a) Feeding it a bluebell turns its colour to pink
          b) Feeding it cheese turns its colour to white
          c) Feeding it a daisy and a gooseberry seed changes its
             color to an off-white color

Species Conflicts: a) Syrupants
--

37) NEWTGAT

Animal: Newt
Level: 4
Base Value: $1000
Housing Cost: $550

Appear Requirements: a) You have 20 square pinometers of water (2%)

Visit Requirements: a) Have watercress growing in the garden
                    b) You have 30 square pinometers of water (3%)

Resident Requirements: a) You have 30 square pinometers of water (3%)
                       b) Has eaten 3 watercress flowers

Romance Requirements: a) Has eaten 1 Raisant
                      b) ???

Variants: a) Feeding it a bluebell flower changes its colour to blue
          b) Feeding it a bird of paradise flower changes its colour to
             orange

Species Conflicts: a) Lickatoad
--

38) PARRYBO

Animal: Parrot
Level: 8
Base Value: $3600
Housing Cost: ???

Appear Requirements: a) You are a level 32 gardener or better

Visit Requirements: a) Have a bird of paradise plant in the garden

Resident Requirements: a) Have 1 banana tree in the garden
                       b) Has eaten 10 bananas

Romance Requirements: a) Has eaten 3 bird of paradise seeds
                      b) Has eaten 1 orchid seed
                      c) Is wearing an eyepatch
                      d) Have a Pirate Statue in the garden
                      e) Have a Parrybo house in the garden

Variants: a) Feeding it a venus pinata trap changes its color to orange
--

39) PIGXIE

Animal: Pig
Level: 8
Base Value: $3600
Housing Cost: ???

Appear Requirements: N/A

Visit Requirements: N/A

Resident Requirements: a) The Pigxie is created by cross-romancing a
                          Swanana and a Rashberry after buying a "Mystery
                          House" from Willy Builder

Romance Requirements: a) Has eaten 2 bullrush flowers
                      b) Has eaten 2 acorns
                      c) Is wearing tap shoes
                      d) The garden is worth 10,000 chocolate coins
                      e) Have a Pigxie house in the garden

Species Conflict: a) Rashberry
                  b) Swanana

Variants: a) Feeding it a bluebell seed will change its colour to blue
--

40) PONOCKY

Animal: Pony
Level: 6
Base Value: $2100
Housing Cost: ???

Appear Requirements: N/A

Visit Requirements: N/A

Resident Requirements: a) Ponocky can be bought for ??? from Miss Petula's
                          Paper Pets

Romance Requirements: a) Is wearing a bow
                      b) Has eaten 1 piece of carrot cake
                      c) Have any 10 flowers in the garden
                      d) Have 300 square pinometers of grass (30%)
                      e) Have a Ponocky house in the garden

Species Conflicts: a) Zumbug
                   b) Horstachio

Variants: a) Feeding it a water lily flower changes its color to pink
          b) Feeding it a bluebell seed changes its color to blue
          c) Feeding it a piece of bread changes its color to
             pinkish-purple
--

41) Preztail

Animal: Fox
Level: 3
Base Value: $600
Housing Cost: $330

Appear Requirements: a) Night-time in the garden

Visit Requirements: a) There is 1 Cluckles or 1 Bunnycomb in the garden

Resident Requirements: a) Has eaten 1 Cluckles or 1 Bunnycomb

Romance Requirements: a) Has eaten 1 Quackberry
                      b) There is a Pretztail house in the garden

Variants: a) Feeding it a bluebell changes its color to blue
          b) Feeding it a water lily changes its color to pink
          c) Feeding it gooseberry fool changes its color to green
--

42a) PROFITAMOLE

Animal: Mole
Level: 5
Base Value: $1600
Housing Cost: $825

Appear Requirements: a) Have one resident Profitamole in the garden

Visit Requirements: a) Have 4 Arocknid residents in the garden

Resident Requirements: a) Has eaten 2 Arocknids

Romance Requirements: a) Is wearing bottle glasses
                      b) Has eaten 3 carrots
                      c) Have a Profitamole house in the garden

Variants: a) Feeding it a water lily seed changes its color to pink
          b) Feeding it a Watercress changes its color to green
--

42b) SOUR PROFITAMOLE

Appear requirements: a) You are a level 19 gardener or better

Visit requirements: a) You are a level 20 gardener or better

Resident requirements: a) Have two mushrooms in the garden
                       b) Has eaten one Red Flutterscotch
--

43) PUDGEON

Animal: Pigeon
Level: 6
Base Value: $2100
Housing Cost: $1155


Appear Requirements: N/A

Visit Requirements: N/A

Resident Requirements: a) Pudgeon can be bought for $2310 from Miss Petula's
                          Paper Pets

Romance Requirements: a) Owns a camera
                      b) Has eaten 2 ears of corn
                      c) Has eaten 1 snapdragon seed
                      d) Have a pirate statue in the garden

Variants: a) Feeding it a bluebell changes its color to blue
          b) Feeding it a jam changes its color to purple
--

44) QUACKBERRY

Animal: Duck
Level: 4
Base Value: $1000
Housing Cost: ???

Appear Requirements: a) You have 30 square pinometers of water (3%)

Visit Requirements: a) Have 1 corn plant in the garden
                    b) You have 40 square pinometers of water (4%)

Resident Requirements: a) You have 40 square pinometers of water (4%)
                       b) Has eaten 1 piece of bread

Romance Requirements: a) Has eaten 2 bluebells
                      b) There is a Quackberry house in the garden


Variants: a) Feeding it a bluebell changes its color to a blue Quackberry
          b) Feeding it a water lily flower changes its colour to pink

Species Conflicts: a) Juicygoose
--

45) RAISANT

Animal: Ant
Level: 4
Base Value: $1000
Housing Cost: $550

Appear Requirements: a) You are a level 4 gardener or better

Visit Requirements: a) There is 1 fruit tree of any kind in the garden

Resident Requirements: a) Has eaten 3 fruit of any kind

Romance Requirements: a) Has eaten 1 jar of honey
                      b) Have a Raisant house in the garden

Variants: a) Feeding it a bluebell seed and a blackberry changes its
             color to purple
          b) Feeding it a sunflower changes its color to yellow
          c) Feeding it a water lily changes its color to pink


Species Conflicts: a) Buzzlegum
--

46) RASHBERRY

Animal: Pig
Level: 5
Base Value: $1500
Housing Cost: ???


Appear Requirements: N/A

Visit Requirements: N/A

Resident Requirements: a) Rashberry can be bought for $1650 from Miss
                          Petula's Paper Pets

Romance Requirements: a) Has eaten 1 rotten hazelnut
                      b) Has eaten 1 rotten chili
                      c) Has eaten 1 rotten gooseberry
                      d) Have a rashberry house in the garden

Variants: a) Feeding it a watercress seed changes its color to green
          b) Feeding it a poppy seed changes its color to red
          c) Feeding it a nightshade berry changes its color to purple
--

47) REDDHOTT

Animal: Firefly
Level: 6
Base Value: $2100
Housing Cost: ???

Appear Requirements: N/A

Visit Requirements: N/A

Resident Requirements: a) The Reddhott is created when a Taffly is set on
                          fire by sending it to a firebrand, then quickly
                          dousing it with the watering can

Romance Requirements: a) Has eaten 3 chilis
                      b) Have 3 lights of any kind in the garden
                      c) Have a Reddhott House in the garden

Variants: a) Feeding it a water lily flower changes its colour to pink
          b) Feeding it a bluebell seed changes its color to blue
--

48) ROARIO

Animal: Lion
Level: 10
Base Value: $5500
Housing Cost: $3025

Appear Requirements: a) You are a level 38 gardener or better

Visit Requirements: a) There are 5 Doenuts in the garden
                    b) There are 5 Zumbugs in the garden
                    c) The garden is worth 40,000 chocoloate coins

Resident Requirements: a) Has eaten 2 Doenuts
                       b) Has eaten 2 Zumbugs
                       c) The Garden is worth 50,000 Chocolate coins

Romance Requirements: a) Is wearing a Crown
                      b) Have a garden worth 60,000 Chocolate Coins
                      c) Has eaten a pinata worth 4,500 chocolate coins

Variants: a) Feeding it a bottle of medicine changes its color to pink
          b) Feeding it a bluebell seed changes its color to blue
--

49) SALAMANGO

Animal: Salamander
Level: 8
Base Value: $2800
Housing Cost: $1540

Appear Requirements: N/A

Visit Requirements: N/A

Resident Requirements: a) Feed a Newtgat a Chili to turn it into a Salamango

Romance Requirements: a) Has eaten 1 Reddhott
                      b) Has eaten 2 chili seeds

Variants: a) Feed it a gooseberry to change its colour to green
          b) Feeding it a banana changes its colour to yellow
--

50a) SHELLYBEAN

Animal: Snail
Level: 3
Base Value: $600
Housing Cost: $330

Appear Requirements: a) Have 1 Shellybean in the garden

Visit Requirements: a) Have 1 thistle in the garden

Resident Requirements: a) Has eaten 1 thistle flower

Romance Requirements: a) Has eaten 1 bluebell seed
                      b) Have a Shellybean house in the garden

Variants: a) Feed it a bluebell to change its colour to blue
          b) Feeding it a gooseberry changes its colour to green
          c) Feeding it an ear of corn changes its color to yellow
--

50b) SOUR SHELLYBEAN- -

Appear Requirements: a) You are a level 4 gardener or better

Visit Requirements: a) You are a level 5 gardener or better

Resident Requirements: a) Has eaten 1 apple seed
--

51a) SHERBAT

Animal: Bat
Level: 4
Base Value: $1000
Housing Cost: $550

Appear Requirements: a) Have a Sherbat resident in the garden

Visit Requirements: a) Have 3 Mothdrop residents in the garden

Resident Requirements: a) Has eaten 2 Mothdrops

Romance Requirements: a) Has eaten a tulip flower
                      b) There is a Sherbat house in the garden

Variants: a) Feeding it a bluebell changes its colour to blue
          b) Feeding it a sunflower seed changes its colour to yellow
          c) Feeding it a chili seed changes its color to red
--

51b) SOUR SHERBAT

Appear Requirements: a) You are a level 9 gardener or better

Visit Requirements: a) You are a level 10 gardener or better

Resident Requirements: a) Has eaten a jack 'o lantern
--

52) SPARROWMINT

Animal: Sparrow
Level: 2
Base Value: $300
Housing Cost: $165

Appear Requirements: a) 2 Whirlms

Visit Requirements: a) 2 Whirlms

Resident Requirements: a) Romancing 2 Whirlms

Romance Requirements: a) Has eaten one Whirlm
                      b) Have a Sparrowmint house in the garden

Variants: a) Feeding it a watercress flower changes its color to green
          b) Feeding it a water lily changes its colour to pink
          c) Feeding it a thistle flowerhead changes its color to purple
--

53) SQUAZZIL

Animal: Squirrel
Level: 4
Base Value: $1000
Housing Cost: $550

Appear Requirements: a) Have any level 3 Pinata resident

Visit Requirements: a) Have 1 hazelnut tree in the garden

Resident Requirements: a) Has eaten 3 hazelnuts

Romance Requirements : a) Has eaten 2 blackberries
                       b) Have a Squazzil house in the garden

Variants: a) Feeding it a water lily seed changes its color to pink
          b) Feeding it a snapdragon blossom changes its color to purple
          c) Feeding it a watercress seed changes its color to green
--

54) SWANANA

Animal: Swan
Level: 7
Base Value: $2800
Housing Cost: ???

Appear Requirements: a) You have 200 square pinometers of water (20%)

Visit Requirements: a) You have 200 square pinometers of water (20%)
                    b) Garden is worth 20,000 chocolate coins

Resident Requirements: a) You have 250 square pinometers of water (25%)
                       b) Has eaten 2 sandwiches

Romance Requirements: a) You have a Swanana fountain in the garden
                      b) Is wearing a diamond choker
                      c) Has eaten 3 water lilly flowers
                      d) You have 300 square pinometers of water (30%)
                      e) Have a Swanana house in the garden

Variants: a) Feeding it a snapdragon changes its color to purple
--

55) SWEETOOTH

Animal: Beaver
Level: 6
Base Value2100
Housing Cost: $1155

Appear Requirements: a) Level 21 gardener or better

Visit Requirements: a) You have 120 square pinometers of water (12%)
                    b) One water lily or fir tree in the garden

Resident Requirements: a) You have 140 square pinometers of water (14%)
                       b) Has eaten 3 fir cones
                       c) Has eaten 2 water lily flowers

Romance Requirements: a) You have 140 square pinometers of water (14%)
                      b) Has eaten 3 bullrush heads
                      c) Have a Sweetooth house in the garden

Variants: a) Feeding it a bluebell changes its color to purple
          b) Feeding it a sunflower changes its color to yellow
          c) Feeding it bottle of medicine changes its color to pink
--

56) SYRUPENT

Animal: Grass Snake
Level: 2
Base Value: $300
Housing Cost: $165

Appear Requirements: a) You have 10 square pinometers of Grass (1%)

Visit Requirements: a) You have 10 square pinometers of Grass (1%)

Resident Requirements: a) You have 20 square pinometers of Grass (2%)
                       b) Has eaten a Mousemallow

Romance Requirements: a) Has eaten 1 Lickatoad
                      b) You have 30 square pinometers of grass (3%)
                      c) There is a Syrupent house in the garden

Variants: a) Feeding it a buttercup changes its colour to gold
          b) Feeding it a bluebell seed changes its color to blue
          c) Feeding it a bottle of medicine changes its color to pink

Species Conflicts: a) Badgesicle
                   b) Mousemallow
--

57) TAFFLY

Animal: Fly
Level: 2
Base Value: $300
Housing Cost: $165

Appear Requirements: a) Have any kind of flower in the garden

Visit Requirements: a) Have any 2 flowers in the garden

Resident Requirements: a) Has eaten 1 flower of any kind

Romance Requirements: a) Has eaten 1 poppy
                      b) Have a Taffly house in the garden

Variants: a) Feeding it a poison ivy flowerhead changes its color to green
          b) Feeding it a buttercup seed changes its color to yellow
          c) Feeding it a blackberry seed changes its color to purple
--

58) TWINGERSNAP

Animal: Two-Headed Snake
Level: 5
Base Value: $1500
Housing Cost: ???

Appear Requirements: N/A

Visit Requirements: N/A

Resident Requirements: a) To create a Twingersnap romance any two Syrupents
                          and then watch the resulting egg carefully. It will
                          make a small hop several times and then finally make
                          a big jump. After the egg makes its big jump whack
                          it with your shovel and a Twingersnap baby will
                          emerge

Variants: a) Feeding it a snapdragon seed will change its colour to purple
          b) Feeding it a bottle of medicine changes its color to orange
          c) Feeding it a Venus pinata trap changes its color to yellow
--

59) WHIRLM

Animal: Worm
Level: 1
Base value: $100
Housing cost: $55

Appear Requirements: a) Have 10 square pinometers of soil or grass (1%)

Visit Requirements: a) Have 10 square pinometers of soil or grass (1%)

Resident Requirements: a) Have 10 square pinometers of soil or grass (1%)

Romance Requirements: a) Have 10 square pinometers of soil or grass (1%)
                      b) There is a Whirlm house in the garden

Variants: a) Feeding it a turnip changes its color to purple
          b) Feeding it a water lily seed changes its color to red
          c) Feeding it a watercress seed changes its color to green

Notes: Whirlms are happier when sprinkled with water
--

60) WHITE FLUTTERSCOTCH

Animal: Butterfly
Level: 3
Base Value: $600
Housing Cost: $330

Appear Requirements: a) Have 1 daisy in the garden

Visit Requirements: a) There are 2 daisies in the garden

Resident Requirements: a) Have 4 daisies in the garden

Romance Requirements: a) Has eaten any piece of fruit
                      b) A Flutterscotch house is in the garden

Variants: a) Feeding it a poppy flower will change its colour to red
          b) Feeding it a watercress flower will change its colour to green
          c) Feeding it a bluebell flower will change its colour to blue
          d) Feeding it a water lily flower will change its colour to pink
          e) Feeding it a tulip flower will change its colour to black
          f) Feeding it a bullrush flower will change its colour to brown
          g) Feeding it a buttercup flower will change its comour to yellow
          h) Feeding it a bird of paradise flower will change its colour to
             orange
          i) Feeding it a thistle will change its colour to purple
--

61) ZUMBUG

Animal: Zebra
Level: 8
Base Value: $3600
Housing Cost: ???

Appear Requirements: N/A

Visit Requirements: N/A

Resident Requirements: a) When a Horsetachio eats blackberries and daisies,
                          it turns into a Zumbug

Romance Requirements: a) Have 300 square pinometers of long grass (30%)
                      b) Has eaten 3 orchids
                      c) Has eaten a jar of jam
                      d) ???
                      e) Have a Zumbug house in the garden

Species Conflicts: a) Chewnicorn
                   b) Horstachio

Variants: a) Feeding it a bluebell seed changes its colour to blue
          b) Feeding it a water lily seed changes its colour to pink
          c) Feeding it a banana split and a carrot cake changes its colour
             to yellow and orange

* *

Copyright 2006, by Kyle Roy



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详细成就获得:

Guide to Getting all the Viva Pinata
Achievement Points Really Super Fast

By derobins (gamertag: FTICRMS)

****************
* General Tips *
****************

Summary

Most of the achievements are really easy once you know about them. Some are
time-consuming, though.  Essentially, getting 1000 points in a short period
of time boils down to leveling up as quickly as possible.  You can probably
get 980/1000 in a weekend but the 50 hour one will take some time.


Specializing

Ideally, you want to keep about three species of pinata in your garden at one
time (fewer in the early game).  This will allow you to optimize your
romancing and reduce conflicts between species.  Interloping species can be
smacked with the shovel until they die.  Most of the game will go like this:

        1) Set up your garden to attract a desired pinata.
       
        2) While waiting for it to show up, romance your other pinata or
                grow plants for cash.
       
        3) When it becomes a resident, send the hunter off for another one
                and start building its house.  Use the express delivery or it'll
                take forever.  You'll also want to start growing any special
                romance plants it needs.
       
        4) When the second one shows up, start romancing them (more below).
                Also do as many of the variants and evolves as you can.  Romance
                the new species until you get the master romancer award.
       
        5) Sell off the completed species and optimize for the next one.
       
Waiting for some of the species to show up will sometimes take a while so
make sure you optimize on that.  You need 50 species to enter your garden
for one of the achievements, which is about 75% of them.
       
       
Romancing

Romancing gives you lots of experience points and is key to some achievements.
There seeems to be a lot of confusion on the boards, though, so let me
point some things out:

        - You need SEVEN pinatas to get the master romancer award.  Two initial
                critters (from the hunter or the wild) and five children.  These
                animals MUST exist at the same time.  It does no good if you make
                five kids and other pinatas eat three of them.  You'll still have
                three to go.  Be sure no other pinatas are eating your hard work!
               
        - A variant pinata is still considered towards the master romancer award.
               
        - The colored butterflies are special.  See my flutterscotch guide
                for breeding tips.
               
        - You can ignore the coins in the romance minigames.  There are much
                better ways to make money than that.  They are only helpful for the
                first hour of gameplay or so since the coin values don't go up
                significantly throughout the game.
               
        - Don't rush in the romance mazes.  You have plenty of time and rushing
                will just make you more likely to overshoot and crash into a loather.
               
        - Your pinatas sometimes have a lot of intertia in the romance mazes so
                they speed up and slow down slowly. If you don't take this into
                account it'll be hard to run past the moving loathers and you'll
                crash into things.
               
        - The romance candy is only six coins, so it's way cheaper and faster
                than the regular romance requirements.  There are a few exceptions
                to this, like flutterscotches, which only require fruit.  Just plant
                a few berry bushes nearby for those pinatas.
               
        - Pinatas romance most easily when they would normally be awake.  If
                you try to wake up a diurnal animal at 3am for some romancing,
                they'll probably go right back to sleep.  Just like in real life!

To romance quickly:

        1) Take care of the initial romancing requirements for your first two
                species.
               
        2) Romance them together to make their first egg.  While it's hatching,
                go get some romance candy from the store.  Buy eight at once.
               
        3) When the egg shows up, there will be a short delay where you can't
                control them.  As soon as that's over, direct the two parents to
                the romance candy so they are ready to go again.
               
        4) IMMEDIATELY romance them again.  Go to step 3.
       
        The key point here is to go between steps three and four as quickly as
        possible.  Not only does this save time, the romance mazes are a lot
        easier.  Notice how the number of allowed collisions goes down as the
        number of that type of pinata in your garden goes up?  The game only
        counts the ones that have been hatched.  If you are quick, you can run
        the last maze with two eggs waiting to hatch and get two 'free'
        collisions you shouldn't get.  This is a really big help in the later
        part of the game, especially since the high-level pinatas have eggs
        which take a long time to hatch.

        5) Once you are totally done, just get a cluckles and quick-hatch the
                last eggs so you can move along to the next species.  I sell the
                cluckles back right away since otherwise a pretztail will usually
                show up to eat it.
               
               
If you are quick, you can have 2-3 species going at once.  For high-level
pinatas, the master romancer awards will pump your level very quickly.
Remember, you only need to do master romancer for 20 species.


Water, long grass, short grass

At some point you are going to need a lot of water or long grass.  Digging
and filling lakes and planting long grass is time-consuming.  To optimize
this process, try to do it as infrequently as possible.  Use short grass and
keep a small pond for most of the game.  Then, when you are at high level
(the swanana requires level 27), dig a huge lake covering >60% of your land
to get all the water species.  Romance them to master romancer, make their
variants, sell them off and fill in your lake down to a small size.  Same
thing with long grass.  Don't forget that cutting grass with the shovel sucks
and takes forever.  Just pull it up with the X button and replant with short
grass.

Long grass is only needed for a few species, none of which are crucial.  
You'll always want a small lake or two handy for growing water plants and
for attracting the early water species.


Experience

Experience comes mainly from attracting and romancing pinatas and growing
plants.  The point values go up markedly as pinata level increases so you
should optimize on attracting and romancing the highest level pinatas as you
can.  Don't forget plants, either.  Just growing them to completion gives a
lot of experience and fertilizing them to full bonus growth is also worth
quite a bit for the later plants.


Money

There are several easy ways to make money in Viva Pinata.  There are, of
course, many other ways of making money in this game but these appear
to have the highest return on your time investment.

- Breed low-level pinatas that evolve into expensive pinatas.  The redhott
        is a cash factory in the early game.  Just buy a torch and plant some
        flowers.  You can either buy a taffly house and generate a supply of
        tafflies or just wait for them to show up.  A redhott takes five seconds
        to make and sells for 2100 coins, which is a fortune early on.

- Grow plants, especially with fertilizer.  Plants are worth a lot more
        than the price you paid for the seed.  Chilis are good early in the game.
        Gem trees and some flowers are good later on.  I like orchids and
        bullrushes because they are worth a lot of money, can be fertilized all
        at once and take up less space than trees.  Whatever works for you.
        Oaks are worth a lot but take a long time to mature.  Gem trees dispense
        gems which are worth less than you'd think (75 coins) but can be upgraded
        by the tinker for a small fee.  The resulting rainbow gems can be sold
        for 550 coins, which turns a decent profit.  Don't forget about the
        mixed fertilizer from the trader which is only 9 coins a hit.

- Breed high-level pinatas and sell them off.  If you sell them off right
        away, you'll always have four collisions in the romance maze.  Then you
        can just shortcut your way through some of the loathers to save time.

       
       
Sour species

For some achievements, you will need to make use of the sour species.  When
a new one appears, hit it with the shovel until it pops.  Then you can
buy its totem for the Tower of Sour in one of the stores.  When the totem
is 'on' (lit up and awake-looking), that species will be prevented from
entering your garden.

When you want to convert one, check the encyclopedia to see what its
residency requirements are, get them ready and then turn off that species'
totem in the Tower of Sour.  Complete the requirements when it shows up
and it will turn into a coccoon which will then make a new species of pinata.
Don't forget to turn the totem back on when you are done.

These converted pinatas are used like regular pinatas, but some have special
abilities that unlock achievements when used.  See the achievement list below
for specifics.


Some bonus tips

- The cutlass statue will keep Professor Pester and the ruffians from coming
        into your garden.
       
- The Dastardos scarer statue will keep Dastardos away.  Handy if you are
        growing weeds or are being flooded with sours.

- Grow weeds in a fenced-in area.  A lot of pinata species will make a
        beeline for them and get sick as soon as they are fully grown.
       



*************************
* Specific Achievements *
*************************

Challenger - Successfully completed 5 Factory requests.
Master Challenger - Successfully completed 20 Factory requests.

Just send off a pinata if you have the kind they are looking for.  You'll
hit 20 long before you get the other achievements.  There appears to be no
penalty for telling them 'no'.


Romancer - Become Master Romancer for 5 species.
Master Romancer - Become Master Romancer for 20 species.

Fast tips for this are detailed in the general strategies section.  Stick to
the lower-level species since the mazes are easier.  Some species are a pain
to control, like the panocky.  You only need to do the master romancer award
for about 1/4 of the total species so if one sucks, just sell the house and
move on to another one.


Collector - Made 5 species resident.
Master Collector - Made 50 species resident.

Just pay attention to what species are showing up on your borders and tweak
your garden to sucker them in and make them residents.  Fifty species is
most of the ones in the game so you'll get this one towards the end.  Easy
additions are the pinatas from the pet store and the flutterscotches.  Each
flutterscotch color is considered a separate species.  Some of the
higher-level pinatas (elephant, lion) have much more involved requirements.

NOTE: The 'residence' tallies do NOT reset between visits.  If an elephant
visits your garden and only eats four blackberries before wandering off, the
box will still be checked when it gets back.


Longevity - Played the game for 10 hours (real time).
Master Longevity - Played the game for 50 hours (real time).

You'll have no problem hitting 10 hours of play, even with this guide.  The
50 hour achievement is much more difficult.  I got it during regular play
but if you are using this guide, you'll have everything else long before
the fifty hour mark.  You might be able to just plug in a wired controller
but there will be popups asking you to send out a pinata.  I don't remember
if the game pauses when this happens.  If it does, just do this achievement
while watching TV.  You can click 'no' during commercials.


Garden Value - Garden worth 25,000 chocolate coins.
Garden Value Master - Garden worth 100,000 chocolate coins.

Just make high-value pinatas and grow expensive plants.  It's not difficult
to make a 100k garden once you get to level 50.


Pi馻ta Value - One Pi馻ta worth 5,000 chocolate coins.
Pi馻ta Value Master - One Pi馻ta worth 10,000 chocolate coins.

The easiest way to raise a pinata's value is to add accessories to a
high-level pinata.  Sending pinatas to parties and adding happiness also
helps.


Green Fingers - Grown 5 plants to maturity.
Master Green Fingers - Grown 25 plants to maturity.

Always ask Seedos for seeds when you level up to get new plants.  He'll give
them to you for free before you can buy them at the store.  Growing them up
is easy, especially once you get the last watering can.


Wealthy - Player has 25,000 chocolate coins.
Wealth Master - Player has 100,000 chocolate coins.

Tips for getting easy cash are given in the general section, above.


Label Designer - Made a Custom Label.
Pi馻ta Name Caller - Named a Pi馻ta.
Helper Name Caller - Named a Helper.

You shouldn't have trouble getting these...


Talent - Player has reached Level 10.
Master Talent - Player has reached Level 50.

Getting quick experience is discussed above.  Remember that you get a LOT more
points for higher level plants and pinatas so always concentrate your efforts
on the best ones available.
       
       
Land Owner - Garden size increased once.
Master Land Owner - Garden size at maximum.

You'll get these from just playing the game.


Sour Tower - Tower of Sour has 2 pieces.
Master Sour Tower - Tower of Sour has 6 pieces.

When new sour creatures enter your garden, hit them with the shovel to break
them open.  After you've done this, you can buy a tower piece from the store.
There are a total of eight sour pinatas each with a corresponding tower
piece.


Super Shovel - All the Shovel Head upgrades.
Shovel Strength - All the Shovel Handle upgrades.
Watering Can Do - All the Watering Can upgrades.

You will get these as you play through the game.  Some parts will be given to
you and other parts you have to buy in the stores.  There is no grass seed
achievement.


Taffly Fertilizer - Player has made fertilizer with the Taffly.

Have your taffly eat some fruit to make fertilizer.  The color of the
fertilizer will depend on the fruit.  Gooseberry = green fertilizer, for
example.  You only need to make one for the achievement.


Cocoadile Tears - Player has attained full bonus growth for a plant using
the Cocoadile tears.

Direct a tame cocoadile to a growing plant and it'll fertilize it with its
tears.


Sprinkling - Employed a Sprinkling.
Watchling - Employed a Watchling.
Diggerling - Employed a Diggerling.
Weedling - Employed a Weedling.
Gatherling - Employed a Gatherling.

Just hire them as they become available.  You don't need any of them to do
well in the game and the gatherling is actually a detriment when you are
trying to attract specific species (she helpfully gathers up your bait).
Highlight them and press X to bring up a menu that lets you fire them.  You
can also hit them with the shovel until they go away.  Leafos will scold you
but you'll get some cash from hitting them.


Variants - Made 5 variant Pi馻tas.
Variants Master - Made 20 variant Pi馻tas.

You can get this very early in the game.  Check the Viva Pinata wiki for
which items will change a pinata's colors.  Hopefully someone will make a
printable list soon.  In general, it's very common that bluebell and water
lilly seeds and flowers will change a species color.  Keep a small supply
on hand for when you get a new pinata species and you'll have the
achievements in no time.

The wiki can be found at:
http://pinataisland.info/index.php?title=Main_Page


Harvester - Collected produce from a Buzzlegum, Moozipan or Goobaa.

Get a buzzlegum, buy a hive and put a beekeeper hat (accessory) on it.
This achievement is currently glitched so you can just buy honey, milk or
yarn from the store to get it.


Generosity - Player turned the Beggar into a Trader.

Give the begger some gold and he'll turn into a trader who sells valuable
gear.  I think 1500 coins worked for me though I've heard 1000 works as well.


Cluckles Hatches Egg - Player has hatched an egg using the Cluckles.

Buy a cluckles from the pet/accessory store.  Direct it at an egg and it'll
quickly hatch it.


Evolver - Evolved Two Species.
Master Evolver - Evolved Eight Species
Pigxie Prize - Cross Romancing a Swanana and a Rashberry.

Here is a complete list of all the evolved species and how to make them.

Redhott - get a taffly, direct it to a torch (buy from store) and it will
catch on fire.  Quickly put it out with your watering can.  Remember you can
quickly switch equipment using the D pad.

Salamango - feed a chili to a newtgat.

Candary - feed a buttercup flower to a sparrowmint.

Juicy Goose - feed a gooseberry to a quackberry.

Zumbug - feed a blackberry and a daisy flower to a horstachio.

Pigxie - romance a swanana and a rashberry.  At some point in the game, Willy
will have a 'mystery' house for sale.  Build it, get the swanana and rashberry
to have hearts over their heads (easiest if you previously romanced them since
you can use the candy) and romance them together.  The maze will be the
rashberry maze with the swanana at the end.  When the egg hatches you'll have
a pigxie and the house will now be called a pigxie house.

Lackatoad - feed a nightshade fruit to a lickatoad and then quickly hit it
on the head with your shovel (before it gets poisoned).

Twingersnap - romance a syrupant and watch the resulting egg.  Right before
it hatches, it will make two small hops and then one big one.  When it makes
the big one, hit it with your shovel.  A twingersnap will hatch.  Don't
confuse the hop-hop-HOP with the normal bouncing of the egg.

Fourheads - just like for the twingersnap, but you have to romance
twingersnaps instead of syrupants.


Horticulturist - Full bonus growth for 5 plants.
Master Horticulturist - Full bonus growth for 25 plants.

Use fertilizer on plants to get bonus growth.  Each plant can take 3 hits of
fertilizer - flowers can be done all at once, trees and bushes are done once
per growth stage.  The tree sheds leaves when it changes stages.  You'll
hear a high-pitched sound when it's been applied correctly and a low-pitched
sound if not.  Use the fertilizer that matches the fruit or flower color.  
The mixed fertilizer from the trader works on all species.

NOTE: Sometimes I only heard two high-pitched sounds but got the full growth
award anyway.  Check your award book to see if you really got it.


Crowla Delay - Player has distracted Dastardos with the Crowla.
Sherbat Dance - Player has distracted Dastardos with the Sherbat.

Get a pinata sick, either by eating some bad candy from a sour species or
planting some poison plants like toadstools.  When Dastardos comes, direct
your crowla or sherbat at him to stun him briefly.  The stun effect is brief
so unless you have the doctor on the way, you'll probably lose the sick
pinata to Dastardos.


Mallowolf Howl - Player has used the Mallowolf to scare off Ruffians.

When a ruffian appears, direct a mallowolf to him to scare him off.


Chewnicorn Healing - Player has healed a Pi馻ta with the Chewnicorn's power.

Get a pinata sick with bad candy or a weed and then direct a chewnicorn to
heal it.  Dastardos usually takes a while to show up so you shouldn't have
trouble beating him to the sick pinata.



This Achievement Guide is property of  www.achieve360points.com.
No reproduction of any kind unless granted by Monsters or Author.  2006


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